mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-25 07:32:44 -04:00
54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
#include <libultraship.h>
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#include "Engine.h"
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#include "DisplayList.h"
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#include "resource/type/ResourceType.h"
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#include "resource/type/Array.h"
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extern "C" {
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#include <align_asset_macro.h>
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}
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extern "C" void gSPDisplayList(Gfx* pkt, Gfx* dl) {
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char* imgData = (char*) dl;
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if (GameEngine_OTRSigCheck(imgData)) {
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auto resource = Ship::Context::GetInstance()->GetResourceManager()->LoadResource(imgData);
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auto res = std::static_pointer_cast<Fast::DisplayList>(resource);
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dl = &res->Instructions[0];
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}
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__gSPDisplayList(pkt, dl);
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}
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extern "C" void gSPVertex(Gfx* pkt, uintptr_t v, int n, int v0) {
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if (GameEngine_OTRSigCheck((char*) v)) {
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v = (uintptr_t) ResourceGetDataByName((char*) v);
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}
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__gSPVertex(pkt, v, n, v0);
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}
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extern "C" void gSPInvalidateTexCache(Gfx* pkt, uintptr_t texAddr) {
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#ifdef __SWITCH__
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// TODO: This kills performance on the Switch, we need to limit the amount of times we call this
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return;
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#endif
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auto data = reinterpret_cast<char*>(texAddr);
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if (texAddr != 0 && GameEngine_OTRSigCheck(data)) {
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const auto res = Ship::Context::GetInstance()->GetResourceManager()->LoadResource(data);
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const auto type = static_cast<Fast::ResourceType>(res->GetInitData()->Type);
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if (res->GetInitData()->Type == static_cast<uint32_t>(Fast::ResourceType::DisplayList)) {
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texAddr = reinterpret_cast<uintptr_t>(&std::static_pointer_cast<Fast::DisplayList>(res)->Instructions[0]);
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} else if (res->GetInitData()->Type == static_cast<uint32_t>(MK64::ResourceType::MK_Array)) {
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texAddr = reinterpret_cast<uintptr_t>(std::static_pointer_cast<MK64::Array>(res)->Vertices.data());
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} else {
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texAddr = reinterpret_cast<uintptr_t>(res->GetRawPointer());
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}
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}
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__gSPInvalidateTexCache(pkt, texAddr);
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}
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