Files
SpaghettiKart/yamls/us/other/common_data.yml
T
coco875 02ad54ca72 Refactor yaml and remove segment (#531)
* move yaml (still need to fix header path)

* fix header

* change kart to karts and add migration

* fix include

* Update migration.py

* fix common_texture_debug_font extraction

* Update torch

* update torch and header

* unduplicate texture for tumble

* Update torch

* Update migration.py

* put the sort by default

* fix replace_segmented_textures_with_o2r_textures

* Update torch

* fix yamls

* add manual_segments in data of course

* comment out replace_segmented_textures_with_o2r_textures and segment 3

* remove segment 5

* (wip) remove segment 6

still plenty of thing to do

* more vtx

* more change

* Update torch

* small fix

* Update BansheeBoardwalk.cpp

* fix blockFort

* Delete test.yaml

* fix bowser castle and simplify track sections

* fix choco mountain

* clean banshee

* fix dk jungle

* fix double deck

* fix macos

* fix error

* fix macos ci

* Update torch

* Update torch

* fix frappe snowland

* fix kalimari desert

* fix koopa troopa beach

* fix luigi raceway

* fix mario raceway and simplify thing

* fix moo moo farm

* fix rainbow road

* Update torch

* Update torch

* hopefully fix windows error

* fix a small error

* fix royal raceway (and podium in theory)

* fix sherbet_land

* fix skyscraper

* fix toads turnpike

* fix wario stadium

* fix yoshi valley

* update torch

* more clang tidy rules

* REMOVE totally SEGMENT (sorry for the PR)

* remove unused field in course and props and unused packed asset

* fix kart texture

* fix particle

* fix track section and transparency

* try fix mode extra

* fix macos build and render

* fix collision in extra

* small change and try fix windows error

* a little of clean

* more cleanup

* forget header and more clean up

* Update Makefile

* fix credits

* fix kart texture offset

* remove LoadTextures and add Unload

* fix definitevely mirror mode

* add unload but it's not perfect

* revert a bad fix

* clean no longer used python script

* fix crash with player

* being able to load the same course twice

* add a comment on DrawWater

* fix render of transparent object

* better hack

* add a proper migration instruction

* fix number

* add basic modsmanager

* add meta/mods.toml

* Update EditorMath.h

* Update ModsManager.cpp

* basic modManager (maybe I should rename it ModLoader)

* use range on dependencies

* add information about mods.toml

* fix coment

* some rename around

* Delete beta-to-v1.md

* Update migrations.md

* Update textures-pack.md

* Update modding.md

* Update modding.md

* clean yamls_old

* move to mods in engine

* rename ModsManger to  ModManager

* move init and unload at the top

* rename ModsMetadata to ModMetadata

* fix header

* Update ModManager.cpp

* put core mods at top
2025-12-07 07:34:53 -07:00

123 lines
2.8 KiB
YAML

:config:
segments:
- [0x0D, 0x132B50]
header:
code:
- "#include <macros.h>"
- "#include <defines.h>"
- "#include <assets/common_data.h>"
header:
- "#include <libultra/gbi.h>"
- "#include <libultraship.h>"
- "#include <common_structs.h>"
- "#include <align_asset_macro.h>"
tables:
common_texture_hud_place:
range: [0xD258, 0x14258]
mode: APPEND
D_0D015258:
range: [0x15258, 0x16A58]
mode: APPEND
common_texture_player_emblem:
range: [0x17458, 0x18C58]
mode: APPEND
common_texture_hud_type_C_rank_font:
range: [0x19658, 0x19D58]
mode: APPEND
common_texture_hud_type_C_rank_tiny_font:
range: [0x1A058, 0x1A298]
mode: APPEND
common_tlut_lakitu_countdown:
range: [0x24ED8, 0x252D8]
mode: APPEND
common_texture_bomb:
range: [0x29858, 0x2A458]
mode: APPEND
common_texture_particle_spark:
range: [0x2AC58, 0x2B858]
mode: APPEND
common_texture_particle_smoke:
range: [0x2BC58, 0x2C858]
mode: APPEND
common_texture_minimap_kart_character:
range: [0x2CCD8, 0x2D058]
mode: APPEND
D_0D008E98:
symbol: D_0D008E98
type: mtx
offset: 0x8E98
count: 1
D_0D008ED8: # These 4 vtx may be an mtx like the one before here. It's difficult to say though as there are no references in the code-base.
symbol: D_0D008ED8
type: mtx
offset: 0x8ED8
count: 1
D_0D008F18:
symbol: D_0D008F18
type: mk64:driving_behaviour
offset: 0x8F18
D_0D008F28:
symbol: D_0D008F28
type: mk64:driving_behaviour
offset: 0x8F28
D_0D008F80:
symbol: D_0D008F80
type: mk64:driving_behaviour
offset: 0x8F80
D_0D008FB8:
symbol: D_0D008FB8
type: mk64:driving_behaviour
offset: 0x8FB8
D_0D009058:
symbol: D_0D009058
type: mk64:driving_behaviour
offset: 0x9058
D_0D0090B8:
symbol: D_0D0090B8
type: mk64:driving_behaviour
offset: 0x90B8
D_0D0090F8:
symbol: D_0D0090F8
type: mk64:driving_behaviour
offset: 0x90F8
D_0D009158:
symbol: D_0D009158
type: mk64:driving_behaviour
offset: 0x9158
D_0D009188:
symbol: D_0D009188
type: mk64:driving_behaviour
offset: 0x9188
D_0D0091E8:
symbol: D_0D0091E8
type: mk64:driving_behaviour
offset: 0x91E8
D_0D009210:
symbol: D_0D009210
type: mk64:driving_behaviour
offset: 0x9210
D_0D009238:
symbol: D_0D009238
type: mk64:driving_behaviour
offset: 0x9238
D_0D009260:
symbol: D_0D009260
type: mk64:driving_behaviour
offset: 0x9260
D_0D009280:
symbol: D_0D009280
type: mk64:driving_behaviour
offset: 0x9280
D_0D0092C8:
symbol: D_0D0092C8
type: mk64:driving_behaviour
offset: 0x92C8
D_0D009310:
symbol: D_0D009310
type: mk64:driving_behaviour
offset: 0x9310
D_0D0093C0:
symbol: D_0D0093C0
type: mk64:driving_behaviour
offset: 0x93C0