mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-02 20:56:04 -04:00
475f167bb2
* Implement kart vehicle * Fix menu CC * Actors * variable framerate * Implement Actors vector * Fix water & scrolling textures * Finish ACoin * Refactor finishline * Refactor mtx to vector * Fix refactored screen code bugs * Fix playlist bug * Switching courses working now * Fix podium ceremony * Mostly Fix Demo and Credits * Credits Load Actors and Textures * Fix credits * Formatting * Update lus and torch * Fix water features * Fix crabs * Combine function * Fix wheels * Add Moon Jump Cheat * Wheel Change * Fix smoke due to wheel change * Fix screens for wheels * Fix transparency * Fix staff ghost * Fix lakitu transition widescreen * Rename and export credits text * Fixes --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
187 lines
5.3 KiB
C
187 lines
5.3 KiB
C
#include <libultraship.h>
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#include <macros.h>
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#include <defines.h>
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#include <debug.h>
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#include <mk64.h>
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#include <main.h>
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#include <segments.h>
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#include <code_800029B0.h>
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#include "camera.h"
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#include "memory.h"
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#include "math_util.h"
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#include "code_80280000.h"
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#include "code_80281780.h"
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#include "skybox_and_splitscreen.h"
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#include "code_80091750.h"
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#include "code_8006E9C0.h"
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#include "code_800029B0.h"
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#include "ceremony_and_credits.h"
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#include "podium_ceremony_actors.h"
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#include "code_80281C40.h"
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#include "code_80057C60.h"
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#include "actors.h"
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#include "render_courses.h"
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#include "main.h"
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#include "render_player.h"
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#include "engine/Engine.h"
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#include "engine/courses/Course.h"
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#include "engine/Matrix.h"
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s32 D_802874A0;
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// s32 D_802874A4[5];
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void func_80280000(void) {
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func_802966A0();
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func_80059AC8();
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func_80059AC8();
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func_8005A070();
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}
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void func_80280038(void) {
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u16 perspNorm;
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Camera* camera = &cameras[0];
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UNUSED s32 pad;
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Mat4 matrix;
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ClearMatrixPools();
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gMatrixObjectCount = 0;
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gMatrixEffectCount = 0;
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gMatrixHudCount = 0;
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init_rdp();
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func_802A53A4();
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init_rdp();
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func_80057FC4(0);
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gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
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guPerspective(&gGfxPool->mtxPersp[0], &perspNorm, gCameraZoom[0], gScreenAspect, CourseManager_GetProps()->NearPersp, CourseManager_GetProps()->FarPersp, 1.0f);
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gSPPerspNormalize(gDisplayListHead++, perspNorm);
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gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxPersp[0]),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
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guLookAt(&gGfxPool->mtxLookAt[0], camera->pos[0], camera->pos[1], camera->pos[2], camera->lookAt[0],
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camera->lookAt[1], camera->lookAt[2], camera->up[0], camera->up[1], camera->up[2]);
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gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxLookAt[0]),
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G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
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gCurrentCourseId = gCreditsCourseId;
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SetCourseById(gCreditsCourseId);
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mtxf_identity(matrix);
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render_set_position(matrix, 0);
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render_course(D_800DC5EC);
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render_course_actors(D_800DC5EC);
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render_object(PLAYER_ONE + SCREEN_MODE_1P);
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render_player_snow_effect(PLAYER_ONE + SCREEN_MODE_1P);
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ceremony_transition_sliding_borders();
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func_80281C40();
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init_rdp();
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func_80093F10();
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init_rdp();
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}
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void func_80280268(s32 courseId) {
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gIsInQuitToMenuTransition = 1;
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gQuitToMenuTransitionCounter = 5;
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D_802874A0 = 1;
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if ((courseId < 0) || ((courseId >= NUM_COURSES - 1))) {
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courseId = 0;
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}
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gCreditsCourseId = courseId;
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}
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void credits_loop(void) {
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Camera* camera = &cameras[0];
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f32 temp_f12;
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f32 temp;
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f32 temp_f14;
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D_802874A0 = 0;
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if (gIsInQuitToMenuTransition) {
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gQuitToMenuTransitionCounter--;
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if (gQuitToMenuTransitionCounter == 0) {
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gIsInQuitToMenuTransition = 0;
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gGamestateNext = CREDITS_SEQUENCE;
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gGamestate = 255;
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}
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} else {
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D_802874FC = 0;
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func_80283648(camera);
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temp_f12 = camera->lookAt[0] - camera->pos[0];
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temp = camera->lookAt[1] - camera->pos[1];
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temp_f14 = camera->lookAt[2] - camera->pos[2];
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camera->rot[1] = atan2s(temp_f12, temp_f14);
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camera->rot[0] = atan2s(sqrtf((temp_f12 * temp_f12) + (temp_f14 * temp_f14)), temp);
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camera->rot[2] = 0;
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if (D_802874A0 != 0) {
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D_800DC5E4++;
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} else {
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func_80280000();
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func_80280038();
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#if DVDL
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display_dvdl();
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#endif
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gDPFullSync(gDisplayListHead++);
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gSPEndDisplayList(gDisplayListHead++);
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}
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}
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}
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void load_credits(void) {
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Camera* camera = &cameras[0];
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gCurrentCourseId = gCreditsCourseId;
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SetCourseById(gCreditsCourseId);
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D_800DC5B4 = 1;
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creditsRenderMode = 1;
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func_802A4D18();
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func_802A74BC();
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camera->unk_B4 = 60.0f;
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gCameraZoom[0] = 60.0f;
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D_800DC5EC->screenWidth = SCREEN_WIDTH;
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D_800DC5EC->screenHeight = SCREEN_HEIGHT;
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D_800DC5EC->screenStartX = 160;
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D_800DC5EC->screenStartY = 120;
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gScreenModeSelection = SCREEN_MODE_1P;
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gActiveScreenMode = SCREEN_MODE_1P;
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gNextFreeMemoryAddress = gFreeMemoryResetAnchor;
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load_course(gCurrentCourseId);
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D_8015F730 = gNextFreeMemoryAddress;
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#ifdef TARGET_N64
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set_segment_base_addr(0xB, (void*) decompress_segments((u8*) CEREMONY_DATA_ROM_START, (u8*) CEREMONY_DATA_ROM_END));
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#endif
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gCourseMinX = -0x15A1;
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gCourseMinY = -0x15A1;
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gCourseMinZ = -0x15A1;
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gCourseMaxX = 0x15A1;
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gCourseMaxY = 0x15A1;
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gCourseMaxZ = 0x15A1;
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D_8015F59C = 0;
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D_8015F5A0 = 0;
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D_8015F58C = 0;
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gCollisionMeshCount = 0;
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D_800DC5BC = 0;
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D_800DC5C8 = 0;
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gCollisionMesh = (CollisionTriangle*) gNextFreeMemoryAddress;
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camera->pos[0] = 1400.0f;
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camera->pos[1] = 300.0f;
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camera->pos[2] = 1400.0f;
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camera->lookAt[0] = 0.0f;
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camera->lookAt[1] = 0.0f;
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camera->lookAt[2] = 0.0f;
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camera->up[0] = 0.0f;
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camera->up[1] = 1.0f;
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camera->up[2] = 0.0f;
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init_cinematic_camera();
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credits_spawn_actors();
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init_hud();
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func_80093E60();
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func_80092688();
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if (D_800DC5EC) {}
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D_801625F8 = ((uintptr_t) gHeapEndPtr - gNextFreeMemoryAddress);
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D_801625FC = ((f32) D_801625F8 / 1000.0f);
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}
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