mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-23 06:54:37 -04:00
a1f0d32d66
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * update libultra asm (#648) * update libultra asm * fix gcc __osThreadTail --------- * Document Vehicles (#641) * start doc collision * fix merge * finish rename fonction related to vehicle * document around waypoint of vehicle * make some modification * make some change and rename one * copy_ to oldPos * doc smoke ferry and train * some rename * fix some renaming * precise index * rename a funciton * simplify waypoint_vehicles * change some name * change some name * rename move_to_point_direction * fix some conflict * Update code_80005FD0.c * Update code_80005FD0.h --------- * Label a save info loop (#645) * save info * more gcc progress * fix a value and do a rename (#669) * update clang and add action (#664) * update clang and add action * try clang on course folder only * forget two file * Update course_displaylists.inc.c * forget few other file * Update course_vertices.inc.c * format all code while get it match * second pass * format other dir * disable clang format on bad ido code * fix some tabulation * revert format on tool dir * Update clang-format.yml * ignore gbi.h * add some read me instruction * fix error * format and fixing error * Update README.md --------- * Update linkonly_generator.py (#670) * format more file * update * fix compilation issue * remove course_metadata folder * re add course metadata folder * fix banshee bordwalk crash * fix windows eurk * Update CMakeLists.txt ---------
39 lines
1.6 KiB
C
39 lines
1.6 KiB
C
#include <libultraship.h>
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#ifdef _WIN32
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#define bzero(b, len) (memset((b), '\0', (len)), (void) 0)
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#define bcopy(b1, b2, len) (memmove((b2), (b1), (len)), (void) 0)
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#endif
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extern u32 osTvType;
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extern u32 osResetType;
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extern u8 osAppNmiBuffer[64];
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void rmonPrintf(const char* fmt, ...);
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void func_80040030(u8* arg0, u8* arg1);
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void func_80040174(void*, s32, s32);
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s32 osAiSetFrequency(u32 freq);
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void mio0decode(u8* arg0, u8* arg1);
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s32 mio0encode(s32 input, s32, s32);
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void tkmk00decode(u8*, u8*, u8*, s32);
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void osStartThread(OSThread* thread);
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void osCreateThread(OSThread* thread, OSId id, void (*entry)(void*), void* arg, void* sp, OSPri pri);
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void osInitialize(void);
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void osSetThreadPri(OSThread* thread, OSPri pri);
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void osSpTaskLoad(OSTask* task);
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void osSpTaskStartGo(OSTask* task);
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void osSpTaskYield(void);
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OSYieldResult osSpTaskYielded(OSTask* task);
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s32 osPfsDeleteFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name);
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s32 osPfsReadWriteFile(OSPfs* pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8* data_buffer);
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s32 osPfsAllocateFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, int file_size_in_bytes,
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s32* file_no);
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void osSetTime(OSTime time);
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s32 osPfsIsPlug(OSMesgQueue* queue, u8* pattern);
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s32 osPfsInit(OSMesgQueue* queue, OSPfs* pfs, int channel);
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s32 osPfsNumFiles(OSPfs* pfs, s32* max_files, s32* files_used);
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s32 osPfsFileState(OSPfs* pfs, s32 file_no, OSPfsState* state);
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s32 osPfsFreeBlocks(OSPfs* pfs, s32* bytes_not_used);
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s32 osPfsFindFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, s32* file_no);
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