mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-11 07:25:50 -04:00
8c46368d5d
* Fix data and option menus * safer code * wip boos impl * finish impl boos * Fix demo camera * slightly better match
76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
#pragma once
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#include <libultraship.h>
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#include <vector>
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#include "Object.h"
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#include "World.h"
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#include "CoreMath.h"
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extern "C" {
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#include "macros.h"
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#include "main.h"
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#include "vehicles.h"
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#include "waypoints.h"
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#include "common_structs.h"
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#include "objects.h"
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#include "camera.h"
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#include "some_data.h"
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}
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/**
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* OBoos
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*
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* Args use path indices or path points. Recommended to use a span of 10
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* for each IPathSpan as that's how the original game did it. Ex. IPathSpan(10, 20)
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*
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* Once boos are active, they do not deactivate until the player drives into leftBoundary
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* or rightBoundary. leftBoundary is really only used to deactivate the boos when the player is
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* driving in the reverse direction.
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*
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* @arg numBoos to show, default 5, maximum 10 allowed due to limited splines
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* @arg leftBoundary When the player enters this area, deactivate the boos.
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* @arg active When the player enters this area, activate the boos.
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* @arg rightBoundary When the player enters this area, deactivate the boos.
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*
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*/
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class OBoos : public OObject {
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public:
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explicit OBoos(size_t numBoos, const IPathSpan& leftBoundary, const IPathSpan& active, const IPathSpan& rightBoundary);
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~OBoos() {
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_count--;
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}
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static size_t GetCount() {
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return _count;
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}
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virtual void Tick() override;
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virtual void Draw(s32 cameraId) override;
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void func_800523B8(s32 objectIndex, s32 arg1, u32 arg2);
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void func_8007CA70(void);
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void func_8007C5B4(s32 objectIndex);
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void func_8007C684(s32 objectIndex);
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void func_8007C4A4(s32 objectIndex);
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s32 func_8007C9F8(void);
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void BooStart(s32 someIndex, s32 arg1);
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void BooExit(s32 someIndex);
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void func_8007C550(s32 objectIndex);
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private:
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FVector _pos;
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static size_t _count;
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size_t _idx;
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std::vector<s32> _indices; // indices into gObjectList
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size_t _numBoos;
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bool _isActive = false;
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s32 _playerId = 0;
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IPathSpan _leftBoundary;
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IPathSpan _active;
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IPathSpan _rightBoundary;
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};
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