Updated workflows

This commit is contained in:
KiritoDv
2025-01-15 21:25:58 -06:00
parent 70db8aef1f
commit 0bf06e720d
2 changed files with 18 additions and 9 deletions
+2 -4
View File
@@ -30,20 +30,18 @@ class GameEngine {
std::shared_ptr<Ship::Context> context;
GameEngine();
void StartFrame() const;
static bool GenAssetFile();
static void Create();
void StartFrame() const;
static void HandleAudioThread();
static void ProcessAudioTask(s16* audio_buffer);
static void StartAudioFrame();
static void EndAudioFrame();
static void AudioInit();
static void AudioExit();
static void RunCommands(Gfx* Commands, const std::vector<std::unordered_map<Mtx*, MtxF>>& mtx_replacements);
void ProcessFrame(void (*run_one_game_iter)()) const;
static void Destroy();
static void ProcessGfxCommands(Gfx* commands);
static uint32_t GetInterpolationFPS();
static void ProcessGfxCommands(Gfx* commands);
static int ShowYesNoBox(const char* title, const char* box);
static void ShowMessage(const char* title, const char* message, SDL_MessageBoxFlags type = SDL_MESSAGEBOX_ERROR);