mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-20 16:21:48 -04:00
02ad54ca72
* move yaml (still need to fix header path) * fix header * change kart to karts and add migration * fix include * Update migration.py * fix common_texture_debug_font extraction * Update torch * update torch and header * unduplicate texture for tumble * Update torch * Update migration.py * put the sort by default * fix replace_segmented_textures_with_o2r_textures * Update torch * fix yamls * add manual_segments in data of course * comment out replace_segmented_textures_with_o2r_textures and segment 3 * remove segment 5 * (wip) remove segment 6 still plenty of thing to do * more vtx * more change * Update torch * small fix * Update BansheeBoardwalk.cpp * fix blockFort * Delete test.yaml * fix bowser castle and simplify track sections * fix choco mountain * clean banshee * fix dk jungle * fix double deck * fix macos * fix error * fix macos ci * Update torch * Update torch * fix frappe snowland * fix kalimari desert * fix koopa troopa beach * fix luigi raceway * fix mario raceway and simplify thing * fix moo moo farm * fix rainbow road * Update torch * Update torch * hopefully fix windows error * fix a small error * fix royal raceway (and podium in theory) * fix sherbet_land * fix skyscraper * fix toads turnpike * fix wario stadium * fix yoshi valley * update torch * more clang tidy rules * REMOVE totally SEGMENT (sorry for the PR) * remove unused field in course and props and unused packed asset * fix kart texture * fix particle * fix track section and transparency * try fix mode extra * fix macos build and render * fix collision in extra * small change and try fix windows error * a little of clean * more cleanup * forget header and more clean up * Update Makefile * fix credits * fix kart texture offset * remove LoadTextures and add Unload * fix definitevely mirror mode * add unload but it's not perfect * revert a bad fix * clean no longer used python script * fix crash with player * being able to load the same course twice * add a comment on DrawWater * fix render of transparent object * better hack * add a proper migration instruction * fix number * add basic modsmanager * add meta/mods.toml * Update EditorMath.h * Update ModsManager.cpp * basic modManager (maybe I should rename it ModLoader) * use range on dependencies * add information about mods.toml * fix coment * some rename around * Delete beta-to-v1.md * Update migrations.md * Update textures-pack.md * Update modding.md * Update modding.md * clean yamls_old * move to mods in engine * rename ModsManger to ModManager * move init and unload at the top * rename ModsMetadata to ModMetadata * fix header * Update ModManager.cpp * put core mods at top
123 lines
2.8 KiB
YAML
123 lines
2.8 KiB
YAML
:config:
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segments:
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- [0x0D, 0x132B50]
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header:
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code:
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- "#include <macros.h>"
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- "#include <defines.h>"
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- "#include <assets/common_data.h>"
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header:
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- "#include <libultra/gbi.h>"
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- "#include <libultraship.h>"
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- "#include <common_structs.h>"
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- "#include <align_asset_macro.h>"
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tables:
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common_texture_hud_place:
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range: [0xD258, 0x14258]
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mode: APPEND
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D_0D015258:
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range: [0x15258, 0x16A58]
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mode: APPEND
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common_texture_player_emblem:
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range: [0x17458, 0x18C58]
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mode: APPEND
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common_texture_hud_type_C_rank_font:
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range: [0x19658, 0x19D58]
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mode: APPEND
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common_texture_hud_type_C_rank_tiny_font:
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range: [0x1A058, 0x1A298]
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mode: APPEND
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common_tlut_lakitu_countdown:
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range: [0x24ED8, 0x252D8]
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mode: APPEND
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common_texture_bomb:
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range: [0x29858, 0x2A458]
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mode: APPEND
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common_texture_particle_spark:
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range: [0x2AC58, 0x2B858]
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mode: APPEND
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common_texture_particle_smoke:
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range: [0x2BC58, 0x2C858]
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mode: APPEND
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common_texture_minimap_kart_character:
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range: [0x2CCD8, 0x2D058]
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mode: APPEND
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D_0D008E98:
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symbol: D_0D008E98
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type: mtx
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offset: 0x8E98
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count: 1
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D_0D008ED8: # These 4 vtx may be an mtx like the one before here. It's difficult to say though as there are no references in the code-base.
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symbol: D_0D008ED8
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type: mtx
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offset: 0x8ED8
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count: 1
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D_0D008F18:
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symbol: D_0D008F18
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type: mk64:driving_behaviour
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offset: 0x8F18
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D_0D008F28:
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symbol: D_0D008F28
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type: mk64:driving_behaviour
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offset: 0x8F28
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D_0D008F80:
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symbol: D_0D008F80
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type: mk64:driving_behaviour
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offset: 0x8F80
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D_0D008FB8:
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symbol: D_0D008FB8
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type: mk64:driving_behaviour
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offset: 0x8FB8
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D_0D009058:
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symbol: D_0D009058
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type: mk64:driving_behaviour
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offset: 0x9058
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D_0D0090B8:
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symbol: D_0D0090B8
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type: mk64:driving_behaviour
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offset: 0x90B8
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D_0D0090F8:
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symbol: D_0D0090F8
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type: mk64:driving_behaviour
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offset: 0x90F8
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D_0D009158:
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symbol: D_0D009158
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type: mk64:driving_behaviour
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offset: 0x9158
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D_0D009188:
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symbol: D_0D009188
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type: mk64:driving_behaviour
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offset: 0x9188
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D_0D0091E8:
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symbol: D_0D0091E8
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type: mk64:driving_behaviour
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offset: 0x91E8
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D_0D009210:
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symbol: D_0D009210
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type: mk64:driving_behaviour
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offset: 0x9210
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D_0D009238:
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symbol: D_0D009238
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type: mk64:driving_behaviour
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offset: 0x9238
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D_0D009260:
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symbol: D_0D009260
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type: mk64:driving_behaviour
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offset: 0x9260
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D_0D009280:
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symbol: D_0D009280
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type: mk64:driving_behaviour
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offset: 0x9280
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D_0D0092C8:
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symbol: D_0D0092C8
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type: mk64:driving_behaviour
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offset: 0x92C8
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D_0D009310:
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symbol: D_0D009310
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type: mk64:driving_behaviour
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offset: 0x9310
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D_0D0093C0:
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symbol: D_0D0093C0
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type: mk64:driving_behaviour
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offset: 0x93C0
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