mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-08-04 17:29:55 -04:00
475f167bb2
* Implement kart vehicle * Fix menu CC * Actors * variable framerate * Implement Actors vector * Fix water & scrolling textures * Finish ACoin * Refactor finishline * Refactor mtx to vector * Fix refactored screen code bugs * Fix playlist bug * Switching courses working now * Fix podium ceremony * Mostly Fix Demo and Credits * Credits Load Actors and Textures * Fix credits * Formatting * Update lus and torch * Fix water features * Fix crabs * Combine function * Fix wheels * Add Moon Jump Cheat * Wheel Change * Fix smoke due to wheel change * Fix screens for wheels * Fix transparency * Fix staff ghost * Fix lakitu transition widescreen * Rename and export credits text * Fixes --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
25 lines
529 B
C
25 lines
529 B
C
#ifndef PATH_SPAWN_METADATA_H
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#define PATH_SPAWN_METADATA_H
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#include "waypoints.h"
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#include <common_structs.h>
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#include <assets/common_data.h>
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#include "include/bomb_kart.h"
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typedef struct {
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/* 0x00 */ u16 unk0;
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/* 0x02 */ u16 unk2;
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/* 0x04 */ u16 unk4;
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/* 0x06 */ u16 unk6;
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/* 0x08 */ u16 unk8;
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/* 0x0A */ char padA[6];
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} _struct_gCoursePathSizes_0x10; // size 0x10
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extern TrackWaypoint nullPath;
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extern s16 D_800DCAF4[];
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extern s16 D_800DCB34[];
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extern s32 D_800DDB20;
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extern s32 D_800DDB24;
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#endif
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