mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-03 21:20:12 -04:00
75297759ee
* Course Manager * Course * Test * Render * That escalated quickly * update * properties * Properties * test * Fix compile * Add World * skycolours * Skybox Colours done * Cleanup * test * Game runs again * update * Game run again * Cup Works * continue * Add Courses * clouds * changes * fixes * update * Fix compile * update * A few changes * More Updates * More refactors * Fixes * Fix ai behaviour * Changes * Fix courses * test course test not working * CUSTOM * TestCourse works kinda * fixes * test course works * cleanup --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
242 lines
7.9 KiB
C++
242 lines
7.9 KiB
C++
#include <libultraship.h>
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#include <libultra/gbi.h>
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#include <vector>
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#include <memory>
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#include "PodiumCeremony.h"
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#include "GameObject.h"
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#include "World.h"
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#include "BombKart.h"
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#include "assets/royal_raceway_data.h"
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extern "C" {
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#include "main.h"
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#include "camera.h"
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#include "course_offsets.h"
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#include "code_800029B0.h"
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#include "render_courses.h"
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#include "code_8006E9C0.h"
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#include "code_80057C60.h"
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#include "defines.h"
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#include "math_util.h"
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#include "external.h"
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#include "code_80005FD0.h"
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#include "spawn_players.h"
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#include "render_objects.h"
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#include "assets/common_data.h"
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#include "save.h"
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#include "staff_ghosts.h"
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#include "actors.h"
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#include "collision.h"
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#include "memory.h"
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extern const char *royal_raceway_dls[];
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}
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PodiumCeremony::PodiumCeremony() {
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this->vtx = d_course_royal_raceway_vertex;
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this->gfx = d_course_royal_raceway_packed_dls;
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this->gfxSize = 5670;
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this->textures = royal_raceway_textures;
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Props.Name = "royal raceway";
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Props.DebugName = "p circuit";
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Props.CourseLength = "1025m";
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Props.AIBehaviour = D_0D009188;
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Props.AIMaximumSeparation = 50.0f;
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Props.AIMinimumSeparation = 0.4f;
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Props.SomePtr = D_800DCAF4;
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Props.AISteeringSensitivity = 53;
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Props.PathSizes = {0x3E8, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0};
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Props.D_0D009418[0] = 4.1666665f;
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Props.D_0D009418[1] = 5.5833334f;
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Props.D_0D009418[2] = 6.1666665f;
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Props.D_0D009418[3] = 6.75f;
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Props.D_0D009568[0] = 3.75f;
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Props.D_0D009568[1] = 5.1666665f;
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Props.D_0D009568[2] = 5.75f;
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Props.D_0D009568[3] = 6.3333334f;
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Props.D_0D0096B8[0] = 3.3333332f;
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Props.D_0D0096B8[1] = 3.9166667f;
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Props.D_0D0096B8[2] = 4.5f;
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Props.D_0D0096B8[3] = 5.0833334f;
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Props.D_0D009808[0] = 3.75f;
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Props.D_0D009808[1] = 5.1666665f;
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Props.D_0D009808[2] = 5.75f;
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Props.D_0D009808[3] = 6.3333334f;
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Props.PathTable[0] = d_course_royal_raceway_unknown_waypoints;
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Props.PathTable[1] = NULL;
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Props.PathTable[2] = NULL;
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Props.PathTable[3] = NULL;
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Props.PathTable2[0] = d_course_royal_raceway_track_waypoints;
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Props.PathTable2[1] = NULL;
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Props.PathTable2[2] = NULL;
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Props.PathTable2[3] = NULL;
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Props.Clouds = NULL; // no clouds
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Props.CloudList = NULL;
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Props.MinimapFinishlineX = 0;
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Props.MinimapFinishlineY = 0;
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Props.Skybox.TopRight = {238, 144, 255};
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Props.Skybox.BottomRight = {255, 224, 240};
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Props.Skybox.BottomLeft = {255, 224, 240};
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Props.Skybox.TopLeft = {238, 144, 255};
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Props.Skybox.FloorTopRight = {255, 224, 240};
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Props.Skybox.FloorBottomRight = {0, 0, 0};
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Props.Skybox.FloorBottomLeft = {0, 0, 0};
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Props.Skybox.FloorTopLeft = {255, 224, 240};
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}
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void PodiumCeremony::LoadTextures() {
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}
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void PodiumCeremony::SpawnActors() {
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spawn_foliage(d_course_royal_raceway_tree_spawn);
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spawn_all_item_boxes(d_course_royal_raceway_item_box_spawns);
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spawn_piranha_plants(d_course_royal_raceway_piranha_plant_spawn);
