Files
SpaghettiKart/src/debug/all_variables.h
T
coco875 4c24ae2bc2 Refactor cmake (#721)
* some start of refactor

* Update SetFlags.cmake

* Update SetCmakeVar.cmake

* Update SetFlags.cmake

* Fix error int-convertion

* more refactor

* clean up include and source file

* fix link of lib

* fix a warning

* fix include in src/actors

* fix include in src/debug

* fix include in src/ending

* fix include in src/engine/actors

* fix include in src/engine/cameras

* fix include in src/engine/editor

* fix include in src/engine/objects

* fix include in src/engine/tracks

* fix include in src/port/ui

* fix include in src/racing

* fix include in src/engine/vehicles

* fix include in subfolder of src/engine

* fix include in src/engine

* fix include in src/enhancements

* fix include in src

* fix switch

* invert common and findlib

* Update SetFlags.cmake

* clean up some workflow

* some splification

* Update build.sh

* Update Game.h

* add header back

* Delete test_check.cmake

* continue

* Update common.cmake
2026-07-22 18:02:58 -06:00

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1.8 KiB
C

/**
* please do not include this file.
* ONLY FOR DEBUG PURPOSE
*/
#ifndef _VARIABLES_H_
#define _VARIABLES_H_
// #include <actors_extended.h> does not work
#include <racing/actors.h>
#include <camera.h>
#include <ending/camera_junk.h>
#include <ending/ceremony_and_credits.h>
#include <code_800029B0.h>
#include <animation.h>
#include <code_80005FD0.h>
#include <render_player.h>
#include <player_controller.h>
#include <code_8003DC40.h>
#include <code_80057C60.h>
#include <code_8006E9C0.h>
#include <update_objects.h>
#include <code_80086E70.h>
#include <effects.h>
#include <code_80091440.h>
#include <menu_items.h>
#include <code_800AF9B0.h>
#include <save.h>
#include <ending/code_80280000.h>
#include <ending/podium_ceremony_actors.h>
#include <ending/code_80281780.h>
#include <ending/code_80281C40.h>
#include <racing/collision.h>
#include <assets/other/common_data.h>
#include <ending/credits.h>
#include <assets/models/data_segment2.h>
#include <buffers.h>
#include <render_objects.h>
#include <kart_dma.h>
#include <main.h>
#include <math_util_2.h>
#include <racing/math_util.h>
#include <memory.h>
#include <menus.h>
#include <profiler.h>
#include <racing/race_logic.h>
#include <racing/render_courses.h>
#include <racing/skybox_and_splitscreen.h>
#include <spawn_players.h>
#include <replays.h>
#include <textures.h>
#include <actor_types.h>
#include <common_structs.h>
#include <course_offsets.h>
#include <debug.h>
#include <defines.h>
#include <decode.h>
#include <kart_attributes.h>
#include <macros.h>
#include <mk64.h>
#include <objects.h>
#include <segments.h>
#include <sounds.h>
#include "buffers/trig_tables.h"
#include <libultraship.h>
#include <vehicles.h>
#include <waypoints.h>
#include <courses/all_course_data.h>
#include <courses/all_course_packed.h>
#endif