audio work

This commit is contained in:
Sonic Dreamcaster
2024-11-14 20:23:27 -03:00
parent 4ae2fc22c1
commit 11a148a047
10 changed files with 140 additions and 105 deletions
+3
View File
@@ -357,6 +357,7 @@ void Game_SetScene(void) {
extern u8 gAudioSpecId;
extern int audBuffer;
extern AudioBufferParameters gAudioBufferParams;
extern int countermin;
void Game_Update(void) {
s32 i;
u8 partialFill;
@@ -625,6 +626,8 @@ void Game_Update(void) {
}
RCP_SetupDL(&gMasterDisp, SETUPDL_83);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
Graphics_DisplaySmallText(10, 190, 1.0f, 1.0f, "SEC:");
Graphics_DisplaySmallNumber(90, 190, countermin);
Graphics_DisplaySmallText(10, 200, 1.0f, 1.0f, "AUDIOBUF:");
Graphics_DisplaySmallNumber(90, 200, audBuffer);
Graphics_DisplaySmallText(10, 210, 1.0f, 1.0f, "AUDIOSPEC:");