Files
SpaghettiKart/src/code_8008C1D0.h
T
Tyler McGavran a8e5c0f212 Match several functions in code_80005FD0 (#230)
Introduce waypoint struct, which code_80005FD0 seems to be
 involved with.

Updated several mips_to_c outputs as well.

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-07-01 13:14:20 -07:00

133 lines
3.5 KiB
C

#ifndef CODE_8008C1D0_H
#define CODE_8008C1D0_H
#include "common_structs.h"
/* Function Prototypes */
void func_8008C310(Player*);
void func_8008C354(Player*, s8);
void func_8008C528(Player*, s8);
void func_8008C62C(Player*, s8);
void func_8008C6D0(Player*, s8);
void func_8008C73C(Player*, s8);
void func_8008C8C4(Player*, s8);
void func_8008CDC0(Player*, s8);
void func_8008D0E4(Player*, s8);
void func_8008D0FC(Player*, s8);
void func_8008D3B0(Player*, s8);
void func_8008D3C4(Player*, s8);
void func_8008D4B4(Player*);
void func_8008D554(Player*);
void func_8008D570(Player*, s8);
void func_8008D698(Player*, s8);
void func_8008D760(Player*);
void func_8008D7B0(Player*, s8);
void func_8008D8B4(Player*, s8);
void func_8008D97C(Player*);
void func_8008D9C0(Player*);
void func_8008DABC(Player*, s8);
void func_8008DC08(Player*, s8);
void func_8008DF98(Player*, s8);
void func_8008E3C0(Player*, s8);
void func_8008E4A4(Player*, s8);
void func_8008E6C0(Player*, s8);
void func_8008E884(Player*, s8);
void func_8008E8D8(Player*, s8);
void func_8008EAE0(Player*, s8);
void func_8008EC34(Player*, s8);
void func_8008EC88(Player*, s8);
void func_8008EDC0(Player*);
void func_8008EEC4(Player*);
void func_8008EEE4(Player*, s8);
void func_8008F008(Player*);
void func_8008F0E8(Player*);
void func_8008F104(Player*, s8);
void func_8008F1B8(Player*, s8);
void func_8008F3E0(Player*);
void func_8008F3F4(Player*, s8);
void func_8008F494(Player*, s8);
void func_8008F5A4(Player*, s8);
void func_8008F650(Player*, s8);
void func_8008F778(Player*, s8);
void func_8008F86C(Player*, s8);
void func_8008F8DC(Player*, s8);
void func_8008FA38(Player*, s8);
void func_8008FB30(Player*, s8);
void func_8008FC1C(Player*);
void func_8008FC64(Player*, s8);
void func_8008FCDC(Player*, s8);
void func_8008FD4C(Player*, s8);
void func_8008FDA8(Player*, s8);
void func_8008FDF4(Player*, s8);
void func_8008FE84(Player*, s8);
void func_8008FEDC(Player*, s8);
void func_8008FF08(Player*, s8);
void func_80090778(Player*);
void func_80090868(Player*);
void func_800911B4(Player*, s8);
void func_80091440(s8);
void func_800914A0();
// code_80005FD0
void func_800098FC(u32, Player*);
// code_800431B0
void func_800569F4(s32);
void func_80056A40(s32, s32);
void func_80056A94(s32, Player*);
// code_80057C60
void func_8006B8B4(Player*, s8);
// audio/external.c
void func_800C90F4(u8, uintptr_t);
void func_800C9060(u8, s32);
void func_800C9250(u8);
void func_800CA24C(u8);
void func_800CA59C(u8);
void func_800CA730(u8);
void func_800CA984(u8);
void func_800CAACC(u8);
void func_800CAFC0(u8);
void func_800CB064(u8);
/* This is where I'd put my static data, if I had any */
extern u16 D_800DC51C;
extern f32 D_800E3710[];
extern f32 D_800E3730[];
extern f32 D_800E3750[];
extern f32 D_800E3770[];
extern f32 D_800E37B0[];
extern f32 D_800E3790[];
extern f32 D_800E37D0[];
extern f32 D_800E37F0[];
extern f32 D_800EF568;
extern f32 D_800EF56C;
extern f64 D_800EF570;
extern f32 D_800EF578;
extern f64 D_800EF580;
extern f64 D_800EF588;
extern f64 D_800EF5A0;
extern f64 D_800EF5A8;
extern f32 D_800EF678;
extern f32 D_800EF67C;
extern u16 D_80152308;
extern u16 D_8015F6F8;
extern u16 gNearestWaypointByPlayerId[];
extern u16 gWaypointCountByPathIndex;
extern s16 D_80165190[4][8];
extern f32 D_80165280[];
extern s16 D_80165320[];
extern s32 D_80165420[];
extern s32 D_80165440[];
extern s32 D_80165460[];
extern s32 D_80165480[];
extern s32 D_8018D900[];
extern s16 D_8018D920[];
extern s32 D_8018D930[];
extern s32 D_8018D950[];
extern s32 D_8018D970[];
extern s32 D_8018D990[];
#endif