From 16c1455ec05d3fce472cfaaf344b93c1ecb2ad0d Mon Sep 17 00:00:00 2001 From: KiritoDv Date: Sat, 6 Apr 2024 21:37:32 -0600 Subject: [PATCH] Fixed bolse --- src/engine/fox_enmy.c | 1 + src/overlays/ovl_i4/fox_bo.c | 3 --- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/src/engine/fox_enmy.c b/src/engine/fox_enmy.c index 2672a45c..7dcda5bb 100644 --- a/src/engine/fox_enmy.c +++ b/src/engine/fox_enmy.c @@ -97,6 +97,7 @@ bool func_enmy_80060FE4(Vec3f* arg0, f32 arg1) { if ((gLevelMode != LEVELMODE_ALL_RANGE) && (gPlayer[0].state_1C8 != PLAYERSTATE_1C8_2)) { return true; } + Matrix_RotateY(gCalcMatrix, gPlayer[gPlayerNum].unk_058, 0); sp2C.x = arg0->x - gPlayer[gPlayerNum].camEye.x; sp2C.y = 0.0f; diff --git a/src/overlays/ovl_i4/fox_bo.c b/src/overlays/ovl_i4/fox_bo.c index 488d36e1..16e1ee6e 100644 --- a/src/overlays/ovl_i4/fox_bo.c +++ b/src/overlays/ovl_i4/fox_bo.c @@ -467,9 +467,6 @@ s32 Bolse_8018CCE8(Actor* actor) { var_v0 = 0; - x = gActors[i].obj.pos.x; - z = gActors[i].obj.pos.z; - for (i = 0; i < 4; i += 2) { if (i != 0) { x = gActors[i].obj.pos.x;