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3a99685c2f
* Remove some bin2c calls from the Makefile * Found a way to make n64graphics use shared tluts * Added an option that makes n64graphics operate in a mode where it takes an image and tlut (as pngs) and spits out the appropriate CI8 indices inc.c form * Turns out all the TLUTs for Lakitu are kept in one place, far away from the textures that use them * Names some textures and tluts * Pretty helpful actually, helped identify where a few different objects types are initialized. Should be a little useful to whoever dives into the object stuff more deeply * Minor cleanup in n64graphics * Added some comments, gave more appropriate names to some variables. * Leaving the new mode argument as `-Z` for now Signed-off-by: Taggerung <tyler.taggerung@gmail.com> * Textures compile using makefile rules * Patched n64 graphics memory leak and ci output * Added memset16safe to initialize ci palettes to magic numbers (transparent pixels). --------- Signed-off-by: Taggerung <tyler.taggerung@gmail.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>