mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-06 11:47:59 -04:00
6585333092
* Impl SpawnParams * Added json submodule * Update json * Update * Works * Remove comment * Works refactor * Snowman and thwomp working * Impl hot air balloon * More progress * All OObjects are done * cleanup * Refactor 2Dpath to normal path * Update nlohmann json & fix compile * Rest of actors * MORE CHANGES * Finish actors * Done PR, some fix to collision viewer * Impl falling rocks * Add const * wip editor refactor * Property work * continue * Overridable editor properties * Actor saving/loading works now * Fix light alignment * Clarification * Impl penguin * params impl signs * properties impl falling rock * More property impls * impl air balloon * Add spawnParams to OObject Translate * Snowman translate better * impl hedgehog properly * properties impl trophy * thwomp progress * Finish impl properties * Fix compile * Fix cursor collisions * Move registered actors * Rename pathPoint XYZ to xyz * Fix editor pause bug * Clean up * Review comments * Remove SpawnParams struct from actor classes * Rename * Player Label First Iteration * Work now * Working 3d text * Fix boo bug * Finish AText actor * Fix spawnparams compile * Register AText * Finish Text Actor * Fix thwomp interpolation * Fix compile * Fix crab and hedgehog * Fix loading flagpole * Fix Hot Air Balloon * Turn zbuffer on for AText * Update * Camera Refactor * Camera Refactor Complete * Place Lookbehind behind a CVar * Make Tour CVar * Fix Tour Camera Billboarding * micro optimization * Impl tour cam in imgui editor and add to scenefile * As per review * Revert cleanWorld change as per review * Cleanup SceneManager * Func rename * Proper enabling of freecam and wip zoom fix * Couple fix * Fix credits * Fix podium ceremony * Stop music on reset & label new play sequence func * Rename func_800C8EF8 to play_sequence2 * Rename func_800CA414 to play_sequences * Fix compile * Label play_sequences * Clean up * Verify lakitu access * Renames * Fix tour enable logic * Add Audio * tour camera impl ending transition * As per review * Fix linux compile, probably * Update TourCamera.cpp * Update TourCamera.cpp * Update TrackProperties.cpp * Update TrackProperties.cpp * Update Game.cpp * Update SceneManager.cpp * Update camera.c * Update render_objects.h * Update render_objects.h * Update code_80057C60.h * fixing compile * addition --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
80 lines
1.4 KiB
C++
80 lines
1.4 KiB
C++
#ifndef _HM_INTRO_H
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#define _HM_INTRO_H
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#include <libultraship.h>
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#include <libultra/gbi.h>
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#include "CoreMath.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "common_structs.h"
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#ifdef __cplusplus
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}
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#endif
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#ifdef __cplusplus
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class HarbourMastersIntro {
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public:
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HarbourMastersIntro();
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void HM_InitIntro();
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void HM_TickIntro();
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void HM_DrawIntro();
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private:
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void Setup();
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void Sync();
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void Bob(FVector& pos, IRotator& rot, f32 bobAmp, f32 bobSpeed, f32 tiltAmp, f32 tiltSpeed, f32 rollAmp, f32 rollSpeed);
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void SpagBob(FVector& pos, IRotator& rot, f32 bobAmp, f32 bobSpeed, f32 tiltAmp, f32 tiltSpeed, f32 rollAmp, f32 rollSpeed);
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void MoveCloserToCamera(float moveSpeed);
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struct HMCamera {
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FVector Pos;
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FVector LookAt;
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};
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Mtx PerspectiveMatrix;
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Mtx LookAtMatrix;
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HMCamera _camera;
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f32 _cameraSpeed;
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f32 _cameraMaxSpeed;
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f32 _cameraAcceleration;
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FVector _pos;
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IRotator _rot;
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FVector _scale;
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FVector _shipPos;
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IRotator _shipRot;
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FVector _ship2Pos;
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IRotator _ship2Rot;
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s32 _water = 0;
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FVector _posHM64;
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IRotator _rotHM64;
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FVector _hPos;
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IRotator _hRot;
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FVector _hScale;
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FVector lusPos;
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IRotator lusRot;
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FVector lusScale;
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int32_t DespawnValue = 0;
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};
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extern "C" {
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#endif
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void HM_InitIntro(void);
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void HM_TickIntro(void);
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void HM_DrawIntro(void);
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#ifdef __cplusplus
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}
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#endif
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#endif // _HM_INTRO_H
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