mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-25 07:32:44 -04:00
e135178097
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * Update common_structs.h * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * fix error of compilation * fix error of compilation * Update animation.c
122 lines
3.7 KiB
C
122 lines
3.7 KiB
C
#include "courses/all_course_data.h"
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#include "courses/all_course_packed.h"
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#include "include/actor_types.h"
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#include "include/bomb_kart.h"
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#include "include/common_structs.h"
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#include "include/config.h"
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#include "include/course_offsets.h"
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#include "include/decode.h"
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#include "include/defines.h"
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#include "include/kart_attributes.h"
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#include "include/libc/math.h"
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#include "include/libc/stdarg.h"
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#include "include/libc/stddef.h"
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#include "include/libc/stdio.h"
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#include "include/libc/stdlib.h"
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#include "include/libc/string.h"
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#include "include/macros.h"
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#include "include/objects.h"
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#include "include/PR/abi.h"
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#include "include/PR/gbi.h"
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#include "include/PR/gs2dex.h"
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#include "include/PR/gu.h"
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#include "include/PR/libaudio.h"
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#include "include/PR/libultra.h"
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#include "include/PR/mbi.h"
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#include "include/PR/os.h"
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#include "include/PR/os_ai.h"
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#include "include/PR/os_cache.h"
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#include "include/PR/os_cont.h"
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#include "include/PR/os_eeprom.h"
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#include "include/PR/os_exception.h"
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#include "include/PR/os_internal.h"
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#include "include/PR/os_libc.h"
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#include "include/PR/os_message.h"
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#include "include/PR/os_misc.h"
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#include "include/PR/os_pi.h"
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#include "include/PR/os_rdp.h"
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#include "include/PR/os_thread.h"
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#include "include/PR/os_time.h"
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#include "include/PR/os_tlb.h"
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#include "include/PR/os_vi.h"
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#include "include/PR/R4300.h"
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#include "include/PR/rcp.h"
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#include "include/PR/sptask.h"
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#include "include/PR/ucode.h"
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#include "include/PR/ultratypes.h"
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#include "include/save_data.h"
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#include "include/segments.h"
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#include "include/sounds.h"
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#include "include/types.h"
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#include "include/ultra64.h"
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#include "include/vehicles.h"
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#include "include/waypoints.h"
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#include "src/audio/data.h"
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#include "src/audio/effects.h"
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#include "src/audio/external.h"
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#include "src/audio/heap.h"
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#include "src/audio/internal.h"
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#include "src/audio/load.h"
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#include "src/audio/playback.h"
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#include "src/audio/port_eu.h"
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#include "src/audio/seqplayer.h"
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#include "src/audio/synthesis.h"
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#include "src/buffers.h"
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#include "src/camera.h"
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#include "src/camera_junk.h"
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#include "src/code_800029B0.h"
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#include "src/animation.h"
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#include "src/code_80005FD0.h"
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#include "src/code_8003DC40.h"
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#include "src/code_80057C60.h"
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#include "src/code_8006E9C0.h"
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#include "src/update_objects.h"
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#include "src/code_80086E70.h"
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#include "src/code_80091440.h"
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#include "src/code_80091750.h"
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#include "src/code_800AF9B0.h"
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#include <assets/common_data.h>
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#include <assets/data_800E8700.h>
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#include "src/data/some_data.h"
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#include "src/data/path_spawn_metadata.h"
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#include "src/buffers/trig_tables.h"
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#include "src/data_segment2.h"
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#include "src/effects.h"
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#include "src/ending/ceremony_and_credits.h"
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#include "src/ending/code_80280000.h"
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#include "src/ending/code_80281780.h"
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#include "src/ending/code_80281C40.h"
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#include "src/ending/credits.h"
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#include "src/ending/podium_ceremony_actors.h"
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#include "src/render_objects.h"
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#include "src/kart_dma.h"
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#include "src/main.h"
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#include "src/math_util_2.h"
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#include "src/menus.h"
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#include "src/os/bstring.h"
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#include "src/os/controller.h"
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#include "src/os/hardware.h"
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#include "src/os/libaudio_internal.h"
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#include "src/os/libultra_internal.h"
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#include "src/os/new_func.h"
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#include "src/os/osAi.h"
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#include "src/os/osContInternal.h"
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#include "src/os/osint.h"
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#include "src/os/piint.h"
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#include "src/os/printf.h"
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#include "src/player_controller.h"
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#include "src/profiler.h"
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#include "src/racing/actors.h"
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#include "src/racing/actors_extended.h"
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#include "src/racing/collision.h"
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#include "src/racing/math_util.h"
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#include "src/racing/memory.h"
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#include "src/racing/race_logic.h"
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#include "src/racing/render_courses.h"
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#include "src/racing/skybox_and_splitscreen.h"
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#include "src/render_player.h"
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#include "src/save.h"
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#include "src/spawn_players.h"
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#include "src/staff_ghosts.h"
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#include "src/textures.h"
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