mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-05 21:49:43 -04:00
494 lines
20 KiB
C++
494 lines
20 KiB
C++
#include <libultraship.h>
|
|
#include <libultra/gbi.h>
|
|
#include <vector>
|
|
#include <memory>
|
|
|
|
#include "DKJungle.h"
|
|
#include "World.h"
|
|
#include "engine/actors/AFinishline.h"
|
|
#include "engine/objects/BombKart.h"
|
|
#include "assets/dks_jungle_parkway_data.h"
|
|
|
|
#include "engine/vehicles/Boat.h"
|
|
#include "engine/vehicles/Utils.h"
|
|
|
|
extern "C" {
|
|
#include "main.h"
|
|
#include "camera.h"
|
|
#include "course_offsets.h"
|
|
#include "code_800029B0.h"
|
|
#include "render_courses.h"
|
|
#include "code_8006E9C0.h"
|
|
#include "code_80057C60.h"
|
|
#include "defines.h"
|
|
#include "math_util.h"
|
|
#include "external.h"
|
|
#include "code_80005FD0.h"
|
|
#include "spawn_players.h"
|
|
#include "render_objects.h"
|
|
#include "assets/common_data.h"
|
|
#include "save.h"
|
|
#include "staff_ghosts.h"
|
|
#include "actors.h"
|
|
#include "collision.h"
|
|
#include "code_8003DC40.h"
|
|
#include "memory.h"
|
|
#include "sounds.h"
|
|
extern const char *d_course_dks_jungle_parkway_unknown_dl_list[];
|
|
extern s16 currentScreenSection;
|
|
}
|
|
|
|
const course_texture dks_jungle_parkway_textures[] = {
|
|
{ gTexture648508, 0x01FE, 0x1000, 0x0 },
|
|
{ gTexture6684F8, 0x010D, 0x0800, 0x0 },
|
|
{ gTextureWoodBridgeSlats, 0x0DAB, 0x1000, 0x0 },
|
|
{ gTexture654460, 0x0B12, 0x1000, 0x0 },
|
|
{ gTexture654F74, 0x0A24, 0x1000, 0x0 },
|
|
{ gTexture655998, 0x059F, 0x0800, 0x0 },
|
|
{ gTexture655F38, 0x0BB9, 0x1000, 0x0 },
|
|
{ gTexture656AF4, 0x0AD3, 0x1000, 0x0 },
|
|
{ gTexture6575C8, 0x0DA7, 0x1000, 0x0 },
|
|
{ gTexture658370, 0x0DBA, 0x1000, 0x0 },
|
|
{ gTexture65912C, 0x0DBC, 0x1000, 0x0 },
|
|
{ gTexture659EE8, 0x0EF5, 0x1000, 0x0 },
|
|
{ gTexture65ADE0, 0x0D5A, 0x1000, 0x0 },
|
|
{ gTexture65BB3C, 0x0D9E, 0x1000, 0x0 },
|
|
{ gTexture65C8DC, 0x0CF5, 0x1000, 0x0 },
|
|
{ gTexture65D5D4, 0x0D18, 0x1000, 0x0 },
|
|
{ gTexture65E2EC, 0x02B0, 0x0800, 0x0 },
|
|
{ gTexture65EAEC, 0x034A, 0x0800, 0x0 },
|
|
{ gTexture65E59C, 0x054F, 0x1000, 0x0 },
|
|
{ gTexture65EE38, 0x0CDE, 0x1000, 0x0 },
|
|
{ gTexture65FB18, 0x03EE, 0x0800, 0x0 },
|
|
{ gTextureSignPinkArrow, 0x0198, 0x0800, 0x0 },
|
|
{ gTextureWaves0, 0x04D0, 0x0800, 0x0 },
|
|
{ gTexture683844, 0x0655, 0x0800, 0x0 },
|
|
{ 0x00000000, 0x0000, 0x0000, 0x0 },
|
|
};
|
|
|
|
DKJungle::DKJungle() {
|
|
this->vtx = d_course_dks_jungle_parkway_vertex;
|
|
this->gfx = d_course_dks_jungle_parkway_packed_dls;
|
|
this->gfxSize = 4997;
|
|
Props.textures = dks_jungle_parkway_textures;
|
|
Props.MinimapTexture = gTextureCourseOutlineDksJungleParkway;
|
|
Props.D_800E5548[0] = 64;
|
|
Props.D_800E5548[1] = 64;
|
|
|
|
Props.Name = "d.k.'s jungle parkway";
|
|
Props.DebugName = "jungle";
|
|
Props.CourseLength = "893m";
|
|
Props.AIBehaviour = D_0D0093C0;
|
|
Props.AIMaximumSeparation = 40.0f;
|
|
