mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-03 21:20:12 -04:00
af81bad1f3
* fix * Add Actors * Refactor * Update Game.cpp
348 lines
12 KiB
C++
348 lines
12 KiB
C++
#include <libultraship.h>
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#include <libultra/gbi.h>
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#include <vector>
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#include <memory>
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#include "MooMooFarm.h"
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#include "GameObject.h"
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#include "World.h"
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#include "BombKart.h"
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#include "assets/moo_moo_farm_data.h"
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extern "C" {
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#include "main.h"
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#include "camera.h"
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#include "course_offsets.h"
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#include "code_800029B0.h"
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#include "render_courses.h"
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#include "code_8006E9C0.h"
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#include "code_80057C60.h"
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#include "defines.h"
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#include "math_util.h"
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#include "external.h"
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#include "code_80005FD0.h"
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#include "spawn_players.h"
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#include "render_objects.h"
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#include "assets/common_data.h"
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#include "save.h"
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#include "staff_ghosts.h"
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#include "actors.h"
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#include "collision.h"
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#include "memory.h"
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#include "code_80086E70.h"
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extern const char *moo_moo_farm_dls[];
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extern s16 currentScreenSection;
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extern s8 gPlayerCount;
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}
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MooMooFarm::MooMooFarm() {
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this->vtx = d_course_moo_moo_farm_vertex;
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this->gfx = d_course_moo_moo_farm_packed_dls;
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this->gfxSize = 3304;
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this->textures = moo_moo_farm_textures;
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Props.MinimapTexture = gTextureCourseOutlineMooMooFarm;
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Props.D_800E5548[0] = 64;
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Props.D_800E5548[1] = 64;
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Props.Name = "moo moo farm";
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Props.DebugName = "farm";
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Props.CourseLength = "527m";
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Props.AIBehaviour = D_0D009210;
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Props.AIMaximumSeparation = 50.0f;
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Props.AIMinimumSeparation = 0.5f;
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Props.SomePtr = D_800DCAF4;
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Props.AISteeringSensitivity = 48;
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Props.NearPersp = 9.0f;
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Props.FarPersp = 4500.0f;
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Props.PathSizes = {0x230, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0};
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Props.D_0D009418[0] = 4.1666665f;
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Props.D_0D009418[1] = 5.5833334f;
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Props.D_0D009418[2] = 6.1666665f;
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Props.D_0D009418[3] = 6.75f;
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Props.D_0D009568[0] = 3.75f;
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Props.D_0D009568[1] = 5.1666665f;
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Props.D_0D009568[2] = 5.75f;
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Props.D_0D009568[3] = 6.3333334f;
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Props.D_0D0096B8[0] = 3.3333332f;
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Props.D_0D0096B8[1] = 3.9166667f;
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Props.D_0D0096B8[2] = 4.5f;
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Props.D_0D0096B8[3] = 5.0833334f;
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Props.D_0D009808[0] = 3.75f;
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Props.D_0D009808[1] = 5.1666665f;
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Props.D_0D009808[2] = 5.75f;
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Props.D_0D009808[3] = 6.3333334f;
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Props.PathTable[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_moo_moo_farm_unknown_waypoints);
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Props.PathTable[1] = NULL;
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Props.PathTable[2] = NULL;
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Props.PathTable[3] = NULL;
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Props.PathTable2[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_moo_moo_farm_track_waypoints);
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Props.PathTable2[1] = NULL;
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Props.PathTable2[2] = NULL;
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Props.PathTable2[3] = NULL;
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Props.Clouds = gYoshiValleyMooMooFarmClouds;
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Props.CloudList = gYoshiValleyMooMooFarmClouds;
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Props.MinimapFinishlineX = 0;
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Props.MinimapFinishlineY = 0;
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Props.Skybox.TopRight = {0, 18, 255};
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Props.Skybox.BottomRight = {197, 211, 255};
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Props.Skybox.BottomLeft = {197, 211, 255};
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Props.Skybox.TopLeft = {0, 18, 255};
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Props.Skybox.FloorTopRight = {255, 184, 99};
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Props.Skybox.FloorBottomRight = {0, 0, 0};
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Props.Skybox.FloorBottomLeft = {0, 0, 0};
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Props.Skybox.FloorTopLeft = {255, 184, 99};
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}
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void MooMooFarm::LoadTextures() {
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dma_textures(gTextureTrees4Left, 0x000003E8U, 0x00000800U);
