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https://github.com/HarbourMasters/Starship
synced 2026-05-23 06:54:39 -04:00
Match over 20 new funcs in sf 77e40 (#55)
* Match func_8007B9DC and func_8007BB14 * Remove macro and add debug notices * Fix merge diff * Match func_8007BC7C * Match func_8007BCE8 * Match func_8007BDE0 * Match func_8007BE54 and an audio func func_8001A500 * Match func_8007BEE8 * Match func_8007BF64 * Match func_8007BFFC * Match func_8007C088 * Match func_8007C120 * Match func_8007C1AC * Match func_8007C250 * Fix merge from master * Match func_8007C3B4 * Match func_8007C484 and func_8007C50C * Match func_8007C608 and func_8007C688 * Match func_8007C6FC and func_8007C85C * Match func_8007C8C4 * Add a progress script WIP
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+11
-7
@@ -23,7 +23,9 @@ u8* func_8001C3EC(void);
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void func_80016A50(void);
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void func_800182F4(s32);
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void func_80019218(u32, Vec3f*, u8, f32*, f32*, s8*);
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void func_8001A500(Vec3f*);
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void func_80019290(s32, Vec3f**);
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void func_8001A38C(u8, Vec3f*);
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void func_8001A500(Vec3f* sfxPos);
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void func_8001A55C(Vec3f*, u32);
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void func_8001A838(u32);
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void func_8001ACDC(s32);
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@@ -196,7 +198,7 @@ void func_80060968(void);
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void func_80060F30(Vec3f* , u32 , s32 );
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void Object_Kill(Object*, Vec3f*);
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s32 func_80060FE4(Vec3f*, f32);
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void Object_SetInfo(ObjectInfo*, u32);
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void Object_SetInfo(ObjectInfo* info, u32 objId);
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void Object_80_Initialize(Object_80*);
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void Object_4C_Initialize(Object_4C*);
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void Object_2F4_Initialize(Object_2F4*);
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@@ -348,19 +350,20 @@ void func_8007B67C(Object_8C*);
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void func_8007B758(Object_8C*);
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void func_8007B8F8(f32 posX, f32 posY, f32 posZ, f32 );
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void func_8007B960(Object_8C*);
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void func_8007BC7C(f32, f32, f32, f32);
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void func_8007BC7C(f32 posX, f32 posY, f32 posZ, f32);
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void func_8007BCE8(Object_8C*);
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void func_8007B9DC(Object_8C*);
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void func_8007BDE0(Object_8C*);
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void func_8007BE54(Object_8C*);
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void func_8007BEE8(Object_8C*);
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void func_8007BFFC(f32, f32, f32, f32, f32, f32, f32, s32);
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void func_8007C120(f32, f32, f32, f32, f32, f32, f32, s32);
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void func_8007BFFC(f32 posX, f32 posY, f32 posZ, f32 x, f32 y, f32 z, f32 arg6, s32 arg7);
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void func_8007C120(f32 posX, f32 posY, f32 posZ, f32 x, f32 y, f32 z, f32 arg6, s32 arg7);
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void func_8007C250(Object_8C*);
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void func_8007C484(f32, f32, f32, f32, f32, f32, f32, s32);
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void func_8007C484(f32 posX, f32 posY, f32 posZ, f32 x, f32 y, f32 z, f32 arg6, s32 arg7);
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void func_8007C50C(Object_8C*);
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void func_8007C688(f32 , f32 , f32 , f32 , s32 );
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void func_8007C688(f32 posX, f32 posY, f32 posZ, f32 arg3, s32 arg4);
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void func_8007C8C4(Object_8C*);
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void func_8007C85C(f32 posX, f32 posY, f32 posZ, f32 arg3);
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void func_8007C9E0(Object_8C*);
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void func_8007CAF0(Object_8C*);
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void func_8007D074(f32, f32, f32, f32);
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@@ -483,6 +486,7 @@ s32 Play_GetMaxShields(void);
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void func_800A5844(void);
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void func_800A5D6C(void);
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void func_800A5FA0(Vec3f* , u32 , s32 );
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void func_800A6070(Vec3f* arg0, u32 arg1);
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void func_800A6148(void);
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void func_800A69F8(s32 , f32 , f32 , f32 );
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void func_800A6CD0(Player *, s32, s32);
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+1
-1
@@ -55,7 +55,7 @@ extern s32 D_1011E60[];
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extern s32 D_1013580[];
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extern s32 D_1013700[];
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extern s32 D_20031B0[];
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extern s32 D_2010A30[];
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extern Gfx D_2010A30[];
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extern u16 D_3000B20[];
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extern u16 D_30013E0[];
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