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https://github.com/HarbourMasters/Starship
synced 2026-08-30 01:40:31 -04:00
audio work
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@@ -357,6 +357,7 @@ void Game_SetScene(void) {
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extern u8 gAudioSpecId;
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extern int audBuffer;
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extern AudioBufferParameters gAudioBufferParams;
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extern int countermin;
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void Game_Update(void) {
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s32 i;
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u8 partialFill;
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@@ -625,6 +626,8 @@ void Game_Update(void) {
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}
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RCP_SetupDL(&gMasterDisp, SETUPDL_83);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
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Graphics_DisplaySmallText(10, 190, 1.0f, 1.0f, "SEC:");
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Graphics_DisplaySmallNumber(90, 190, countermin);
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Graphics_DisplaySmallText(10, 200, 1.0f, 1.0f, "AUDIOBUF:");
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Graphics_DisplaySmallNumber(90, 200, audBuffer);
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Graphics_DisplaySmallText(10, 210, 1.0f, 1.0f, "AUDIOSPEC:");
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