96 lines
3.0 KiB
C
96 lines
3.0 KiB
C
#pragma once
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#include <libultraship.h>
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#include <align_asset_macro.h>
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static const ALIGN_ASSET(2) char gTextureBoo01[] = "__OTR__boo_frames/gTextureBoo01";
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static const ALIGN_ASSET(2) char gTextureBoo02[] = "__OTR__boo_frames/gTextureBoo02";
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static const ALIGN_ASSET(2) char gTextureBoo03[] = "__OTR__boo_frames/gTextureBoo03";
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static const ALIGN_ASSET(2) char gTextureBoo04[] = "__OTR__boo_frames/gTextureBoo04";
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static const ALIGN_ASSET(2) char gTextureBoo05[] = "__OTR__boo_frames/gTextureBoo05";
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static const ALIGN_ASSET(2) char gTextureBoo06[] = "__OTR__boo_frames/gTextureBoo06";
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static const ALIGN_ASSET(2) char gTextureBoo07[] = "__OTR__boo_frames/gTextureBoo07";
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static const ALIGN_ASSET(2) char gTextureBoo08[] = "__OTR__boo_frames/gTextureBoo08";
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static const ALIGN_ASSET(2) char gTextureBoo09[] = "__OTR__boo_frames/gTextureBoo09";
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static const ALIGN_ASSET(2) char gTextureBoo10[] = "__OTR__boo_frames/gTextureBoo10";
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static const ALIGN_ASSET(2) char gTextureBoo11[] = "__OTR__boo_frames/gTextureBoo11";
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static const ALIGN_ASSET(2) char gTextureBoo12[] = "__OTR__boo_frames/gTextureBoo12";
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static const ALIGN_ASSET(2) char gTextureBoo13[] = "__OTR__boo_frames/gTextureBoo13";
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static const ALIGN_ASSET(2) char gTextureBoo14[] = "__OTR__boo_frames/gTextureBoo14";
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static const ALIGN_ASSET(2) char gTextureBoo15[] = "__OTR__boo_frames/gTextureBoo15";
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static const ALIGN_ASSET(2) char gTextureBoo16[] = "__OTR__boo_frames/gTextureBoo16";
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static const ALIGN_ASSET(2) char gTextureBoo17[] = "__OTR__boo_frames/gTextureBoo17";
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static const ALIGN_ASSET(2) char gTextureBoo18[] = "__OTR__boo_frames/gTextureBoo18";
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static const ALIGN_ASSET(2) char gTextureBoo19[] = "__OTR__boo_frames/gTextureBoo19";
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static const ALIGN_ASSET(2) char gTextureBoo20[] = "__OTR__boo_frames/gTextureBoo20";
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static const ALIGN_ASSET(2) char gTextureBoo21[] = "__OTR__boo_frames/gTextureBoo21";
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static const ALIGN_ASSET(2) char gTextureBoo22[] = "__OTR__boo_frames/gTextureBoo22";
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static const ALIGN_ASSET(2) char gTextureBoo23[] = "__OTR__boo_frames/gTextureBoo23";
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static const ALIGN_ASSET(2) char gTextureBoo24[] = "__OTR__boo_frames/gTextureBoo24";
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static const ALIGN_ASSET(2) char gTextureBoo25[] = "__OTR__boo_frames/gTextureBoo25";
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static const ALIGN_ASSET(2) char gTextureBoo26[] = "__OTR__boo_frames/gTextureBoo26";
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static const ALIGN_ASSET(2) char gTextureBoo27[] = "__OTR__boo_frames/gTextureBoo27";
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static const ALIGN_ASSET(2) char gTextureBoo28[] = "__OTR__boo_frames/gTextureBoo28";
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static const ALIGN_ASSET(2) char gTextureBoo29[] = "__OTR__boo_frames/gTextureBoo29";
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static const char* gTextureGhosts[] = {
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gTextureBoo01,
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gTextureBoo02,
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gTextureBoo03,
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gTextureBoo04,
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gTextureBoo05,
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gTextureBoo06,
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gTextureBoo07,
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gTextureBoo08,
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gTextureBoo09,
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gTextureBoo10,
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gTextureBoo11,
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gTextureBoo12,
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gTextureBoo13,
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gTextureBoo14,
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gTextureBoo15,
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gTextureBoo16,
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gTextureBoo17,
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gTextureBoo18,
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gTextureBoo19,
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gTextureBoo20,
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gTextureBoo21,
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gTextureBoo22,
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gTextureBoo23,
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gTextureBoo24,
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gTextureBoo25,
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gTextureBoo26,
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gTextureBoo27,
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gTextureBoo28,
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gTextureBoo29,
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};
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