mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-12 05:28:08 -04:00
475f167bb2
* Implement kart vehicle * Fix menu CC * Actors * variable framerate * Implement Actors vector * Fix water & scrolling textures * Finish ACoin * Refactor finishline * Refactor mtx to vector * Fix refactored screen code bugs * Fix playlist bug * Switching courses working now * Fix podium ceremony * Mostly Fix Demo and Credits * Credits Load Actors and Textures * Fix credits * Formatting * Update lus and torch * Fix water features * Fix crabs * Combine function * Fix wheels * Add Moon Jump Cheat * Wheel Change * Fix smoke due to wheel change * Fix screens for wheels * Fix transparency * Fix staff ghost * Fix lakitu transition widescreen * Rename and export credits text * Fixes --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
39 lines
820 B
C++
39 lines
820 B
C++
#pragma once
|
|
|
|
#include <libultraship.h>
|
|
|
|
extern "C" {
|
|
#include "macros.h"
|
|
#include "main.h"
|
|
#include "camera.h"
|
|
#include "common_structs.h"
|
|
|
|
|
|
class AActor {
|
|
public:
|
|
|
|
/* 0x00 */ s16 Type = 0;
|
|
/* 0x02 */ s16 Flags;
|
|
/* 0x04 */ s16 Unk_04;
|
|
/* 0x06 */ s16 State;
|
|
/* 0x08 */ f32 Unk_08;
|
|
/* 0x0C */ f32 BoundingBoxSize;
|
|
/* 0x10 */ Vec3s Rot = {0, 0, 0};
|
|
/* 0x16 */ s16 Unk_16;
|
|
/* 0x18 */ Vec3f Pos;
|
|
/* 0x24 */ Vec3f Velocity = {0, 0, 0};
|
|
/* 0x30 */ Collision Unk30;
|
|
uint8_t uuid[16];
|
|
|
|
virtual ~AActor() = default; // Virtual destructor for proper cleanup in derived classes
|
|
|
|
explicit AActor();
|
|
|
|
virtual void Tick();
|
|
virtual void Draw(Camera*);
|
|
virtual void Collision(Player* player, AActor* actor);
|
|
virtual void Destroy();
|
|
virtual bool IsMod();
|
|
};
|
|
|
|
} |