Files
SpaghettiKart/src/math_util.h
T
Tyler McGavran f2eef3b82e Identify some stuff in the Camera struct (#238)
Make a header file for all the camera stuff, refresh a lot of
mips_to_c output

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-07-06 17:36:27 -07:00

57 lines
1.5 KiB
C

#ifndef MATH_UTIL_H
#define MATH_UTIL_H
#include <PR/ultratypes.h>
#include "types.h"
#include "trig_tables.h"
//#define sins(x) gSineTable[(u16) (x) >> 4]
//#define coss(x) gCosineTable[(u16) (x) >> 4]
//#define min(a, b) ((a) <= (b) ? (a) : (b))
//#define max(a, b) ((a) > (b) ? (a) : (b))
#define sqr(x) ((x) * (x))
s32 func_802B4FF8(Mat4, s32);
f32 func_802B51E8(Vec3f, Vec3f);
u32 func_802B5224(Vec3f, Vec3f);
u32 func_802B5258(Vec3f, Vec3s);
void vec3f_set(Vec3f, f32, f32, f32);
void vec3s_set(Vec3s, s16, s16, s16);
void *vec3f_copy(Vec3f, Vec3f);
void vec3s_copy(Vec3s, Vec3s);
void *sm64_vec3f_set(Vec3f, f32, f32, f32);
void mtxf_identity(Mat4);
//void func_802B5398(Mat4, Mat4, s32);
void func_802B5450(Mat4, Mat4, Mat4);
void func_802B54EC(Mat4, Mat4, Mat4);
void mtxf_translate(Mat4, Vec3f);
void func_802B59DC(Mat4, s16);
void func_802B5F74(Mat4, Vec3f, Vec3s);
f32 func_802B80D0(Vec3f, Vec3f, u16, f32, f32, f32);
void func_802B5F00(Mat4, f32);
void func_802B63B8(Vec3f, Mat3);
void func_802B64C4(Vec3f, s16);
void func_802B71CC(Mat4, Mat4, Mat4);
void func_802B75F8(Mtx*, Mat4);
u16 atan2_lookup(f32, f32);
u16 atan2s(f32, f32);
f32 func_802B79B8(f32, f32);
u16 func_802B7B50(f32, f32);
void func_802B7C18(f32);
s16 func_802B7C40(f32);
void func_802B7C6C(f32);
s16 func_802B7CA8(f32);
void func_802B7CE8(f32);
s16 func_802B7D28(f32);
u16 random_u16();
u16 random_int(u16);
s16 func_802B7F34(f32, f32, f32, f32);
void func_802B7F7C(Vec3f, Vec3f, Vec3s);
f32 sins(u16);
f32 coss(u16);
#endif // MATH_UTIL_H