mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-23 15:02:12 -04:00
02ad54ca72
* move yaml (still need to fix header path) * fix header * change kart to karts and add migration * fix include * Update migration.py * fix common_texture_debug_font extraction * Update torch * update torch and header * unduplicate texture for tumble * Update torch * Update migration.py * put the sort by default * fix replace_segmented_textures_with_o2r_textures * Update torch * fix yamls * add manual_segments in data of course * comment out replace_segmented_textures_with_o2r_textures and segment 3 * remove segment 5 * (wip) remove segment 6 still plenty of thing to do * more vtx * more change * Update torch * small fix * Update BansheeBoardwalk.cpp * fix blockFort * Delete test.yaml * fix bowser castle and simplify track sections * fix choco mountain * clean banshee * fix dk jungle * fix double deck * fix macos * fix error * fix macos ci * Update torch * Update torch * fix frappe snowland * fix kalimari desert * fix koopa troopa beach * fix luigi raceway * fix mario raceway and simplify thing * fix moo moo farm * fix rainbow road * Update torch * Update torch * hopefully fix windows error * fix a small error * fix royal raceway (and podium in theory) * fix sherbet_land * fix skyscraper * fix toads turnpike * fix wario stadium * fix yoshi valley * update torch * more clang tidy rules * REMOVE totally SEGMENT (sorry for the PR) * remove unused field in course and props and unused packed asset * fix kart texture * fix particle * fix track section and transparency * try fix mode extra * fix macos build and render * fix collision in extra * small change and try fix windows error * a little of clean * more cleanup * forget header and more clean up * Update Makefile * fix credits * fix kart texture offset * remove LoadTextures and add Unload * fix definitevely mirror mode * add unload but it's not perfect * revert a bad fix * clean no longer used python script * fix crash with player * being able to load the same course twice * add a comment on DrawWater * fix render of transparent object * better hack * add a proper migration instruction * fix number * add basic modsmanager * add meta/mods.toml * Update EditorMath.h * Update ModsManager.cpp * basic modManager (maybe I should rename it ModLoader) * use range on dependencies * add information about mods.toml * fix coment * some rename around * Delete beta-to-v1.md * Update migrations.md * Update textures-pack.md * Update modding.md * Update modding.md * clean yamls_old * move to mods in engine * rename ModsManger to ModManager * move init and unload at the top * rename ModsMetadata to ModMetadata * fix header * Update ModManager.cpp * put core mods at top
78 lines
3.0 KiB
C
78 lines
3.0 KiB
C
#ifndef COURSE_OFFSETS_H
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#define COURSE_OFFSETS_H
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#include <libultraship.h>
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#include <libultra/types.h>
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#include <libultra/gbi.h>
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#include <assets/textures/other_textures.h>
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#include "animation.h"
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typedef struct {
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const char* addr; // segmented address texture file
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u32 file_size; // compressed file size
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u32 data_size; // uncompressed texture size
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u32 padding; // always zero
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} course_texture;
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extern uintptr_t d_course_sherbet_land_unk_data1[];
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extern s16 d_course_sherbet_land_unk_data2[];
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extern AnimationLimbVector d_course_sherbet_land_unk_data3[];
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extern Animation d_course_sherbet_land_unk_data4;
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extern s16 d_course_sherbet_land_unk_data5[];
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extern AnimationLimbVector d_course_sherbet_land_unk_data6[];
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extern Animation d_course_sherbet_land_unk_data7;
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extern s16 d_course_sherbet_land_unk_data8[];
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extern AnimationLimbVector d_course_sherbet_land_unk_data9[];
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extern Animation d_course_sherbet_land_unk_data10;
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extern Animation* d_course_sherbet_land_unk_data11[];
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extern u32 d_course_sherbet_land_unk_data12[];
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extern s16 d_rainbow_road_chomp_jaw_animation[];
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extern AnimationLimbVector d_rainbow_road_unk1[];
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extern Animation d_rainbow_road_unk2;
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extern Animation* d_rainbow_road_unk3[];
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extern uintptr_t d_rainbow_road_unk4[];
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extern u32 d_rainbow_road_unk5[];
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extern s16 d_course_yoshi_valley_unk1[];
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extern AnimationLimbVector d_course_yoshi_valley_unk2[];
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extern Animation d_course_yoshi_valley_unk3;
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extern Animation* d_course_yoshi_valley_unk4[];
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extern uintptr_t d_course_yoshi_valley_unk5[];
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extern u32 d_course_yoshi_valley_unk6[];
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extern uintptr_t d_course_sherbet_land_unk_data1[];
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extern s16 d_course_sherbet_land_unk_data2[];
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extern AnimationLimbVector d_course_sherbet_land_unk_data3[];
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extern Animation d_course_sherbet_land_unk_data4;
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extern s16 d_course_sherbet_land_unk_data5[];
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extern AnimationLimbVector d_course_sherbet_land_unk_data6[];
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extern Animation d_course_sherbet_land_unk_data7;
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extern s16 d_course_sherbet_land_unk_data8[];
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extern AnimationLimbVector d_course_sherbet_land_unk_data9[];
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extern Animation d_course_sherbet_land_unk_data10;
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extern Animation* d_course_sherbet_land_unk_data11[];
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extern u32 d_course_sherbet_land_unk_data12[];
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extern s16 d_rainbow_road_chomp_jaw_animation[];
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extern AnimationLimbVector d_rainbow_road_unk1[];
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extern Animation d_rainbow_road_unk2;
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extern Animation* d_rainbow_road_unk3[];
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extern u32 d_rainbow_road_unk5[];
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extern uintptr_t d_course_koopa_troopa_beach_unk_data1[];
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extern s16 d_course_koopa_troopa_beach_unk_data2[];
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extern AnimationLimbVector d_course_koopa_troopa_beach_unk_data3[];
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extern Animation d_course_koopa_troopa_beach_unk_data4;
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extern uintptr_t d_course_koopa_troopa_beach_unk4[];
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extern Animation* d_course_koopa_troopa_beach_unk_data5[];
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extern uintptr_t d_course_koopa_troopa_beach_unk_data6[];
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extern s16 d_course_yoshi_valley_unk1[];
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extern AnimationLimbVector d_course_yoshi_valley_unk2[];
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extern Animation d_course_yoshi_valley_unk3;
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extern Animation* d_course_yoshi_valley_unk4[];
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extern u32 d_course_yoshi_valley_unk6[];
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#endif // COURSE_OFFSETS_H
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