Files
SpaghettiKart/src/engine/editor/SceneManager.h
T
2025-04-17 11:33:02 -06:00

13 lines
455 B
C++

#include <libultraship/libultraship.h>
#include "Course.h"
namespace Editor {
void SaveLevel();
void LoadLevel(std::string sceneFile);
void Load_AddStaticMeshActor(const nlohmann::json& actorJson);
void SetSceneFile(std::string archive, std::string sceneFile);
extern std::shared_ptr<Ship::Archive> CurrentArchive; // This is used to retrieve and write the scene data file
extern std::string SceneFile;
}