mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-29 08:43:14 -04:00
02ad54ca72
* move yaml (still need to fix header path) * fix header * change kart to karts and add migration * fix include * Update migration.py * fix common_texture_debug_font extraction * Update torch * update torch and header * unduplicate texture for tumble * Update torch * Update migration.py * put the sort by default * fix replace_segmented_textures_with_o2r_textures * Update torch * fix yamls * add manual_segments in data of course * comment out replace_segmented_textures_with_o2r_textures and segment 3 * remove segment 5 * (wip) remove segment 6 still plenty of thing to do * more vtx * more change * Update torch * small fix * Update BansheeBoardwalk.cpp * fix blockFort * Delete test.yaml * fix bowser castle and simplify track sections * fix choco mountain * clean banshee * fix dk jungle * fix double deck * fix macos * fix error * fix macos ci * Update torch * Update torch * fix frappe snowland * fix kalimari desert * fix koopa troopa beach * fix luigi raceway * fix mario raceway and simplify thing * fix moo moo farm * fix rainbow road * Update torch * Update torch * hopefully fix windows error * fix a small error * fix royal raceway (and podium in theory) * fix sherbet_land * fix skyscraper * fix toads turnpike * fix wario stadium * fix yoshi valley * update torch * more clang tidy rules * REMOVE totally SEGMENT (sorry for the PR) * remove unused field in course and props and unused packed asset * fix kart texture * fix particle * fix track section and transparency * try fix mode extra * fix macos build and render * fix collision in extra * small change and try fix windows error * a little of clean * more cleanup * forget header and more clean up * Update Makefile * fix credits * fix kart texture offset * remove LoadTextures and add Unload * fix definitevely mirror mode * add unload but it's not perfect * revert a bad fix * clean no longer used python script * fix crash with player * being able to load the same course twice * add a comment on DrawWater * fix render of transparent object * better hack * add a proper migration instruction * fix number * add basic modsmanager * add meta/mods.toml * Update EditorMath.h * Update ModsManager.cpp * basic modManager (maybe I should rename it ModLoader) * use range on dependencies * add information about mods.toml * fix coment * some rename around * Delete beta-to-v1.md * Update migrations.md * Update textures-pack.md * Update modding.md * Update modding.md * clean yamls_old * move to mods in engine * rename ModsManger to ModManager * move init and unload at the top * rename ModsMetadata to ModMetadata * fix header * Update ModManager.cpp * put core mods at top
96 lines
3.3 KiB
C
96 lines
3.3 KiB
C
#pragma once
|
|
|
|
#include <libultraship.h>
|
|
#include <align_asset_macro.h>
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo01[] = "__OTR__textures/boo_frames/gTextureBoo01";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo02[] = "__OTR__textures/boo_frames/gTextureBoo02";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo03[] = "__OTR__textures/boo_frames/gTextureBoo03";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo04[] = "__OTR__textures/boo_frames/gTextureBoo04";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo05[] = "__OTR__textures/boo_frames/gTextureBoo05";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo06[] = "__OTR__textures/boo_frames/gTextureBoo06";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo07[] = "__OTR__textures/boo_frames/gTextureBoo07";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo08[] = "__OTR__textures/boo_frames/gTextureBoo08";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo09[] = "__OTR__textures/boo_frames/gTextureBoo09";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo10[] = "__OTR__textures/boo_frames/gTextureBoo10";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo11[] = "__OTR__textures/boo_frames/gTextureBoo11";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo12[] = "__OTR__textures/boo_frames/gTextureBoo12";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo13[] = "__OTR__textures/boo_frames/gTextureBoo13";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo14[] = "__OTR__textures/boo_frames/gTextureBoo14";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo15[] = "__OTR__textures/boo_frames/gTextureBoo15";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo16[] = "__OTR__textures/boo_frames/gTextureBoo16";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo17[] = "__OTR__textures/boo_frames/gTextureBoo17";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo18[] = "__OTR__textures/boo_frames/gTextureBoo18";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo19[] = "__OTR__textures/boo_frames/gTextureBoo19";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo20[] = "__OTR__textures/boo_frames/gTextureBoo20";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo21[] = "__OTR__textures/boo_frames/gTextureBoo21";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo22[] = "__OTR__textures/boo_frames/gTextureBoo22";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo23[] = "__OTR__textures/boo_frames/gTextureBoo23";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo24[] = "__OTR__textures/boo_frames/gTextureBoo24";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo25[] = "__OTR__textures/boo_frames/gTextureBoo25";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo26[] = "__OTR__textures/boo_frames/gTextureBoo26";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo27[] = "__OTR__textures/boo_frames/gTextureBoo27";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo28[] = "__OTR__textures/boo_frames/gTextureBoo28";
|
|
|
|
static const ALIGN_ASSET(2) char gTextureBoo29[] = "__OTR__textures/boo_frames/gTextureBoo29";
|
|
|
|
static const char* gTextureGhosts[] = {
|
|
gTextureBoo01,
|
|
gTextureBoo02,
|
|
gTextureBoo03,
|
|
gTextureBoo04,
|
|
gTextureBoo05,
|
|
gTextureBoo06,
|
|
gTextureBoo07,
|
|
gTextureBoo08,
|
|
gTextureBoo09,
|
|
gTextureBoo10,
|
|
gTextureBoo11,
|
|
gTextureBoo12,
|
|
gTextureBoo13,
|
|
gTextureBoo14,
|
|
gTextureBoo15,
|
|
gTextureBoo16,
|
|
gTextureBoo17,
|
|
gTextureBoo18,
|
|
gTextureBoo19,
|
|
gTextureBoo20,
|
|
gTextureBoo21,
|
|
gTextureBoo22,
|
|
gTextureBoo23,
|
|
gTextureBoo24,
|
|
gTextureBoo25,
|
|
gTextureBoo26,
|
|
gTextureBoo27,
|
|
gTextureBoo28,
|
|
gTextureBoo29,
|
|
};
|
|
|