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https://github.com/HarbourMasters/SpaghettiKart
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f2eef3b82e
Make a header file for all the camera stuff, refresh a lot of mips_to_c output Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
44 lines
1.1 KiB
C
44 lines
1.1 KiB
C
#ifndef CODE_8001F980_H
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#define CODE_8001F980_H
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#include "types.h"
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#include "common_structs.h"
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/* Function Prototypes */
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void func_8001F980(s32*, s32*);
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void func_80020000(Player*, struct Camera*, u8, u8);
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void func_8002088C();
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void func_80020F1C();
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void func_80021244(Player*, u8, u8);
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void func_800215DC();
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void func_800219BC();
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void func_80021C78();
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void func_80021D40();
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void func_80021DA8();
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void func_80021F84(Mat4, f32);
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void func_80021FF8(Mtx*, Mat4);
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void func_80022180(Mtx*, Mat4);
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s32 func_800224F0(s16*, s16, s16);
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void move_s32_towards(s32*, s32, f32);
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void move_f32_towards(f32*, f32, f32);
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void move_s16_towards(s16*, s16, f32);
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void move_u16_towards(u16*, s16, f32);
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void func_80022A98(Player*, s8);
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void func_80022BC4(Player*, s8, s32);
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void func_80022DB4(Player*, s8, s32);
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void func_800235AC(Player*, s8);
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void func_80026A48(Player*, s8);
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void func_80030A34(Player*);
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/* This is where I'd put my static data, if I had any */
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extern u16 D_800DC51C;
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extern s32 D_800DDB58[];
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extern f64 D_800ED680;
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extern f64 D_800ED688;
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extern s32 D_80164A28;
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extern u16 D_8015F894;
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#endif
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