mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-08-30 01:40:23 -04:00
02ad54ca72
* move yaml (still need to fix header path) * fix header * change kart to karts and add migration * fix include * Update migration.py * fix common_texture_debug_font extraction * Update torch * update torch and header * unduplicate texture for tumble * Update torch * Update migration.py * put the sort by default * fix replace_segmented_textures_with_o2r_textures * Update torch * fix yamls * add manual_segments in data of course * comment out replace_segmented_textures_with_o2r_textures and segment 3 * remove segment 5 * (wip) remove segment 6 still plenty of thing to do * more vtx * more change * Update torch * small fix * Update BansheeBoardwalk.cpp * fix blockFort * Delete test.yaml * fix bowser castle and simplify track sections * fix choco mountain * clean banshee * fix dk jungle * fix double deck * fix macos * fix error * fix macos ci * Update torch * Update torch * fix frappe snowland * fix kalimari desert * fix koopa troopa beach * fix luigi raceway * fix mario raceway and simplify thing * fix moo moo farm * fix rainbow road * Update torch * Update torch * hopefully fix windows error * fix a small error * fix royal raceway (and podium in theory) * fix sherbet_land * fix skyscraper * fix toads turnpike * fix wario stadium * fix yoshi valley * update torch * more clang tidy rules * REMOVE totally SEGMENT (sorry for the PR) * remove unused field in course and props and unused packed asset * fix kart texture * fix particle * fix track section and transparency * try fix mode extra * fix macos build and render * fix collision in extra * small change and try fix windows error * a little of clean * more cleanup * forget header and more clean up * Update Makefile * fix credits * fix kart texture offset * remove LoadTextures and add Unload * fix definitevely mirror mode * add unload but it's not perfect * revert a bad fix * clean no longer used python script * fix crash with player * being able to load the same course twice * add a comment on DrawWater * fix render of transparent object * better hack * add a proper migration instruction * fix number * add basic modsmanager * add meta/mods.toml * Update EditorMath.h * Update ModsManager.cpp * basic modManager (maybe I should rename it ModLoader) * use range on dependencies * add information about mods.toml * fix coment * some rename around * Delete beta-to-v1.md * Update migrations.md * Update textures-pack.md * Update modding.md * Update modding.md * clean yamls_old * move to mods in engine * rename ModsManger to ModManager * move init and unload at the top * rename ModsMetadata to ModMetadata * fix header * Update ModManager.cpp * put core mods at top
156 lines
2.7 KiB
YAML
156 lines
2.7 KiB
YAML
:config:
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segments:
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- [0x0B, 0x821D10]
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external_files:
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- "yamls/us/textures/ceremony_data.yml"
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header:
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code:
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- '#include <assets/ceremony_data.h>'
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header:
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- '#include <libultraship.h>'
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- '#include <common_structs.h>'
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- '#include <waypoints.h>'
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- '#include <align_asset_macro.h>'
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silver_trophy_dl:
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symbol: silver_trophy_dl
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type: gfx
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offset: 0xFE0
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silver_trophy_dl2:
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symbol: silver_trophy_dl2
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type: gfx
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offset: 0x10B8
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silver_trophy_dl3:
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symbol: silver_trophy_dl3
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type: gfx
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offset: 0x1188
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silver_trophy_dl4:
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symbol: silver_trophy_dl4
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type: gfx
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offset: 0x1260
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silver_trophy_dl5:
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symbol: silver_trophy_dl5
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type: gfx
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offset: 0x1418
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silver_trophy_dl6:
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symbol: silver_trophy_dl6
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type: gfx
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offset: 0x14D0
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some_vtx:
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symbol: unused_trophy_base_with_handle
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type: vtx
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offset: 0x18C0 # 2200
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count: 211 # 274
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some_vtx2:
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symbol: unused_trophy_base2
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type: vtx
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offset: 0x2F30
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count: 63
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gold_trophy_dl:
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symbol: gold_trophy_dl
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type: gfx
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offset: 0x5E70
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gold_trophy_dl2:
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symbol: gold_trophy_dl2
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type: gfx
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offset: 0x5F20
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gold_trophy_dl3:
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symbol: gold_trophy_dl3
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type: gfx
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offset: 0x5FD0
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gold_trophy_dl4:
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symbol: gold_trophy_dl4
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type: gfx
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offset: 0x6218
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gold_trophy_dl5:
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symbol: gold_trophy_dl5
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type: gfx
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offset: 0x62C8
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gold_trophy_dl6:
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symbol: gold_trophy_dl6
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type: gfx
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offset: 0x6518
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gold_trophy_dl7:
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symbol: gold_trophy_dl7
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type: gfx
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offset: 0x6720
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gold_trophy_dl8:
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symbol: gold_trophy_dl8
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type: gfx
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offset: 0x6880
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gold_trophy_dl9:
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symbol: gold_trophy_dl9
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type: gfx
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offset: 0x6948
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gold_trophy_dl10:
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symbol: gold_trophy_dl10
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type: gfx
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offset: 0x69D8
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gold_trophy_dl11:
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symbol: gold_trophy_dl11
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type: gfx
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offset: 0x6A28
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gold_trophy_dl12:
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symbol: gold_trophy_dl12
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type: gfx
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offset: 0x6A78
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gold_trophy_dl13:
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symbol: gold_trophy_dl13
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type: gfx
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offset: 0x6AC8
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gold_trophy_dl14:
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symbol: gold_trophy_dl14
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type: gfx
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offset: 0x6B18
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gold_trophy_dl15:
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symbol: gold_trophy_dl15
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type: gfx
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offset: 0x6B68
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podium_dl:
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symbol: podium_dl
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type: gfx
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offset: 0x7510
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podium_dl2:
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symbol: podium_dl2
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type: gfx
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offset: 0x75E0
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podium_dl3:
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symbol: podium_dl3
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type: gfx
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offset: 0x75F0
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podium_dl4:
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symbol: podium_dl4
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type: gfx
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offset: 0x7600
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podium2_dl:
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symbol: podium2_dl
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type: gfx
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offset: 0x7F60
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podium2_dl2:
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symbol: podium2_dl2
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type: gfx
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offset: 0x8030
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podium2_dl3:
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symbol: podium2_dl3
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type: gfx
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offset: 0x8040
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podium2_dl4:
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symbol: podium2_dl4
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type: gfx
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offset: 0x8050
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podium3_dl:
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symbol: podium3_dl
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type: gfx
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offset: 0x89B0
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podium3_dl2:
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symbol: podium3_dl2
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type: gfx
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offset: 0x8A80
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podium3_dl3:
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symbol: podium3_dl3
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type: gfx
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offset: 0x8A90
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podium3_dl4:
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symbol: podium3_dl4
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type: gfx
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offset: 0x8AA0
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