Props.AIMinimumSeparation = 0.1f;
|
|
Props.SomePtr = D_800DCAF4;
|
|
Props.AISteeringSensitivity = 53;
|
|
|
|
Props.NearPersp = 9.0f;
|
|
Props.FarPersp = 4500.0f;
|
|
|
|
Props.PathSizes = {0x370, 1, 1, 1, 0x1F4, 0, 0, 0, 0, 0, 0};
|
|
|
|
Props.D_0D009418[0] = 4.1666665f;
|
|
Props.D_0D009418[1] = 5.5833334f;
|
|
Props.D_0D009418[2] = 6.1666665f;
|
|
Props.D_0D009418[3] = 6.75f;
|
|
|
|
Props.D_0D009568[0] = 3.75f;
|
|
Props.D_0D009568[1] = 5.1666665f;
|
|
Props.D_0D009568[2] = 5.75f;
|
|
Props.D_0D009568[3] = 6.3333334f;
|
|
|
|
Props.D_0D0096B8[0] = 3.3333332f;
|
|
Props.D_0D0096B8[1] = 3.9166667f;
|
|
Props.D_0D0096B8[2] = 4.5f;
|
|
Props.D_0D0096B8[3] = 5.0833334f;
|
|
|
|
Props.D_0D009808[0] = 3.75f;
|
|
Props.D_0D009808[1] = 5.1666665f;
|
|
Props.D_0D009808[2] = 5.75f;
|
|
Props.D_0D009808[3] = 6.3333334f;
|
|
|
|
Props.PathTable[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_unknown_waypoints);
|
|
Props.PathTable[1] = NULL;
|
|
Props.PathTable[2] = NULL;
|
|
Props.PathTable[3] = NULL;
|
|
|
|
Props.PathTable2[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_track_waypoints);
|
|
Props.PathTable2[1] = NULL;
|
|
Props.PathTable2[2] = NULL;
|
|
Props.PathTable2[3] = NULL;
|
|
|
|
Props.Clouds = NULL; // no clouds
|
|
Props.CloudList = NULL;
|
|
Props.MinimapFinishlineX = 0;
|
|
Props.MinimapFinishlineY = 0;
|
|
|
|
Props.Skybox.TopRight = {255, 174, 0};
|
|
Props.Skybox.BottomRight = {255, 229, 124};
|
|
Props.Skybox.BottomLeft = {255, 229, 124};
|
|
Props.Skybox.TopLeft = {255, 174, 0};
|
|
Props.Skybox.FloorTopRight = {22, 145, 22};
|
|
Props.Skybox.FloorBottomRight = {0, 0, 0};
|
|
Props.Skybox.FloorBottomLeft = {0, 0, 0};
|
|
Props.Skybox.FloorTopLeft = {22, 145, 22};
|
|
Props.Sequence = MusicSeq::MUSIC_SEQ_DK_JUNGLE;
|
|
}
|
|
|
|
void DKJungle::Load() {
|
|
Course::Load();
|
|
|
|
parse_course_displaylists((TrackSectionsI*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_addr));
|
|
func_80295C6C();
|
|
D_8015F8E4 = -475.0f;
|
|
// d_course_dks_jungle_parkway_packed_dl_3FA8
|
|
find_vtx_and_set_colours(segmented_gfx_to_virtual((void*)0x07003FA8), 120, 255, 255, 255);
|
|
}
|
|
|
|
void DKJungle::LoadTextures() {
|
|
dma_textures(gTextureDksJungleParkwayKiwanoFruit1, 0x0000032FU, 0x00000400U);
|
|
dma_textures(gTextureDksJungleParkwayKiwanoFruit2, 0x00000369U, 0x00000400U);
|
|
dma_textures(gTextureDksJungleParkwayKiwanoFruit3, 0x00000364U, 0x00000400U);
|
|
}
|
|
|
|
void DKJungle::SpawnActors() {
|
|
gWorldInstance.AddActor(new AFinishline());
|
|
|
|
spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_item_box_spawns));
|
|
init_kiwano_fruit();
|
|
func_80298D10();
|
|
}
|
|
|
|
// Likely sets minimap boundaries
|
|
void DKJungle::MinimapSettings() {
|
|
D_8018D2A0 = 0.0155f;
|
|
D_8018D2C0[0] = 255;
|
|
D_8018D2E0 = 29;
|
|
D_8018D2E8 = 47;
|
|
}
|
|
|
|
void DKJungle::InitCourseObjects() {
|
|
for (size_t i = 0; i < NUM_TORCHES; i++) {
|
|
init_smoke_particles(i);
|
|
// wtf?
