mirror of
https://github.com/HarbourMasters/SpaghettiKart
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1897d232a6
* Add a lot of header files Did my best to move all relevant function prototypes and external variable declarations into the header files too. Matched a few functions in the process * Updated progress.py Some of the listed files/folders have been deleted/renamed, so I reflected those changes in progress.py Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
35 lines
870 B
C
35 lines
870 B
C
#ifndef SPAWN_PLAYERS_H
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#define SPAWN_PLAYERS_H
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#include "camera.h"
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#include "common_structs.h"
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/* Function Prototypes */
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void spawn_player(Player*, s8, f32, f32, f32, f32, u16, s16);
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void func_80039AE4();
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void func_80039DA4();
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void func_80039F44(f32*, f32*, f32);
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void func_8003A59C(f32*, f32*, f32);
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void func_8003A9F0(f32* arg0, f32* arg1, f32);
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void func_8003AE24(f32*, f32*, f32);
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void spawn_players_2p_battle(f32*, f32*, f32);
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void func_8003B318(f32*, f32*, f32);
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void spawn_players_3p_battle(f32*, f32*, f32);
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void func_8003B870(f32*, f32*, f32);
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void spawn_players_4p_battle(f32*, f32*, f32);
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void func_8003BE30();
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void func_8003C0F0();
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void func_8003CD78();
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void func_8003CD98(Player*, Camera*, s8, s8);
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void func_8003D080();
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void func_8003DB5C();
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extern s16 D_80165560[];
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extern s32* D_800E3C50[];
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extern u16* D_800E3890[];
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extern s16 D_80165340;
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#endif
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