Files
SpaghettiKart/cmake/GenerateO2R.cmake
T
coco875 4c24ae2bc2 Refactor cmake (#721)
* some start of refactor

* Update SetFlags.cmake

* Update SetCmakeVar.cmake

* Update SetFlags.cmake

* Fix error int-convertion

* more refactor

* clean up include and source file

* fix link of lib

* fix a warning

* fix include in src/actors

* fix include in src/debug

* fix include in src/ending

* fix include in src/engine/actors

* fix include in src/engine/cameras

* fix include in src/engine/editor

* fix include in src/engine/objects

* fix include in src/engine/tracks

* fix include in src/port/ui

* fix include in src/racing

* fix include in src/engine/vehicles

* fix include in subfolder of src/engine

* fix include in src/engine

* fix include in src/enhancements

* fix include in src

* fix switch

* invert common and findlib

* Update SetFlags.cmake

* clean up some workflow

* some splification

* Update build.sh

* Update Game.h

* add header back

* Delete test_check.cmake

* continue

* Update common.cmake
2026-07-22 18:02:58 -06:00

23 lines
775 B
CMake

foreach(REQUIRED_VARIABLE TORCH_EXECUTABLE SOURCE_DIR BINARY_DIR)
if(NOT DEFINED ${REQUIRED_VARIABLE})
message(FATAL_ERROR "${REQUIRED_VARIABLE} is required")
endif()
endforeach()
file(LOCK "${BINARY_DIR}/spaghetti-o2r.lock" GUARD PROCESS TIMEOUT 300)
execute_process(
COMMAND "${TORCH_EXECUTABLE}" pack assets spaghetti.o2r o2r
WORKING_DIRECTORY "${SOURCE_DIR}"
RESULT_VARIABLE GENERATE_RESULT)
if(NOT GENERATE_RESULT EQUAL 0)
message(FATAL_ERROR "Torch failed to generate spaghetti.o2r")
endif()
execute_process(
COMMAND "${CMAKE_COMMAND}" -E copy_if_different
"${SOURCE_DIR}/spaghetti.o2r" "${BINARY_DIR}/spaghetti.o2r"
RESULT_VARIABLE COPY_RESULT)
if(NOT COPY_RESULT EQUAL 0)
message(FATAL_ERROR "Failed to stage spaghetti.o2r")
endif()