|
|
if (D_8018CF10) {}
|
|
}
|
|
}
|
|
|
|
void DKJungle::UpdateCourseObjects() {
|
|
update_ferries_smoke_particle();
|
|
}
|
|
|
|
void DKJungle::RenderCourseObjects(s32 cameraId) {
|
|
if (gGamestate != CREDITS_SEQUENCE) {
|
|
render_object_paddle_boat_smoke_particles(cameraId);
|
|
}
|
|
}
|
|
|
|
void DKJungle::SomeSounds() {
|
|
vec3f_set(D_8015F738, -790.0f, -255.0f, -447.0f);
|
|
func_800C9D80(D_8015F738, D_802B91C8, 0x51028001);
|
|
}
|
|
|
|
void DKJungle::WhatDoesThisDo(Player* player, int8_t playerId) {
|
|
if ((((s16) gNearestWaypointByPlayerId[playerId] >= 0) &&
|
|
((s16) gNearestWaypointByPlayerId[playerId] < 0x65)) ||
|
|
(((s16) gNearestWaypointByPlayerId[playerId] >= 0x14A) &&
|
|
((s16) gNearestWaypointByPlayerId[playerId] < 0x21F))) {
|
|
if (D_80165300[playerId] != 2) {
|
|
func_800C8F80(playerId, 0x0170802D);
|
|
}
|
|
D_80165300[playerId] = 2;
|
|
} else {
|
|
if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x288) &&
|
|
((s16) gNearestWaypointByPlayerId[playerId] < 0x305)) {
|
|
if (D_80165300[playerId] != 1) {
|
|
func_800CA288(playerId, 0x55);
|
|
}
|
|
D_80165300[playerId] = 1;
|
|
} else {
|
|
if (D_80165300[playerId] != 0) {
|
|
if (D_80165300[playerId] == 1) {
|
|
func_800CA2B8(playerId);
|
|
}
|
|
if (D_80165300[playerId] == 2) {
|
|
func_800C9018(playerId, SOUND_ARG_LOAD(0x01, 0x70, 0x80, 0x2D));
|
|
}
|
|
D_80165300[playerId] = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void DKJungle::WhatDoesThisDoAI(Player* player, int8_t playerId) {
|
|
if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x288) &&
|
|
((s16) gNearestWaypointByPlayerId[playerId] < 0x305)) {
|
|
if (D_80165300[playerId] != 1) {
|
|
func_800CA2E4(playerId, 0x55);
|
|
}
|
|
D_80165300[playerId] = 1;
|
|
} else {
|
|
if (D_80165300[playerId] != 0) {
|
|
func_800CA30C(playerId);
|
|
D_80165300[playerId] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Positions the finishline on the minimap
|
|
void DKJungle::MinimapFinishlinePosition() {
|
|
//! todo: Place hard-coded values here.
