* Fixes made so far * Fixes up until linking * Moved GetInterpreter() to a single function under the Engine.h * Updated shader files included with assets, added exception for Linux for including SDL2_net * Removed osSetTime stub(for now) * Adjustments to get it to compile + run * Decoupled GetInterpreter() from the GameEngine Class, corrected a invalid include in SpaghettiGui.cpp --------- Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com> |
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| .. | ||
| libaudio.h | ||
| os_rdp.h | ||
| os_thread.h | ||
| os_time.h | ||
| os_tlb.h | ||