Files
SpaghettiKart/courses/banshee_boardwalk/course_offsets.c
T
coco875 203090e591 update with the decomp (#97)
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix typo include (#658)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix course (#659)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix typo debug (#660)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix typo data (#661)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix typo src (#652)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

* add fedora instruciton (#666)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* Update linkonly_generator.py (#670)

* some rename for torch (#588)

* rename gBombKartSpawns, and fix cup ID

* Update doxygen_syms.md

* rename for gCourseIndexInCup and his constant

* rename to gCupSelectedCourseIndex

* forget a change in constant

* fix compilation issue

* Update Dockerfile to latest Ubuntu LTS + fixed missing cmake (#674)

* Fix color font matrix function (#676)

* Fix label variables used in menus (#675)

* Fix label variables used in menus

* split D_800F2BDC and clang format menu.c

---------

Co-authored-by: coco875 <pereira.jannin@gmail.com>

* Fix some libultra struct types (#677)

* Uintptr (#671)

* Update render_courses.c

* Update math_util.c

* Update math_util.c

* Update math_util.h

* Update render_courses.c

* Clang suggest (#678)

* add clang suggestion

* Update clang-format-suggest.yml

* Update clang-format-suggest.yml

* simplify

* switch to ubuntu

* Update clang-format-suggest.yml

* update ubuntu

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* Clang pr (#679)

* Create clang-pr.yml

* Update clang-pr.yml

* Update osCreateMesgQueue.c

* Update osCreateMesgQueue.c

* Update clang-pr.yml

* Update clang-pr.yml

* Update clang-format.yml

* clang format (#680)

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>

* some rename in ceremony (#647)

* rename ceremony

* apply some suggestion

* some rename

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* clang format (#681)

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>

* Rename Object Timing Related Code (#673)

* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* rename around object

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

* rename to initiate_next_state

* Revert "Merge branch '3d-objects' into general-object"

This reverts commit f5347b38cc75af4d10ee3726dc1524c1c71d6849, reversing
changes made to a353c4d954fb5b50c8b48fe3f9d67c95ccaab299.

* revert the revert...

* revert 3d-models PR

* finish some revert

* Update code_80005FD0.c

* fix code_80091750.c

* Update code_80091750.c

* rename isTimerRunning to isTimerActive and set_object_timer_running to set_object_timer_state

* rename to initialize_next_state

* rename to object_next_state

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* extract models with blender (#577)

* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>

* other

* fix some error of compilation

* finish fix all error

---------

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
Co-authored-by: Gabriel Ravier <gabravier@gmail.com>
Co-authored-by: MisterSheeple <27652712+MisterSheeple@users.noreply.github.com>
Co-authored-by: AloXado320 <38191089+AloXado320@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
2024-09-17 09:32:50 -06:00