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dma_textures(gTextureTrees4Right, 0x000003E8U, 0x00000800U);
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dma_textures(gTextureCow01Left, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow01Right, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow02Left, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow02Right, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow03Left, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow03Right, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow04Left, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow04Right, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow05Left, 0x00000400U, 0x00000800U);
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dma_textures(gTextureCow05Right, 0x00000400U, 0x00000800U);
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}
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void MooMooFarm::SpawnActors() {
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if (gPlayerCountSelection1 != 4) {
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spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_moo_moo_farm_tree_spawn));
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}
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spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_moo_moo_farm_item_box_spawns));
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}
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void MooMooFarm::Init() {}
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// Likely sets minimap boundaries
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void MooMooFarm::MinimapSettings() {
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D_8018D220 = reinterpret_cast<uint8_t (*)[1024]>(dma_textures(gTextureExhaust0, 0x479, 0xC00));
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D_8018D2A0 = 0.0155f;
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D_8018D2C0[0] = 271;
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D_8018D2E0 = 18;
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D_8018D2E8 = 36;
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}
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void MooMooFarm::InitCourseObjects() {
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size_t objectId;
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size_t i;
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if (gGamestate != CREDITS_SEQUENCE) {
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if ((gPlayerCount == 1) || ((gPlayerCount == 2) && (gModeSelection == VERSUS))) {
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switch (gCCSelection) { /* switch 2; irregular */
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case CC_50: /* switch 2 */
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D_8018D1C8 = 4;
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D_8018D1D0 = 6;
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D_8018D1D8 = 6;
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break;
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case CC_100: /* switch 2 */
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D_8018D1C8 = 5;
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D_8018D1D0 = 8;
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D_8018D1D8 = 8;
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break;
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case CC_150: /* switch 2 */
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D_8018D1C8 = 5;
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D_8018D1D0 = 8;
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D_8018D1D8 = 10;
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break;
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case CC_EXTRA: /* switch 2 */
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D_8018D1C8 = 5;
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D_8018D1D0 = 8;
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D_8018D1D8 = 8;
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break;
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}
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} else {
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D_8018D1C8 = 4;
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D_8018D1D0 = 6;
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D_8018D1D8 = 6;
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}
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for (i = 0; i < NUM_GROUP1_MOLES; i++) {
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D_8018D198[i] = 0;
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find_unused_obj_index(&indexObjectList1[i]);
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}
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for (i = 0; i < NUM_GROUP2_MOLES; i++) {
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D_8018D1A8[i] = 0;
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find_unused_obj_index(&indexObjectList1[i]);
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}
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for (i = 0; i < NUM_GROUP3_MOLES; i++) {
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D_8018D1B8[i] = 0;
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find_unused_obj_index(&indexObjectList1[i]);
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}
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for (i = 0; i < NUM_TOTAL_MOLES; i++) {
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find_unused_obj_index(&gObjectParticle1[i]);
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objectId = gObjectParticle1[i];
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init_object(objectId, 0);
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gObjectList[objectId].pos[0] = gMoleSpawns.asVec3sList[i][0] * xOrientation;
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gObjectList[objectId].pos[2] = gMoleSpawns.asVec3sList[i][2];
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func_800887C0(objectId);
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gObjectList[objectId].sizeScaling = 0.7f;
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}
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for (i = 0; i < gObjectParticle2_SIZE; i++) {
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find_unused_obj_index(&gObjectParticle2[i]);
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}
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}
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}
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void MooMooFarm::UpdateCourseObjects() {
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if (gGamestate != CREDITS_SEQUENCE) {
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update_moles();
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}
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}
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void MooMooFarm::RenderCourseObjects(s32 cameraId) {
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if (gGamestate != CREDITS_SEQUENCE) {
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render_object_moles(cameraId);
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}
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}
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void MooMooFarm::SomeSounds() {}
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void MooMooFarm::WhatDoesThisDo(Player* player, int8_t playerId) {
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if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x145) &&
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((s16) gNearestWaypointByPlayerId[playerId] < 0x18B)) {
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if (D_80165300[playerId] != 1) {