|
|
draw_hud_2d_texture_8x8(this->Props.MinimapFinishlineX, this->Props.MinimapFinishlineY, (u8*) common_texture_minimap_finish_line);
|
|
}
|
|
|
|
void DKJungle::Render(struct UnkStruct_800DC5EC* arg0) {
|
|
func_802B5D64(D_800DC610, D_802B87D4, 0, 1);
|
|
func_802B5D64(&D_800DC610[1], D_802B87D4, D_802B87D0, 1);
|
|
|
|
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
|
|
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK | G_LIGHTING);
|
|
|
|
if (func_80290C20(arg0->camera) == 1) {
|
|
gSPTexture(gDisplayListHead++, 1, 1, 0, G_TX_RENDERTILE, G_OFF);
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
|
|
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
|
|
// d_course_dks_jungle_parkway_packed_dl_92D8
|
|
gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x070092D8)));
|
|
}
|
|
|
|
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
|
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
|
|
render_course_segments(d_course_dks_jungle_parkway_unknown_dl_list, arg0);
|
|
|
|
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
|
|
}
|
|
|
|
void DKJungle::RenderCredits() {
|
|
gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_dks_jungle_parkway_dl_13C30));
|
|
}
|
|
|
|
void DKJungle::Collision() {}
|
|
|
|
void DKJungle::SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) {
|
|
func_8003F138(player, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
|
|
}
|
|
|
|
void DKJungle::SpawnVehicles() {
|
|
generate_ferry_waypoints();
|
|
|
|
// The original game only ran vehicle logic every second frame.
|
|
// Thus the speed gets divided by two to set speed to match properly
|
|
gWorldInstance.AddVehicle(new ABoat((0.6666666f)/4, 0));
|
|
|
|
if (gModeSelection == VERSUS) {
|
|
Vec3f pos = {0, 0, 0};
|
|
|
|
gWorldInstance.AddBombKart(pos, &D_80164550[0][50], 50, 3, 0.8333333f);
|
|
gWorldInstance.AddBombKart(pos, &D_80164550[0][100], 100, 1, 0.8333333f);
|
|
gWorldInstance.AddBombKart(pos, &D_80164550[0][150], 150, 3, 0.8333333f);
|
|
gWorldInstance.AddBombKart(pos, &D_80164550[0][190], 190, 1, 0.8333333f);
|
|
gWorldInstance.AddBombKart(pos, &D_80164550[0][250], 250, 3, 0.8333333f);
|
|
gWorldInstance.AddBombKart(pos, &D_80164550[0][0], 0, 0, 0.8333333f);
|
|
gWorldInstance.AddBombKart(pos, &D_80164550[0][0], 0, 0, 0.8333333f);
|
|
}
|
|
}
|
|
|
|
void DKJungle::Waypoints(Player* player, int8_t playerId) {
|
|
s16 waypoint = gNearestWaypointByPlayerId[playerId];
|
|
if ((waypoint >= 0xB9) && (waypoint < 0x119)) {
|
|
player->nearestWaypointId = 0xB9U;
|
|
} else {
|
|
player->nearestWaypointId = gNearestWaypointByPlayerId[playerId];
|
|
if (player->nearestWaypointId < 0) {
|
|
player->nearestWaypointId = gWaypointCountByPathIndex[0] + player->nearestWaypointId;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DKJungle::ScrollingTextures() {
|
|
D_802B87BC += 2;
|
|
if (D_802B87BC > 255) {
|
|
D_802B87BC = 0;
|
|
}
|
|
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
|
find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003DD0), 0, D_802B87BC);
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003E40), 0, D_802B87BC);
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003EB0), 0, D_802B87BC);
|
|
// d_course_dks_jungle_parkway_packed_dl_3F30
|
|
find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003F30), 0, D_802B87BC);
|
|
// d_course_dks_jungle_parkway_packed_dl_36A8
|
|
find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x070036A8), 0, D_802B87BC);
|
|
D_802B87C4 -= 20;
|
|
if (D_802B87C4 < 0) {
|
|
D_802B87C4 = 0xFF;
|
|
}
|
|
// d_course_dks_jungle_parkway_packed_dl_9880
|
|
find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07009880), 0, D_802B87C4);
|
|
evaluate_collision_players_palm_trees();
|
|
}
|
|
|
|
void DKJungle::DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) {
|
|
Mat4 matrix;
|
|
gDPPipeSync(gDisplayListHead++);
|
|
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
|
|
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
|
|
gDPSetBlendMask(gDisplayListHead++, 0xFF);
|
|
gDPSetTextureFilter(gDisplayListHead++, G_TF_BILERP);
|
|
gDPSetTexturePersp(gDisplayListHead++, G_TP_PERSP);
|
|
|
|
mtxf_identity(matrix);
