Files
SpaghettiKart/src/data/path_spawn_metadata.h
T
MegaMech 475f167bb2 [modding] Big Update PR (#118)
* Implement kart vehicle

* Fix menu CC

* Actors

* variable framerate

* Implement Actors vector

* Fix water & scrolling textures

* Finish ACoin

* Refactor finishline

* Refactor mtx to vector

* Fix refactored screen code bugs

* Fix playlist bug

* Switching courses working now

* Fix podium ceremony

* Mostly Fix Demo and Credits

* Credits Load Actors and Textures

* Fix credits

* Formatting

* Update lus and torch

* Fix water features

* Fix crabs

* Combine function

* Fix wheels

* Add Moon Jump Cheat

* Wheel Change

* Fix smoke due to wheel change

* Fix screens for wheels

* Fix transparency

* Fix staff ghost

* Fix lakitu transition widescreen

* Rename and export credits text

* Fixes

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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
2024-11-14 23:32:55 -07:00

25 lines
529 B
C

#ifndef PATH_SPAWN_METADATA_H
#define PATH_SPAWN_METADATA_H
#include "waypoints.h"
#include <common_structs.h>
#include <assets/common_data.h>
#include "include/bomb_kart.h"
typedef struct {
/* 0x00 */ u16 unk0;
/* 0x02 */ u16 unk2;
/* 0x04 */ u16 unk4;
/* 0x06 */ u16 unk6;
/* 0x08 */ u16 unk8;
/* 0x0A */ char padA[6];
} _struct_gCoursePathSizes_0x10; // size 0x10
extern TrackWaypoint nullPath;
extern s16 D_800DCAF4[];
extern s16 D_800DCB34[];
extern s32 D_800DDB20;
extern s32 D_800DDB24;
#endif