Files
SpaghettiKart/src/engine/ModelLoader.cpp
T
MegaMech aaba052407 Impl ModelLoader (#150)
* Impl modelloader
2025-01-09 23:46:18 -07:00

95 lines
3.1 KiB
C++

#include "ModelLoader.h"
#include "port/Engine.h"
#include "engine/courses/Course.h"
extern "C" {
#include "memory.h"
}
void ModelLoader::Add(LoadModelList list) {
_deferredList.push_back(list);
}
void ModelLoader::Load() {
if (_hasRan) { // Ensure this does not get ran multiple times
printf("ModelLoader.cpp has already been ran once.\n");
return;
}
_hasRan = true;
// Set to track processed courses
std::unordered_set<Course*> processedCourses;
for (auto& list : _deferredList) {
// Check if the course has already been processed
if (processedCourses.find(list.course) != processedCourses.end()) {
continue; // Skip if already processed
}
// Process the course
ModelLoader::Extract(list.course);
// Mark this course as processed
processedCourses.insert(list.course);
}
}
void ModelLoader::Extract(Course* course) {
Course* saveCourse = gWorldInstance.CurrentCourse;
gWorldInstance.CurrentCourse = course; // Quick hack so that `get_texture` will find the right textures.
size_t vtxSize = (ResourceGetSizeByName(course->vtx) / sizeof(CourseVtx)) * sizeof(Vtx);
size_t texSegSize;
// Convert course vtx to vtx
Vtx* vtx = reinterpret_cast<Vtx*>(malloc(vtxSize));
if (vtx == NULL) {
printf("ModelLoader: Failed to allocate vertex buffer for course: %s\n", course->Props.Name);
return;
}
func_802A86A8(reinterpret_cast<CourseVtx*>(LOAD_ASSET_RAW(course->vtx)), vtx, vtxSize / sizeof(Vtx));
// Extract packed DLs
u8* packed = reinterpret_cast<u8*>(LOAD_ASSET_RAW(course->gfx));
Gfx* gfx = reinterpret_cast<Gfx*>(malloc(sizeof(Gfx) * course->gfxSize)); // Size of unpacked DLs
if (gfx == NULL) {
printf("ModelLoader: Failed to allocate course displaylist memory for course: %s\n", course->Props.Name);
return;
}
displaylist_unpack(reinterpret_cast<uintptr_t*>(gfx), reinterpret_cast<uintptr_t>(packed), 0);
// Now that the data has been retrieved, extract the model data and save to provided buffers.
for (auto& list : _deferredList) {
// Ensure the list matches the course being extracted.
if (list.course != course) {
return;
}
memcpy(list.vtxBuffer, &vtx[list.vtxStart], list.vtxBufferSize * sizeof(Vtx));
memcpy(list.gfxBuffer, &gfx[list.gfxStart], list.gfxBufferSize * sizeof(Gfx));
UpdateVtx(list);
}
free(vtx);
free(gfx);
_deferredList.clear();
gWorldInstance.CurrentCourse = saveCourse;
}
void ModelLoader::UpdateVtx(LoadModelList list) {
for (size_t i = 0; i < list.gfxStart + list.gfxBufferSize; i++) {
Gfx* gfx = &list.gfxBuffer[i];
// Check if the current Gfx command is G_VTX
if (GFX_GET_OPCODE(gfx->words.w0) == (G_VTX << 24)) {
// Re-write the vtx to point at the provided vtx buffer.
size_t vtxIndex = (gfx->words.w1 / sizeof(Vtx)) - list.vtxStart;
gfx->words.w1 = reinterpret_cast<uintptr_t>(&list.vtxBuffer[vtxIndex]);
}
}
}