Files
SpaghettiKart/ctx_includes.c
T
coco875 e135178097 Update from decomp (#34)
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)


* fix typo data (#661)

* Update common_structs.h

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* fix error of compilation

* fix error of compilation

* Update animation.c
2024-08-22 18:20:13 -06:00

122 lines
3.7 KiB
C

#include "courses/all_course_data.h"
#include "courses/all_course_packed.h"
#include "include/actor_types.h"
#include "include/bomb_kart.h"
#include "include/common_structs.h"
#include "include/config.h"
#include "include/course_offsets.h"
#include "include/decode.h"
#include "include/defines.h"
#include "include/kart_attributes.h"
#include "include/libc/math.h"
#include "include/libc/stdarg.h"
#include "include/libc/stddef.h"
#include "include/libc/stdio.h"
#include "include/libc/stdlib.h"
#include "include/libc/string.h"
#include "include/macros.h"
#include "include/objects.h"
#include "include/PR/abi.h"
#include "include/PR/gbi.h"
#include "include/PR/gs2dex.h"
#include "include/PR/gu.h"
#include "include/PR/libaudio.h"
#include "include/PR/libultra.h"
#include "include/PR/mbi.h"
#include "include/PR/os.h"
#include "include/PR/os_ai.h"
#include "include/PR/os_cache.h"
#include "include/PR/os_cont.h"
#include "include/PR/os_eeprom.h"
#include "include/PR/os_exception.h"
#include "include/PR/os_internal.h"
#include "include/PR/os_libc.h"
#include "include/PR/os_message.h"
#include "include/PR/os_misc.h"
#include "include/PR/os_pi.h"
#include "include/PR/os_rdp.h"
#include "include/PR/os_thread.h"
#include "include/PR/os_time.h"
#include "include/PR/os_tlb.h"
#include "include/PR/os_vi.h"
#include "include/PR/R4300.h"
#include "include/PR/rcp.h"
#include "include/PR/sptask.h"
#include "include/PR/ucode.h"
#include "include/PR/ultratypes.h"
#include "include/save_data.h"
#include "include/segments.h"
#include "include/sounds.h"
#include "include/types.h"
#include "include/ultra64.h"
#include "include/vehicles.h"
#include "include/waypoints.h"
#include "src/audio/data.h"
#include "src/audio/effects.h"
#include "src/audio/external.h"
#include "src/audio/heap.h"
#include "src/audio/internal.h"
#include "src/audio/load.h"
#include "src/audio/playback.h"
#include "src/audio/port_eu.h"
#include "src/audio/seqplayer.h"
#include "src/audio/synthesis.h"
#include "src/buffers.h"
#include "src/camera.h"
#include "src/camera_junk.h"
#include "src/code_800029B0.h"
#include "src/animation.h"
#include "src/code_80005FD0.h"
#include "src/code_8003DC40.h"
#include "src/code_80057C60.h"
#include "src/code_8006E9C0.h"
#include "src/update_objects.h"
#include "src/code_80086E70.h"
#include "src/code_80091440.h"
#include "src/code_80091750.h"
#include "src/code_800AF9B0.h"
#include <assets/common_data.h>
#include <assets/data_800E8700.h>
#include "src/data/some_data.h"
#include "src/data/path_spawn_metadata.h"
#include "src/buffers/trig_tables.h"
#include "src/data_segment2.h"
#include "src/effects.h"
#include "src/ending/ceremony_and_credits.h"
#include "src/ending/code_80280000.h"
#include "src/ending/code_80281780.h"
#include "src/ending/code_80281C40.h"
#include "src/ending/credits.h"
#include "src/ending/podium_ceremony_actors.h"
#include "src/render_objects.h"
#include "src/kart_dma.h"
#include "src/main.h"
#include "src/math_util_2.h"
#include "src/menus.h"
#include "src/os/bstring.h"
#include "src/os/controller.h"
#include "src/os/hardware.h"
#include "src/os/libaudio_internal.h"
#include "src/os/libultra_internal.h"
#include "src/os/new_func.h"
#include "src/os/osAi.h"
#include "src/os/osContInternal.h"
#include "src/os/osint.h"
#include "src/os/piint.h"
#include "src/os/printf.h"
#include "src/player_controller.h"
#include "src/profiler.h"
#include "src/racing/actors.h"
#include "src/racing/actors_extended.h"
#include "src/racing/collision.h"
#include "src/racing/math_util.h"
#include "src/racing/memory.h"
#include "src/racing/race_logic.h"
#include "src/racing/render_courses.h"
#include "src/racing/skybox_and_splitscreen.h"
#include "src/render_player.h"
#include "src/save.h"
#include "src/spawn_players.h"
#include "src/staff_ghosts.h"
#include "src/textures.h"