Files
SpaghettiKart/src/engine/objects/Mole.cpp
T
2024-12-17 17:12:12 -07:00

422 lines
14 KiB
C++

#include <libultraship.h>
#include <libultra/gbi.h>
#include "Mole.h"
extern "C" {
#include "macros.h"
#include "main.h"
#include "defines.h"
#include "camera.h"
#include "update_objects.h"
#include "render_objects.h"
#include "actors.h"
#include "code_80057C60.h"
#include "code_80086E70.h"
#include "math_util.h"
#include "math_util_2.h"
#include "code_80005FD0.h"
#include "some_data.h"
#include "ceremony_and_credits.h"
#include "assets/moo_moo_farm_data.h"
#include "sounds.h"
#include "external.h"
}
OMole::OMole(Vec3f pos) {
find_unused_obj_index(&indexObjectList1[0]);
}
void OMole::Tick() {
s32 var_s1;
s32 objectIndex;
for (var_s1 = 0; var_s1 < D_8018D1C8; var_s1++) {
objectIndex = indexObjectList1[var_s1];
if (gObjectList[objectIndex].state == 0) {
if (are_players_in_course_section(8, 9) != 0) {
func_80081FF4(objectIndex, 1);
}
} else {
OMole::func_800821AC(objectIndex, 1);
}
}
for (var_s1 = 0; var_s1 < D_8018D1D0; var_s1++) {
objectIndex = indexObjectList2[var_s1];
if (gObjectList[objectIndex].state == 0) {
if (are_players_in_course_section(0x0010, 0x0013) != 0) {
OMole::func_80081FF4(objectIndex, 2);
}
} else {
OMole::func_800821AC(objectIndex, 2);
}
}
for (var_s1 = 0; var_s1 < D_8018D1D8; var_s1++) {
objectIndex = indexObjectList3[var_s1];
if (gObjectList[objectIndex].state == 0) {
if (are_players_in_course_section(0x0011, 0x0014) != 0) {
func_80081FF4(objectIndex, 3);
}
} else {
OMole::func_800821AC(objectIndex, 3);
}
}
for (var_s1 = 0; var_s1 < gObjectParticle2_SIZE; var_s1++) {
objectIndex = gObjectParticle2[var_s1];
if (gObjectList[objectIndex].state != 0) {
OMole::func_80081790(objectIndex);
}
}
}
void OMole::Draw(s32 cameraId) {
}
void OMole::func_80081790(s32 objectIndex) {
switch (gObjectList[objectIndex].state) {
case 0:
break; /* irregular */
case 1:
if (func_80087E08(objectIndex, gObjectList[objectIndex].velocity[1], 0.3f, gObjectList[objectIndex].unk_034,
gObjectList[objectIndex].orientation[1], 0x00000032) != 0) {
object_next_state(objectIndex);
}
object_calculate_new_pos_offset(objectIndex);
break;
case 2:
func_80072428(objectIndex);
func_80086F60(objectIndex);
break;
}
}
void OMole::func_80081AFC(s32 objectIndex, s32 arg1) {
s8* sp2C;
Object* object;
object = &gObjectList[objectIndex];
switch (object->state) {
case 0x1:
OMole::func_80081848(objectIndex);
break;
case 0x2:
if (object->unk_04C == 0) {
func_80086EAC(objectIndex, 2, 1);
object_next_state(objectIndex);
set_object_flag(objectIndex, 0x00000200);
} else {
object->unk_04C--;
}
break;
case 0x3:
if (object->unk_0AE == 0) {
func_80086EAC(objectIndex, 2, 4);
func_8008153C(objectIndex);
object_next_state(objectIndex);
func_800C98B8(object->pos, object->velocity, SOUND_ARG_LOAD(0x19, 0x01, 0x80, 0x07));
}
break;
case 0x4:
if (func_80072E54(objectIndex, 1, 6, 1, 2, 0) != 0) {
func_800726CC(objectIndex, 0x00000064);
}
break;
case 0xA:
func_80072E54(objectIndex, 1, 6, 1, 0, -1);
if (object->unk_0AE == 0) {
func_800726CC(objectIndex, 0x00000064);
}
break;
case 0x64:
if (object->unk_0AE == 0) {
clear_object_flag(objectIndex, 0x00000200);
func_80072428(objectIndex);
switch (arg1) { /* switch 1; irregular */
case 1: /* switch 1 */
sp2C = D_8018D198;
break;
case 2: /* switch 1 */
sp2C = D_8018D1A8;
break;
case 3: /* switch 1 */
sp2C = D_8018D1B8;
break;
}
sp2C[object->type] = 0;
}
break;
case 0:
default:
break;
}
if (object->state >= 2) {
func_80073514(objectIndex);
}
}
void OMole::func_80081D34(s32 objectIndex) {
Player* player;
Camera* var_s4;
s32 var_s2;
s32 var_s5;
Object* object;
var_s5 = 0;
player = gPlayerOne;
var_s4 = camera1;
for (var_s2 = 0; var_s2 < D_8018D158; var_s2++, player++, var_s4++) {