|
|
render_set_position(matrix, 0);
|
|
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
|
|
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_XLU_INTER, G_RM_NOOP2);
|
|
|
|
if (pathCounter < 17) {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
if ((pathCounter >= 6) && (pathCounter < 13)) {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
|
|
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
|
|
}
|
|
} else if ((pathCounter == 21) || (pathCounter == 22)) {
|
|
if (playerDirection == 3) {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
|
// d_course_dks_jungle_parkway_packed_dl_36A8
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
|
|
}
|
|
if ((playerDirection == 1) || (playerDirection == 0)) {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
|
// d_course_dks_jungle_parkway_packed_dl_36A8
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
|
|
} else {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
|
|
// d_course_dks_jungle_parkway_packed_dl_3F30
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
|
|
// d_course_dks_jungle_parkway_packed_dl_36A8
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
|
|
}
|
|
} else if (pathCounter == 24) {
|
|
if ((playerDirection == 0) || (playerDirection == 3)) {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
|
// d_course_dks_jungle_parkway_packed_dl_36A8
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
|
|
}
|
|
} else if (pathCounter == 23) {
|
|
if (playerDirection == 3) {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
|
// d_course_dks_jungle_parkway_packed_dl_36A8
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
|
|
} else if (playerDirection == 0) {
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
|
|
// d_course_dks_jungle_parkway_packed_dl_36A8
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
|
|
}
|
|
}
|
|
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
|
|
switch (pathCounter) {
|
|
case 5:
|
|
if (playerDirection != 3) {
|
|
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
|
|
}
|
|
break;
|
|
case 17:
|
|
switch (playerDirection) {
|
|
case 0:
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
break;
|
|
case 1:
|
|
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
break;
|
|
case 2:
|
|
// d_course_dks_jungle_parkway_packed_dl_
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
// d_course_dks_jungle_parkway_packed_dl_3F30
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
|
|
break;
|
|
case 3:
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
// d_course_dks_jungle_parkway_packed_dl_3F30
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
|
|
break;
|
|
}
|
|
break;
|
|
case 18:
|
|
switch (playerDirection) {
|
|
case 0:
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
break;
|
|
case 1:
|
|
// d_course_dks_jungle_parkway_packed_dl_3DD0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
break;
|
|
case 2:
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
break;
|
|
}
|
|
break;
|
|
case 21:
|
|
if ((playerDirection == 0) || (playerDirection == 1)) {
|
|
// d_course_dks_jungle_parkway_packed_dl_3E40
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
// d_course_dks_jungle_parkway_packed_dl_3F30
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
|
|
} else {
|
|
// d_course_dks_jungle_parkway_packed_dl_3EB0
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
|
|
}
|
|
break;
|
|
case 22:
|
|
if (playerDirection == 0) {
|
|
// d_course_dks_jungle_parkway_packed_dl_3F30
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
|
|
}
|
|
break;
|
|
case 23:
|
|
if (playerDirection != 1) {
|
|
// d_course_dks_jungle_parkway_packed_dl_3F30
|
|
gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
|
|
}
|
|
break;
|
|
}
|
|
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 1, 1, G_OFF);
|
|
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
|
|
gDPPipeSync(gDisplayListHead++);
|
|
}
|
|
|
|
void DKJungle::CreditsSpawnActors() {
|
|
// d_course_dks_jungle_parkway_packed_dl_3FA8
|
|
find_vtx_and_set_colours(segmented_gfx_to_virtual((void*)0x07003FA8), 0x78, 0xFF, 0xFF, 0xFF);
|
|
}
|
|
|
|
void DKJungle::Destroy() { }
|