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}
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void PodiumCeremony::Init() { }
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// Likely sets minimap boundaries
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void PodiumCeremony::MinimapSettings() {
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D_8018D220 = reinterpret_cast<uint8_t (*)[1024]>(dma_textures(gTextureExhaust4, 0x3F8, 0x1000));
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D_8018D2C0[0] = 262;
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D_8018D2A0 = 0.014f;
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D_8018D2E0 = 37;
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D_8018D2E8 = 50;
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D_80165718 = -64;
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D_80165720 = 5;
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D_80165728 = -330;
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}
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void PodiumCeremony::InitCourseObjects() {
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size_t i;
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if (gGamestate != CREDITS_SEQUENCE) {
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if (gModeSelection == GRAND_PRIX) {
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func_80070714();
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}
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for (i = 0; i < D_80165738; i++) {
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find_unused_obj_index(&gObjectParticle3[i]);
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init_object(gObjectParticle3[i], 0);
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}
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}
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}
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void PodiumCeremony::SomeSounds() {
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}
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void PodiumCeremony::WhatDoesThisDo(Player* player, int8_t playerId) {
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if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x180) &&
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((s16) gNearestWaypointByPlayerId[playerId] < 0x1E1)) {
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if (D_80165300[playerId] != 1) {
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func_800CA288(playerId, 0x41);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA2B8(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void PodiumCeremony::WhatDoesThisDoAI(Player* player, int8_t playerId) {
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if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x180) &&
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((s16) gNearestWaypointByPlayerId[playerId] < 0x1E1)) {
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if (D_80165300[playerId] != 1) {
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func_800CA2E4(playerId, 0x41);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA30C(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void PodiumCeremony::SpawnBombKarts() {
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World* world = GetWorld();
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if (world) {
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world->SpawnObject(std::make_unique<OBombKart>(40, 3, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(100, 3, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(265, 3, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(285, 1, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(420, 1, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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world->SpawnObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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}
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}
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// Positions the finishline on the minimap
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void PodiumCeremony::MinimapFinishlinePosition() {
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//! todo: Place hard-coded values here.
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draw_hud_2d_texture_8x8(this->Props.MinimapFinishlineX, this->Props.MinimapFinishlineY, (u8*) common_texture_minimap_finish_line);
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}
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void PodiumCeremony::SetStaffGhost() {
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u32 temp_v0 = func_800B4E24(0) & 0xfffff;
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if (temp_v0 <= 16000) {
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D_80162DD6 = 0;
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D_80162DF4 = 0;
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} else {
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D_80162DD6 = 1;
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D_80162DF4 = 1;
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}
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D_80162DC4 = d_royal_raceway_staff_ghost;
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D_80162DE4 = 6;
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}
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void PodiumCeremony::BeginPlay() { }
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void PodiumCeremony::Render(struct UnkStruct_800DC5EC* arg0) {
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gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
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gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
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gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
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if (func_80290C20(arg0->camera) == 1) {
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gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_royal_raceway_packed_dl_B030
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x0700B030))));
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}
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_royal_raceway_packed_dl_A648
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x0700A648))));
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render_course_segments(royal_raceway_dls, arg0);
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// d_course_royal_raceway_packed_dl_11A8
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x070011A8))));
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
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gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
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// d_course_royal_raceway_packed_dl_8A0
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x070008A0))));
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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}
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void PodiumCeremony::RenderCredits() {
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gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_royal_raceway_dl_D8E8));
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}
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void PodiumCeremony::Collision() {}
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void PodiumCeremony::GenerateCollision() {
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parse_course_displaylists(d_course_royal_raceway_addr);
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func_80295C6C();
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D_8015F8E4 = -60.0f;
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}
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void PodiumCeremony::Destroy() { }
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