if ((is_obj_flag_status_active(objectIndex, 0x00000200) != 0) && !(player->effects & 0x80000000) &&
(has_collided_with_player(objectIndex, player) != 0)) {
if ((player->type & 0x8000) && !(player->type & 0x100)) {
var_s5 = 1;
object = &gObjectList[objectIndex];
if (is_obj_flag_status_active(objectIndex, 0x04000000) != 0) {
func_80072180();
}
if (player->effects & 0x200) {
func_800C9060(var_s2, 0x1900A046U);
} else {
player->soundEffects |= 2;
}
object->direction_angle[1] = var_s4->rot[1];
object->velocity[1] = (player->unk_094 / 2) + 3.0;
object->unk_034 = player->unk_094 + 1.0;
if (object->velocity[1] >= 5.0) {
object->velocity[1] = 5.0f;
}
if (object->unk_034 >= 4.0) {
object->velocity[1] = 4.0f;
}
}
}
}
if (var_s5 != 0) {
object = &gObjectList[objectIndex];
clear_object_flag(objectIndex, 0x00000200);
func_80086F60(objectIndex);
set_obj_origin_pos(objectIndex, object->pos[0], object->pos[1], object->pos[2]);
set_obj_origin_offset(objectIndex, 0.0f, 0.0f, 0.0f);
func_80086EAC(objectIndex, 2, 0x000A);
func_800726CC(objectIndex, 0x0000000A);
}
}
void OMole::func_80081FF4(s32 objectIndex, s32 arg1) {
UNUSED s32 stackPadding0;
UNUSED s32 stackPadding1;
s32 moleCount;
s16 var_v1;
s16 offset;
s32 var_a0;
s8* var_a2;
init_object(objectIndex, 0);
gObjectList[objectIndex].unk_04C = random_int(0x001EU) + 5;
switch (arg1) { /* irregular */
case 1:
var_a2 = D_8018D198;
moleCount = NUM_GROUP1_MOLES;
offset = 0;
break;
case 2:
var_a2 = D_8018D1A8;
moleCount = NUM_GROUP2_MOLES;
offset = 24;
// offset = NUM_GROUP1_MOLES;
break;
case 3:
var_a2 = D_8018D1B8;
moleCount = NUM_GROUP3_MOLES;
offset = 57;
// offset = NUM_GROUP1_MOLES + NUM_GROUP2_MOLES;
break;
}
var_v1 = random_int(moleCount);
for (var_a0 = 0; var_a0 < moleCount; var_a0++) {
if (var_a2[var_v1] != 0) {
var_v1++;
if (var_v1 == moleCount) {
var_v1 = 0;
}
} else {
var_a2[var_v1] = 1;
gObjectList[objectIndex].type = var_v1;
break;
}
}
/*
Ideally `gMoleSpawns` wouldn't be a union at all and its just be a list of Vec3s
Even more ideally each mole group would have its own array for its spawns
gObjectList[objectIndex].origin_pos[0] = gMoleSpawns.asVec3sList[offset + var_v1][0] * xOrientation;
gObjectList[objectIndex].origin_pos[1] = gMoleSpawns.asVec3sList[offset + var_v1][1] - 9.0;
gObjectList[objectIndex].origin_pos[2] = gMoleSpawns.asVec3sList[offset + var_v1][2];
*/
gObjectList[objectIndex].origin_pos[0] = gMoleSpawns.asFlatList[offset + (var_v1 * 3) + 0] * xOrientation;
gObjectList[objectIndex].origin_pos[1] = gMoleSpawns.asFlatList[offset + (var_v1 * 3) + 1] - 9.0;
gObjectList[objectIndex].origin_pos[2] = gMoleSpawns.asFlatList[offset + (var_v1 * 3) + 2];
}
void OMole::func_80081848(s32 objectIndex) {
u8* mole = (u8*) LOAD_ASSET_RAW(d_course_moo_moo_farm_mole_frames);
u8* tlut = (u8*) LOAD_ASSET_RAW(d_course_moo_moo_farm_mole_tlut);
init_texture_object(objectIndex, (u8*)d_course_moo_moo_farm_mole_tlut, (const char**) mole, 0x20U, (u16) 0x00000040);
gObjectList[objectIndex].sizeScaling = 0.15f;
gObjectList[objectIndex].textureListIndex = 0;
set_obj_origin_offset(objectIndex, 0.0f, 0.0f, 0.0f);
set_obj_direction_angle(objectIndex, 0U, 0U, 0U);
set_obj_orientation(objectIndex, 0U, 0U, 0x8000U);
gObjectList[objectIndex].boundingBoxSize = 6;
gObjectList[objectIndex].velocity[1] = 4.0f;
set_object_flag(objectIndex, 0x04000000);
object_next_state(objectIndex);
}
void OMole::func_80081924(s32 objectIndex) {
switch (gObjectList[objectIndex].unk_0AE) {
case 1:
if (f32_step_up_towards(&gObjectList[objectIndex].offset[1], 9.0f, 0.7f) != 0) {
func_80086FD4(objectIndex);
}
break;
case 2:
func_800871AC(objectIndex, 0x0000000A);
break;
case 3:
if (f32_step_down_towards(&gObjectList[objectIndex].offset[1], 3.0f, 1.0f) != 0) {