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func_800CA288(playerId, 0x55);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA2B8(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void MooMooFarm::WhatDoesThisDoAI(Player* player, int8_t playerId) {
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if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x145) &&
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((s16) gNearestWaypointByPlayerId[playerId] < 0x18B)) {
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if (D_80165300[playerId] != 1) {
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func_800CA2E4(playerId, 0x55);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA30C(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void MooMooFarm::SpawnBombKarts() {
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gWorldInstance.AddObject(std::make_unique<OBombKart>(40, 3, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.AddObject(std::make_unique<OBombKart>(100, 3, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.AddObject(std::make_unique<OBombKart>(265, 3, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.AddObject(std::make_unique<OBombKart>(285, 1, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.AddObject(std::make_unique<OBombKart>(420, 1, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.AddObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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gWorldInstance.AddObject(std::make_unique<OBombKart>(0, 0, 0.8333333, 0, 0, 0, 0));
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}
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// Positions the finishline on the minimap
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void MooMooFarm::MinimapFinishlinePosition() {
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//! todo: Place hard-coded values here.
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draw_hud_2d_texture_8x8(this->Props.MinimapFinishlineX, this->Props.MinimapFinishlineY, (u8*) common_texture_minimap_finish_line);
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}
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void MooMooFarm::SetStaffGhost() {}
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void MooMooFarm::BeginPlay() {}
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void MooMooFarm::Render(struct UnkStruct_800DC5EC* arg0) {
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s16 temp_s0 = arg0->pathCounter;
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s16 temp_s1 = arg0->playerDirection;
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func_802B5D64(D_800DC610, D_802B87D4, 0, 1);
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gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
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gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
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gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_moo_moo_farm_packed_dl_4DF8
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gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07004DF8));
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// d_course_moo_moo_farm_packed_dl_5640
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gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07005640));
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gSPFogPosition(gDisplayListHead++, D_802B87B0, D_802B87B4);
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render_course_segments(moo_moo_farm_dls, arg0);
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if ((temp_s0 < 14) && (temp_s0 > 10)) {
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if ((temp_s1 == 2) || (temp_s1 == 3) || (temp_s1 == 1)) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8);
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}
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} else if (temp_s0 < 16) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8);
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} else if (temp_s0 < 19) {
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if (temp_s1 != 2) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8);
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}
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} else if (temp_s0 < 20) {
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if (temp_s1 == 0) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8);
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}
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}
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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if ((temp_s0 >= 16) && (temp_s0 < 24)) {
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if ((temp_s1 == 2) || (temp_s1 == 3)) {
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// d_course_moo_moo_farm_packed_dl_5410
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gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07005410));
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}
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} else if (temp_s0 < 9) {
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if (temp_s1 == 2) {
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// d_course_moo_moo_farm_packed_dl_5410
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gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07005410));
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}
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}
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if (temp_s0 < 4) {
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if (temp_s1 != 0) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060);
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}
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} else if (temp_s0 < 8) {
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if (temp_s1 == 2) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060);
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}
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} else if (temp_s0 >= 22) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060);
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} else if (temp_s0 >= 18) {
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if ((temp_s1 == 0) || (temp_s1 == 3)) {
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gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060);
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}
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}
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
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// d_course_moo_moo_farm_packed_dl_10C0
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gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070010C0));
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}
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void MooMooFarm::RenderCredits() {
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gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_moo_moo_farm_dl_14088));
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}
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void MooMooFarm::Collision() {}
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void MooMooFarm::GenerateCollision() {
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parse_course_displaylists((TrackSectionsI*)LOAD_ASSET_RAW(d_course_moo_moo_farm_addr));
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func_80295C6C();
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D_8015F8E4 = gCourseMinY - 10.0f;
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}
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void MooMooFarm::Destroy() { }
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