Event Actor docs that kind of ballooned into a bunch of stuff (#200)

* stuff

* too much

* Torch commit

* torch again
This commit is contained in:
petrie911
2024-04-05 15:11:36 -05:00
committed by GitHub
parent ac41c180a9
commit 126a55aa0e
108 changed files with 5009 additions and 5101 deletions
+17 -18
View File
@@ -35,8 +35,8 @@ extern f32 gCsCamEyeZ;
extern f32 gCsCamAtX;
extern f32 gCsCamAtY;
extern f32 gCsCamAtZ;
extern Vec3f D_ctx_801779D8;
extern Vec3f D_ctx_801779E8;
extern Vec3f gPlayerCamEye;
extern Vec3f gPlayerCamAt;
extern bool gExpertMode;
extern s32 D_ctx_80177A10[10];
extern f32 D_ctx_80177A48[10];
@@ -57,7 +57,7 @@ extern s32 D_ctx_80177C38[6];
extern s32 D_ctx_80177C58[6];
extern u8 gSoundMode;
extern s32 gVolumeSettings[3];
extern u16 D_ctx_80177C90;
extern u16 gBgmSeqId;
extern u8 gLevelType;
extern s32 D_ctx_80177CA0;
extern UNK_TYPE F_80177CA8;
@@ -91,7 +91,6 @@ extern s32 gRadioState;
extern s32 D_ctx_801782A4;
extern s32 D_Timer_801782AC;
extern s32 D_Timer_801782B4;
// extern s32 D_ctx_801782B8;
extern s32 D_ctx_801782C0;
extern s32 D_ctx_801782C8;
extern s32 D_ctx_801782D0;
@@ -124,8 +123,8 @@ extern s32 D_ctx_8017837C;
extern u32 D_ctx_80178380[4]; // player alphas
extern s32 D_ctx_80178390[4]; // player reds
extern s32 D_ctx_801783A0[4]; // player greens
extern s32 D_ctx_801783B0[4]; // player alphas
extern UNK_TYPE D_ctx_801783C0[4];
extern s32 D_ctx_801783B0[4]; // player blues
extern s32 D_ctx_801783C0[4];
extern f32 D_ctx_801783D0; // something x translate
extern f32 D_ctx_801783D4; // something y translate
extern s32 gFogNear; //near
@@ -149,8 +148,8 @@ extern f32 D_ctx_80178448;
extern f32 D_ctx_80178450[3];
extern f32 D_ctx_80178460[3];
extern f32 D_ctx_80178470[3];
extern f32 D_ctx_8017847C;
extern s32 D_ctx_80178480;
extern f32 gCameraShakeY;
extern s32 gCameraShake;
extern s32 D_ctx_80178484;
extern bool D_ctx_80178488;
extern UNK_TYPE F_8017848C;
@@ -213,21 +212,21 @@ extern s32 gLight2B;
extern s32 D_ctx_80178570; // Color32 light color 2 modifier?
extern s32 D_ctx_80178574;
extern s32 D_ctx_80178578;
extern s32 D_80161A70; // Color32?
extern s32 D_80161A74;
extern s32 D_80161A78;
extern s32 D_80161A7C;
extern s32 D_80161A80;
extern s32 D_80161A84;
extern s32 D_80161A88;
extern s32 D_80161A8C;
extern s32 D_ctx_80161A70; // Color32?
extern s32 D_ctx_80161A74;
extern s32 D_ctx_80161A78;
extern s32 D_ctx_80161A7C;
extern s32 D_ctx_80161A80;
extern s32 D_ctx_80161A84;
extern s32 D_ctx_80161A88;
extern s32 D_ctx_80161A8C;
extern u8 gGoldRingCount[4];
extern u8 D_80161A94[4];
extern u8 D_ctx_80161A94[4];
extern s32 gHitCount;
extern s32 gSavedHitCount;
extern s16 gLifeCount[4];
extern LaserStrength gLaserStrength[4];
extern s32 D_80161AB8;
extern s32 D_ctx_80161AB8;
extern UNK_TYPE F_80161AC0[16];
extern Object_80 gObjects80[50];
extern Object_4C gObjects4C[40];