func_80086F60(objectIndex);
}
break;
case 4:
func_80087D24(objectIndex, 3.6f, 0.25f, 0.0f);
break;
case 5:
func_80086F60(objectIndex);
break;
case 10:
gObjectList[objectIndex].orientation[2] += 0x1000;
gObjectList[objectIndex].velocity[1] -= 0.184;
func_8008751C(objectIndex);
object_add_velocity_offset_xyz(objectIndex);
if (gObjectList[objectIndex].pos[1] <= -10.0) {
func_80086F60(objectIndex);
}
break;
case 0:
default:
break;
}
}
void OMole::func_80081A88(s32 objectIndex) {
switch (gObjectList[objectIndex].unk_0DD) { /* irregular */
case 0:
break;
case 1:
func_8008B724(objectIndex);
break;
case 2:
OMole::func_80081924(objectIndex);
break;
}
object_calculate_new_pos_offset(objectIndex);
}
void OMole::func_800821AC(s32 objectIndex, s32 arg1) {
if (gObjectList[objectIndex].state != 0) {
OMole::func_80081AFC(objectIndex, arg1);
OMole::func_80081A88(objectIndex);
OMole::func_80081D34(objectIndex);
}
}
void OMole::func_80054E10(s32 objectIndex) {
if (gObjectList[objectIndex].state > 0) {
if (is_obj_flag_status_active(objectIndex, 0x00800000) != 0) {
D_80183E50[0] = gObjectList[objectIndex].pos[0];
D_80183E50[1] = gObjectList[objectIndex].surfaceHeight + 0.8;
D_80183E50[2] = gObjectList[objectIndex].pos[2];
D_80183E70[0] = gObjectList[objectIndex].velocity[0];
D_80183E70[1] = gObjectList[objectIndex].velocity[1];
D_80183E70[2] = gObjectList[objectIndex].velocity[2];
func_8004A9B8(gObjectList[objectIndex].sizeScaling);
}
}
}
// Almost certainly responsible for spawning/handling the moles on Moo Moo farm
void OMole::func_80054EB8() {
s32 someIndex;
for (someIndex = 0; someIndex < NUM_TOTAL_MOLES; someIndex++) {
func_80054E10(gObjectParticle1[someIndex]);
}
}
void OMole::func_80054D00(s32 objectIndex, s32 cameraId) {
Camera* camera;
camera = &camera1[cameraId];
if (gObjectList[objectIndex].state >= 3) {
func_8008A364(objectIndex, cameraId, 0x2AABU, 0x0000012C);
if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) {
D_80183E80[0] = (s16) gObjectList[objectIndex].orientation[0];
D_80183E80[1] =
func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos);
D_80183E80[2] = (u16) gObjectList[objectIndex].orientation[2];
func_80048130(gObjectList[objectIndex].pos, (u16*) D_80183E80, gObjectList[objectIndex].sizeScaling,
(u8*) gObjectList[objectIndex].activeTLUT, (u8*)gObjectList[objectIndex].activeTexture,
(Vtx*)LOAD_ASSET_RAW(D_0D0062B0), 0x00000020, 0x00000040, 0x00000020, 0x00000040, 5);
}
}
}
void OMole::func_80054F04(s32 cameraId) {
s32 var_s2;
s32 objectIndex;
Camera* sp44;
Object* object;
sp44 = &camera1[cameraId];
gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D0079C8);
load_texture_block_rgba16_mirror((u8*) LOAD_ASSET_RAW(d_course_moo_moo_farm_mole_dirt), 0x00000010, 0x00000010);
for (var_s2 = 0; var_s2 < gObjectParticle2_SIZE; var_s2++) {
objectIndex = gObjectParticle2[var_s2];
object = &gObjectList[objectIndex];
if (object->state > 0) {
func_8008A364(objectIndex, cameraId, 0x2AABU, 0x000000C8);
if ((is_obj_flag_status_active(objectIndex, VISIBLE) != 0) && (gMatrixHudCount <= MTX_HUD_POOL_SIZE_MAX)) {
object->orientation[1] = func_800418AC(object->pos[0], object->pos[2], sp44->pos);
rsp_set_matrix_gObjectList(objectIndex);
gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D006980);
}
}
}
gSPTexture(gDisplayListHead++, 1, 1, 0, G_TX_RENDERTILE, G_OFF);
}
void OMole::render_object_moles(s32 cameraId) {
s32 i;
for (i = 0; i < NUM_GROUP1_MOLES; i++) {
OMole::func_80054D00(indexObjectList1[i], cameraId);
}
for (i = 0; i < NUM_GROUP2_MOLES; i++) {
OMole::func_80054D00(indexObjectList2[i], cameraId);
}
for (i = 0; i < NUM_GROUP3_MOLES; i++) {
OMole::func_80054D00(indexObjectList3[i], cameraId);
}
OMole::func_80054EB8();
OMole::func_80054F04(cameraId);
}