mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-11 13:10:54 -04:00
f0c2cea0ee
* Impl RandomItem class * Refactor func * Impl RandomItemTable * Revert probability inaccuracy * Remove unnecessary comment * Fix compile, probably * As per review 1 --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
225 lines
6.3 KiB
C++
225 lines
6.3 KiB
C++
#include "engine/registry/RegisterContent.h"
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#include <memory>
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#include "port/Game.h"
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#include "engine/AllTracks.h"
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/**
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* DO NOT RE-ORDER ANYTHING IN THESE FILES
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*
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* It will result in differing Ids
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*/
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void RegisterTracks(Registry<TrackInfo>& r) {
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TrackInfo info;
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info = {
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.ResourceName = "mk:mario_raceway",
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.Name = "mario raceway",
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.DebugName = "m circuit",
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.Length = "567m",
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.MinimapTexture = minimap_mario_raceway,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<MarioRaceway>()); });
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info = {
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.ResourceName = "mk:choco_mountain",
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.Name = "choco mountain",
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.DebugName = "mountain",
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.Length = "687m",
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.MinimapTexture = minimap_choco_mountain,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<ChocoMountain>()); });
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info = {
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.ResourceName = "mk:bowsers_castle",
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.Name = "bowser's castle",
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.DebugName = "castle",
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.Length = "777m",
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.MinimapTexture = minimap_bowsers_castle,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<BowsersCastle>()); });
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info = {
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.ResourceName = "mk:banshee_boardwalk",
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.Name = "banshee boardwalk",
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.DebugName = "ghost",
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.Length = "747m",
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.MinimapTexture = minimap_banshee_boardwalk,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<BansheeBoardwalk>()); });
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info = {
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.ResourceName = "mk:yoshi_valley",
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.Name = "yoshi valley",
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.DebugName = "maze",
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.Length = "772m",
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.MinimapTexture = minimap_yoshi_valley,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<YoshiValley>()); });
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info = {
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.ResourceName = "mk:frappe_snowland",
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.Name = "frappe snowland",
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.DebugName = "snow",
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.Length = "734m",
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.MinimapTexture = minimap_frappe_snowland,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<FrappeSnowland>()); });
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info = {
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.ResourceName = "mk:koopa_beach",
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.Name = "koopa troopa beach",
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.DebugName = "beach",
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.Length = "691m",
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.MinimapTexture = minimap_koopa_troopa_beach,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<KoopaTroopaBeach>()); });
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info = {
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.ResourceName = "mk:royal_raceway",
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.Name = "royal raceway",
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.DebugName = "p circuit",
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.Length = "1025m",
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.MinimapTexture = minimap_royal_raceway,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<RoyalRaceway>()); });
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info = {
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.ResourceName = "mk:luigi_raceway",
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.Name = "luigi raceway",
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.DebugName = "l circuit",
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.Length = "717m",
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.MinimapTexture = minimap_luigi_raceway,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<LuigiRaceway>()); });
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info = {
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.ResourceName = "mk:moo_moo_farm",
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.Name = "moo moo farm",
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.DebugName = "farm",
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.Length = "527m",
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.MinimapTexture = minimap_moo_moo_farm,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<MooMooFarm>()); });
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info = {
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.ResourceName = "mk:toads_turnpike",
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.Name = "toad's turnpike",
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.DebugName = "highway",
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.Length = "1036m",
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.MinimapTexture = minimap_toads_turnpike,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<ToadsTurnpike>()); });
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info = {
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.ResourceName = "mk:kalimari_desert",
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.Name = "kalimari desert",
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.DebugName = "desert",
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.Length = "753m",
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.MinimapTexture = minimap_kalimari_desert,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<KalimariDesert>()); });
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info = {
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.ResourceName = "mk:sherbet_land",
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.Name = "sherbet land",
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.DebugName = "sherbet",
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.Length = "756m",
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.MinimapTexture = minimap_sherbet_land,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<SherbetLand>()); });
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info = {
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.ResourceName = "mk:rainbow_road",
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.Name = "rainbow road",
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.DebugName = "rainbow",
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.Length = "2000m",
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.MinimapTexture = minimap_rainbow_road,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<RainbowRoad>()); });
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info = {
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.ResourceName = "mk:wario_stadium",
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.Name = "wario stadium",
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.DebugName = "stadium",
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.Length = "1591m",
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.MinimapTexture = minimap_wario_stadium,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<WarioStadium>()); });
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info = {
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.ResourceName = "mk:block_fort",
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.Name = "block fort",
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.DebugName = "block",
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.Length = "",
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.MinimapTexture = minimap_block_fort,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<BlockFort>()); });
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info = {
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.ResourceName = "mk:skyscraper",
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.Name = "skyscraper",
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.DebugName = "skyscraper",
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.Length = "",
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.MinimapTexture = minimap_skyscraper,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<Skyscraper>()); });
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info = {
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.ResourceName = "mk:double_deck",
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.Name = "double deck",
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.DebugName = "deck",
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.Length = "",
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.MinimapTexture = minimap_double_deck,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<DoubleDeck>()); });
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info = {
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.ResourceName = "mk:dk_jungle",
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.Name = "d.k.'s jungle parkway",
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.DebugName = "jungle",
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.Length = "893m",
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.MinimapTexture = minimap_dks_jungle_parkway,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<DKJungle>()); });
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info = {
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.ResourceName = "mk:big_donut",
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.Name = "big donut",
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.DebugName = "doughnut",
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.Length = "",
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.MinimapTexture = minimap_big_donut,
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<BigDonut>()); });
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info = {
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.ResourceName = "hm:test_track",
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.Name = "test track",
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.DebugName = "test track",
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.Length = "100m",
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};
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r.Add(info, []() { GetWorld()->SetCurrentTrack(std::make_unique<TestTrack>()); });
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}
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