mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-08 14:37:09 -04:00
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
#include <libultraship.h>
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#include "ABanana.h"
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#include "engine/Actor.h"
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extern "C" {
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#include "macros.h"
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#include "actor_types.h"
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void update_actor_banana(struct BananaActor*);
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void render_actor_banana(Camera*, float[4][4], struct BananaActor*);
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}
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ABanana::ABanana(uint16_t playerId, const float pos[3], const s16 rot[3], const float velocity[3]) {
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Name = "Banana";
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// Initialize the BananaActor's position, rotation, and velocity
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std::copy(pos, pos + 3, Pos);
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//std::copy(rot, rot + 3, this->a.rot);
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std::copy(velocity, velocity + 3, Velocity);
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Type = 6; // ACTOR_BANANA
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Flags = -0x8000;
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Unk_04 = 20;
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State = HELD_BANANA;
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PlayerId = playerId;
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//this->a.unk_08 = 0.0f;
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Flags |= 0x4000 | 0x1000;
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BoundingBoxSize = 2.0f;
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Unk30.meshIndexYX = 5000;
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Unk30.meshIndexZX = 5000;
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Unk30.meshIndexZY = 5000;
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Unk30.unk30 = 0;
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Unk30.unk32 = 0;
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Unk30.unk34 = 0;
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Unk30.surfaceDistance[0] = 0;
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Unk30.surfaceDistance[1] = 0;
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Unk30.surfaceDistance[2] = 0;
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Unk30.unk48[0] = 0;
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Unk30.unk48[1] = 0;
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Unk30.unk48[2] = 1.0f;
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Unk30.unk54[0] = 1.0f;
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Unk30.unk54[1] = 0.0f;
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Unk30.unk54[2] = 0.0f;
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Unk30.orientationVector[0] = 0.0f;
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Unk30.orientationVector[1] = 1.0f;
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Unk30.orientationVector[2] = 0.0f;
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}
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void ABanana::Tick() {
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update_actor_banana((BananaActor*)this);
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}
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void ABanana::Draw(Camera *camera) {
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render_actor_banana(camera, NULL, (BananaActor*)this);
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}
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void ABanana::Collision(Player* player, AActor*) { }
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void ABanana::Destroy() { }
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//void ABanana::Held() {}
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