74 lines
5.0 KiB
C

#ifndef TARGET_N64
#include <libultra/types.h>
#include <libultra/gbi.h>
#else
#include <PR/ultratypes.h>
#include <PR/gbi.h>
#endif
#include "course_offsets.h"
#include <assets/banshee_boardwalk_data.h>
#include <libultra/gbi.h>
const course_texture banshee_boardwalk_textures[] = {
{ gTexture6447C4, 0x0106, 0x0800, 0x0 },
{ gTexture676FB0, 0x0525, 0x0800, 0x0 },
{ gTexture643B3C, 0x0798, 0x0800, 0x0 },
{ gTexture64BB60, 0x0169, 0x0800, 0x0 },
{ gTexture64BCCC, 0x0450, 0x0800, 0x0 },
{ gTexture64FBF4, 0x0274, 0x0800, 0x0 },
{ gTexture651B20, 0x041D, 0x0800, 0x0 },
{ gTexture66262C, 0x02F7, 0x0800, 0x0 },
{ gTexture668728, 0x01F5, 0x0800, 0x0 },
{ gTexture66A3DC, 0x07C5, 0x0800, 0x0 },
{ gTexture66CA98, 0x02C9, 0x0800, 0x0 },
{ gTexture66CD64, 0x02C0, 0x0800, 0x0 },
{ gTexture66D698, 0x0370, 0x0800, 0x0 },
{ gTexture66E608, 0x05E8, 0x0800, 0x0 },
{ gTexture67B388, 0x03D2, 0x0800, 0x0 },
{ gTextureSignWelcome0, 0x0A2E, 0x1000, 0x0 },
{ gTextureSignWelcome1, 0x0A0A, 0x1000, 0x0 },
{ gTextureSignWoodenBack0, 0x06EF, 0x1000, 0x0 },
{ gTextureSignWoodenBack1, 0x06D1, 0x1000, 0x0 },
{ gTextureSignWoodRedArrow, 0x04E1, 0x1000, 0x0 },
{ gTexture68D940, 0x057D, 0x0800, 0x0 },
{ gTexture685AC0, 0x07CC, 0x1000, 0x0 },
{ 0x00000000, 0x0000, 0x0000, 0x0 },
};
const Gfx* banshee_boardwalk_dls[] = {
d_course_banshee_boardwalk_dl_A0, d_course_banshee_boardwalk_dl_210, d_course_banshee_boardwalk_dl_160,
d_course_banshee_boardwalk_dl_270, d_course_banshee_boardwalk_dl_358, d_course_banshee_boardwalk_dl_4F0,
d_course_banshee_boardwalk_dl_408, d_course_banshee_boardwalk_dl_540, d_course_banshee_boardwalk_dl_620,
d_course_banshee_boardwalk_dl_7C0, d_course_banshee_boardwalk_dl_6D0, d_course_banshee_boardwalk_dl_870,
d_course_banshee_boardwalk_dl_940, d_course_banshee_boardwalk_dl_AD0, d_course_banshee_boardwalk_dl_9E0,
d_course_banshee_boardwalk_dl_B80, d_course_banshee_boardwalk_dl_C30, d_course_banshee_boardwalk_dl_D80,
d_course_banshee_boardwalk_dl_CD0, d_course_banshee_boardwalk_dl_E10, d_course_banshee_boardwalk_dl_EE0,
d_course_banshee_boardwalk_dl_1000, d_course_banshee_boardwalk_dl_F50, d_course_banshee_boardwalk_dl_1070,
d_course_banshee_boardwalk_dl_1160, d_course_banshee_boardwalk_dl_12A8, d_course_banshee_boardwalk_dl_11C8,
d_course_banshee_boardwalk_dl_12E8, d_course_banshee_boardwalk_dl_13F0, d_course_banshee_boardwalk_dl_1520,
d_course_banshee_boardwalk_dl_1448, d_course_banshee_boardwalk_dl_1580, d_course_banshee_boardwalk_dl_1678,
d_course_banshee_boardwalk_dl_17A0, d_course_banshee_boardwalk_dl_16B8, d_course_banshee_boardwalk_dl_1820,
d_course_banshee_boardwalk_dl_18D8, d_course_banshee_boardwalk_dl_1A30, d_course_banshee_boardwalk_dl_1940,
d_course_banshee_boardwalk_dl_1B00, d_course_banshee_boardwalk_dl_1BA0, d_course_banshee_boardwalk_dl_1CC8,
d_course_banshee_boardwalk_dl_1C20, d_course_banshee_boardwalk_dl_1D90, d_course_banshee_boardwalk_dl_1E28,
d_course_banshee_boardwalk_dl_1F40, d_course_banshee_boardwalk_dl_1EA0, d_course_banshee_boardwalk_dl_2028,
d_course_banshee_boardwalk_dl_20A0, d_course_banshee_boardwalk_dl_21C8, d_course_banshee_boardwalk_dl_2138,
d_course_banshee_boardwalk_dl_22D8, d_course_banshee_boardwalk_dl_2340, d_course_banshee_boardwalk_dl_24E8,
d_course_banshee_boardwalk_dl_2448, d_course_banshee_boardwalk_dl_2610, d_course_banshee_boardwalk_dl_2650,
d_course_banshee_boardwalk_dl_2790, d_course_banshee_boardwalk_dl_2718, d_course_banshee_boardwalk_dl_2868,
d_course_banshee_boardwalk_dl_28A8, d_course_banshee_boardwalk_dl_2A18, d_course_banshee_boardwalk_dl_2980,
d_course_banshee_boardwalk_dl_2AE0, d_course_banshee_boardwalk_dl_2B88, d_course_banshee_boardwalk_dl_2CE0,
d_course_banshee_boardwalk_dl_2C30, d_course_banshee_boardwalk_dl_2DB0, d_course_banshee_boardwalk_dl_2E20,
d_course_banshee_boardwalk_dl_2FA0, d_course_banshee_boardwalk_dl_2EE0, d_course_banshee_boardwalk_dl_3050,
d_course_banshee_boardwalk_dl_3100, d_course_banshee_boardwalk_dl_32B0, d_course_banshee_boardwalk_dl_3200,
d_course_banshee_boardwalk_dl_3390, d_course_banshee_boardwalk_dl_3468, d_course_banshee_boardwalk_dl_3660,
d_course_banshee_boardwalk_dl_35A0, d_course_banshee_boardwalk_dl_3710, d_course_banshee_boardwalk_dl_37F0,
d_course_banshee_boardwalk_dl_3980, d_course_banshee_boardwalk_dl_3920, d_course_banshee_boardwalk_dl_3A20,
d_course_banshee_boardwalk_dl_3AF8, d_course_banshee_boardwalk_dl_3C40, d_course_banshee_boardwalk_dl_3C00,
d_course_banshee_boardwalk_dl_3CD0, d_course_banshee_boardwalk_dl_3D98, d_course_banshee_boardwalk_dl_3EF0,
d_course_banshee_boardwalk_dl_3EB0, d_course_banshee_boardwalk_dl_3F60, d_course_banshee_boardwalk_dl_4038,
d_course_banshee_boardwalk_dl_4188, d_course_banshee_boardwalk_dl_4118, d_course_banshee_boardwalk_dl_41F0,
d_course_banshee_boardwalk_dl_42D0, d_course_banshee_boardwalk_dl_4428, d_course_banshee_boardwalk_dl_43A8,
d_course_banshee_boardwalk_dl_4480,
};