Files
SpaghettiKart/src/engine/RaceManager.cpp
T
2025-12-24 16:44:45 +01:00

188 lines
5.8 KiB
C++

#include "RaceManager.h"
#include "AllActors.h"
#include "World.h"
#include "port/Game.h"
#include "engine/editor/Editor.h"
#include "engine/editor/SceneManager.h"
#include "engine/RandomItemTable.h"
extern "C" {
#include "render_courses.h"
}
RaceManager::RaceManager(World& world) : WorldContext(world) {
}
std::unordered_map<uintptr_t, std::shared_ptr<Vtx>> mirroredVtxCache;
// Populates a collision mesh for mirror mode
extern "C" void add_triangle_to_collision_mesh(Vtx* vtx1, Vtx* vtx2, Vtx* vtx3, Vtx** outVtx1, Vtx** outVtx2, Vtx** outVtx3) {
if (gIsMirrorMode != 0) {
auto getOrCreateMirrored = [](Vtx* original) -> Vtx* {
uintptr_t key = reinterpret_cast<uintptr_t>(original);
auto it = mirroredVtxCache.find(key);
if (it != mirroredVtxCache.end()) {
return it->second.get();
}
auto newVtx = std::make_shared<Vtx>(*original);
newVtx->v.ob[0] = -newVtx->v.ob[0];
mirroredVtxCache[key] = newVtx;
return newVtx.get();
};
Vtx* m1 = getOrCreateMirrored(vtx1);
Vtx* m2 = getOrCreateMirrored(vtx2);
Vtx* m3 = getOrCreateMirrored(vtx3);
// don't invert winding here, already done in the gfx
*outVtx1 = m1;
*outVtx2 = m2;
*outVtx3 = m3;
} else {
// Pas de miroir, on passe les originaux
*outVtx1 = vtx1;
*outVtx2 = vtx2;
*outVtx3 = vtx3;
}
}
void RaceManager::Load() {
auto* track = GetWorld()->GetTrack();
if (track) {
mirroredVtxCache.clear();
track->Load();
} else {
printf("[RaceManager] [Load] Track was nullptr\n");
}
}
void RaceManager::PreInit() {
// Ruleset options
if (CVarGetInteger("gDisableItemboxes", false) == true) {
gPlaceItemBoxes = false;
} else {
gPlaceItemBoxes = true;
}
RaceManager::SetItemTables();
}
void RaceManager::BeginPlay() {
auto track = WorldContext.GetTrack();
if (track) {
// Do not spawn finishline in credits or battle mode. And if bSpawnFinishline.
if ((gGamestate != CREDITS_SEQUENCE) && (gModeSelection != BATTLE)) {
if (track->bSpawnFinishline) {
if (track->FinishlineSpawnPoint.has_value()) {
AFinishline::Spawn(track->FinishlineSpawnPoint.value(), IRotator(0, 0, 0));
} else {
AFinishline::Spawn();
}
}
}
gEditor.AddLight("Sun", nullptr, D_800DC610[1].l->l.dir);
track->BeginPlay();
}
}
void RaceManager::PostInit() {
// Ruleset options
if (CVarGetInteger("gAllThwompsAreMarty", false) == true) {
for (auto& object : GetWorld()->Objects) {
if (OThwomp* thwomp = dynamic_cast<OThwomp*>(object.get())) {
gObjectList[thwomp->_objectIndex].unk_0D5 = OThwomp::States::JAILED; // Sets all the thwomp behaviour flags to marty
thwomp->Behaviour = OThwomp::States::JAILED;
}
}
}
if (CVarGetInteger("gAllBombKartsChase", false) == true) {
for (auto& object : GetWorld()->Objects) {
if (OBombKart* kart = dynamic_cast<OBombKart*>(object.get())) {
kart->Behaviour = OBombKart::States::CHASE;
}
}
}
if (CVarGetInteger("gGoFish", false) == true) {
OTrophy::Spawn(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH);
}
}
void RaceManager::SetItemTables() {
std::optional<std::string> humanTableName;
std::optional<std::string> cpuTableName;
switch(gModeSelection) {
case GRAND_PRIX:
if (CVarGetInteger("gHarderCPU", false) == true) {
humanTableName = "mk:hard_cpu_grand_prix";
cpuTableName = "mk:hard_cpu_grand_prix";
} else { // normal gameplay
humanTableName = "mk:human_grand_prix";
cpuTableName = "mk:cpu_grand_prix";
}
break;
case VERSUS:
switch (gPlayerCountSelection1) {
case TWO_PLAYERS_SELECTED:
humanTableName = "mk:versus_2p";
break;
case THREE_PLAYERS_SELECTED:
humanTableName = "mk:versus_3p";
break;
case FOUR_PLAYERS_SELECTED:
humanTableName = "mk:versus_4p";
break;
}
break;
case BATTLE:
humanTableName = "mk:battle";
break;
}
if (humanTableName.has_value()) {
mHumanItemTable = gItemTableRegistry.Get(humanTableName.value());
} else {
mHumanItemTable = nullptr;
}
if (cpuTableName.has_value()) {
mCPUItemTable = gItemTableRegistry.Get(cpuTableName.value());
} else {
mCPUItemTable = nullptr;
}
printf("[RaceManager] Selected human item probability table %s\n", humanTableName.value_or("none").c_str());
printf("[RaceManager] Selected cpu item probability table %s\n", cpuTableName.value_or("none").c_str());
}
extern "C" int16_t RaceManager_GetRandomHumanItem(uint32_t rank) {
auto& raceManager = GetWorld()->GetRaceManager();
auto* table = raceManager.GetHumanItemTable();
if (nullptr == table) {
printf("[RaceManager_GetRandomHumanItem] Item table nullptr, giving player a none item\n");
return ITEM_NONE;
}
return table->Roll(rank);
}
extern "C" int16_t RaceManager_GetRandomCPUItem(uint32_t rank) {
auto& raceManager = GetWorld()->GetRaceManager();
auto* table = raceManager.GetCPUItemTable();
if (nullptr == table) {
printf("[RaceManager_GetRandomCPUItem] Item table nullptr, giving player a none item\n");
return ITEM_NONE;
}
return table->Roll(rank);
}