mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-15 14:41:38 -04:00
78a7d156c9
* Bunch of fixes
106 lines
2.8 KiB
C
106 lines
2.8 KiB
C
#ifndef MENUS_H
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#define MENUS_H
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#include "common_structs.h"
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#include <defines.h>
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// D_8018EDEC is position on options screen?
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enum MenuOptionsCursorPositions {
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MENU_OPTIONS_CSRPOS_SOUNDMODE = 0x16
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};
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// needs to be a union (or array...?) to go into rodata as a const
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// terrible for endianness... Best guess as to what this is for..
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union GameModePack {
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u8 modes[4];
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s32 word;
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};
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// This really, really shouldn't be in this header file, but I don't know where else to put it
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void rmonPrintf(const char *, ...);
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/* functions */
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void update_menus(void);
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void options_menu_act(struct Controller *, u16);
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void data_menu_act(struct Controller *, u16);
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void course_data_menu_act(struct Controller *, u16);
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void logo_intro_menu_act(struct Controller *, u16);
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void controller_pak_menu_act(struct Controller *, u16);
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void splash_menu_act(struct Controller *, u16);
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void func_800B28C8(void);
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void main_menu_act(struct Controller *, u16);
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bool is_character_spot_free(s32);
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void player_select_menu_act(struct Controller *, u16);
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void course_select_menu_act(struct Controller *, u16);
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void func_800B3F74(s32);
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void func_800B44AC(void);
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void func_800B44BC(void);
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bool func_800B4520(void);
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/* data */
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extern s32 D_8018EDC0;
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extern f32 D_8018EDC4;
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extern f32 D_8018EDC8;
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extern f32 D_8018EDCC;
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extern f32 D_8018EDD0;
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extern f32 D_8018EDD4;
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extern f32 D_8018EDD8;
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extern f32 D_8018EDDC;
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extern s32 D_8018EDE0;
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extern s8 gCharacterGridSelections[];
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extern s8 D_8018EDE8[];
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extern s8 D_8018EDEC;
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extern s8 gMainMenuSelectionDepth;
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extern s8 D_8018EDEE;
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extern s8 gDebugMenuSelection;
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extern s8 gControllerPakMenuSelection;
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extern s8 D_8018EDF1;
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extern u8 gSoundMode;
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extern s8 gPlayerCount;
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extern s8 D_8018EDF4;
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extern s8 D_8018EDF5;
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extern s8 D_8018EDF6;
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extern s8 gTimeTrialDataCourseIndex;
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extern s8 gCourseRecordsMenuSelection;
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extern s8 D_8018EDF9;
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extern s8 gDebugGotoScene;
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extern s8 D_8018EDFB;
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extern s8 D_8018EDFC;
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extern s32 gMenuTimingCounter;
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extern s32 gMenuDelayTimer;
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extern s8 D_8018EE08;
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extern s8 gCupSelection;
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extern s8 D_8018EE0A;
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extern s8 gCupCourseSelection;
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extern s8 D_8018EE0C;
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extern struct_8018EE10_entry D_8018EE10[];
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extern s32 gMenuSelection; // D_800E86A0
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extern s32 D_800E86A4;
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extern s8 gCharacterSelections[];
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extern s8 D_800E86AC[];
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extern s8 D_800E86B0[4][3];
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extern s8 gNextDemoId;
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extern s8 gControllerPakSelectedTableRow;
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extern s8 D_800E86C4[];
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extern s8 D_800E86D0[];
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extern s8 unref_800E86E0[];
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extern u32 sVIGammaOffDitherOn;
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extern const s8 D_800F2B50[5];
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extern const s8 D_800F2B58[5];
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extern const s8 D_800F2B60[5][3];
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extern const s32 gGameModeFromNumPlayersAndRowSelection[5][3];
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extern const s8 D_800F2BAC[8];
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extern const s16 gCupCourseOrder[NUM_CUPS][NUM_COURSES_PER_CUP];
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extern const s8 D_800F2BDC[8];
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extern const union GameModePack D_800F2BE4;
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// end of menus.c variables
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#endif /* MENUS_H */
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