SpaghettiKart/tools
coco875 02ad54ca72
Refactor yaml and remove segment (#531)
* move yaml (still need to fix header path)

* fix header

* change kart to karts and add migration

* fix include

* Update migration.py

* fix common_texture_debug_font extraction

* Update torch

* update torch and header

* unduplicate texture for tumble

* Update torch

* Update migration.py

* put the sort by default

* fix replace_segmented_textures_with_o2r_textures

* Update torch

* fix yamls

* add manual_segments in data of course

* comment out replace_segmented_textures_with_o2r_textures and segment 3

* remove segment 5

* (wip) remove segment 6

still plenty of thing to do

* more vtx

* more change

* Update torch

* small fix

* Update BansheeBoardwalk.cpp

* fix blockFort

* Delete test.yaml

* fix bowser castle and simplify track sections

* fix choco mountain

* clean banshee

* fix dk jungle

* fix double deck

* fix macos

* fix error

* fix macos ci

* Update torch

* Update torch

* fix frappe snowland

* fix kalimari desert

* fix koopa troopa beach

* fix luigi raceway

* fix mario raceway and simplify thing

* fix moo moo farm

* fix rainbow road

* Update torch

* Update torch

* hopefully fix windows error

* fix a small error

* fix royal raceway (and podium in theory)

* fix sherbet_land

* fix skyscraper

* fix toads turnpike

* fix wario stadium

* fix yoshi valley

* update torch

* more clang tidy rules

* REMOVE totally SEGMENT (sorry for the PR)

* remove unused field in course and props and unused packed asset

* fix kart texture

* fix particle

* fix track section and transparency

* try fix mode extra

* fix macos build and render

* fix collision in extra

* small change and try fix windows error

* a little of clean

* more cleanup

* forget header and more clean up

* Update Makefile

* fix credits

* fix kart texture offset

* remove LoadTextures and add Unload

* fix definitevely mirror mode

* add unload but it's not perfect

* revert a bad fix

* clean no longer used python script

* fix crash with player

* being able to load the same course twice

* add a comment on DrawWater

* fix render of transparent object

* better hack

* add a proper migration instruction

* fix number

* add basic modsmanager

* add meta/mods.toml

* Update EditorMath.h

* Update ModsManager.cpp

* basic modManager (maybe I should rename it ModLoader)

* use range on dependencies

* add information about mods.toml

* fix coment

* some rename around

* Delete beta-to-v1.md

* Update migrations.md

* Update textures-pack.md

* Update modding.md

* Update modding.md

* clean yamls_old

* move to mods in engine

* rename ModsManger to  ModManager

* move init and unload at the top

* rename ModsMetadata to ModMetadata

* fix header

* Update ModManager.cpp

* put core mods at top
2025-12-07 07:34:53 -07:00
..
asm_processor add compatibilty for Windows build (#564) 2024-02-22 08:33:46 -07:00
blender update with the decomp (#97) 2024-09-17 09:32:50 -06:00
ido-recomp add compatibilty for Windows build (#564) 2024-02-22 08:33:46 -07:00
stb Initial commit 2020-10-14 21:13:33 -07:00
.gitignore use github actions instead (#605) 2024-04-12 18:54:59 -06:00
Makefile Fix torch (#604) 2024-04-10 21:39:16 -06:00
apply_patch.sh Add Enhancements and Flycam Enhancement (#452) 2023-10-10 11:25:16 -06:00
bin2c.py Match common_textures.inc.c, memory & actor decomp (#188) 2022-05-12 15:57:56 -07:00
create_patch.sh Add Enhancements and Flycam Enhancement (#452) 2023-10-10 11:25:16 -06:00
displaylist_packer.c Refactor yaml and remove segment (#531) 2025-12-07 07:34:53 -07:00
doxygen_symbol_gen.py use github actions instead (#605) 2024-04-12 18:54:59 -06:00
extract_data_for_mio.c Add MSYS2 MinGW x64 Support (#108) 2021-12-20 20:33:42 -07:00
format.py Update decomp clang (#67) 2024-08-27 17:47:39 -06:00
gfxdis_multi.py Add building on macOS (#224) 2022-06-15 17:26:03 -07:00
libmio0.c Add MSYS2 MinGW x64 Support (#108) 2021-12-20 20:33:42 -07:00
libmio0.h Initial commit 2020-10-14 21:13:33 -07:00
libtkmk00.c Add MSYS2 MinGW x64 Support (#108) 2021-12-20 20:33:42 -07:00
libtkmk00.h Initial commit 2020-10-14 21:13:33 -07:00
linkonly_generator.py Update decomp clang (#67) 2024-08-27 17:47:39 -06:00
m2ctx EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
mkgccgen.py Initial gcc Support (#568) 2024-04-15 10:53:58 -06:00
n64cksum.c Initial commit 2020-10-14 21:13:33 -07:00
n64cksum.h Initial commit 2020-10-14 21:13:33 -07:00
n64graphics.c Migrate debug font asset to new extract utility (#325) 2023-07-01 23:47:10 -06:00
n64graphics.h Initial commit 2020-10-14 21:13:33 -07:00
new_extract_assets.py Add ymls for Torch code generator (#497) 2024-04-09 21:29:57 -06:00
revert_patch.sh Add Enhancements and Flycam Enhancement (#452) 2023-10-10 11:25:16 -06:00
set_o32abi_bit.py Match/split all of libultra (#23) 2021-04-27 22:35:30 -06:00
utils.c Clean up some more bin2c calls from the Makefile (#286) 2023-02-06 22:52:34 -07:00
utils.h Clean up some more bin2c calls from the Makefile (#286) 2023-02-06 22:52:34 -07:00
windows_build.py use github actions instead (#605) 2024-04-12 18:54:59 -06:00