Files
SpaghettiKart/src/ending/code_80281780.h
T
MegaMech 19410f2825 Code Segments Shiftable (#566)
his PR cleans up segment related code in main.c.
Also cleans up the linker a bit.

    Add memory pool to linker as .bss to validate that it exists properly.

    Move framebuffers, gfx, and audio buffers out of racing segment and make its own segment.

    Rename framebuffers.c to buffers.c as it contains more than just framebuffers.

    Import asserts from sm64 to validate that code segments are not overlapping

    Rename segNoload to segmentNoload

    Rename 802BA370 segment to trigTables

    Rename gMenuSelectionFromEndingSequence to gGotoMenu

    Rename gMenuSelectionFromQuit to gGotoMode

    Rename SEG_ENDING_SEQUENCES to SEG_ENDING

    Rename data_821D10 to ceremonyData

    Rename data_825800 to startupLogo
2024-02-05 17:08:29 -07:00

28 lines
592 B
C

#ifndef CODE_80281780_H
#define CODE_80281780_H
/* Function Prototypes */
void debug_switch_character_ceremony_cutscene(void);
s32 func_80281880(s32 arg0);
void func_802818BC(void);
void load_ceremony_cutscene(void);
extern s32 D_80287554;
extern f32 D_801647A4;
extern s32 D_8015F5A0;
extern s32 D_00821D10;
extern s32 D_00825800;
extern s32 D_00831DC0;
extern s32 D_00835BA0;
extern u8 defaultCharacterIds[];
extern s8 gGPOverallRanks[8];
extern s32 _course_banshee_boardwalk_dl_mio0SegmentRomStart;
extern s32 _course_yoshi_valley_dl_mio0SegmentRomStart;
#endif // CODE_80281780_H