mirror of
https://github.com/HarbourMasters/Starship
synced 2026-07-06 22:12:39 -04:00
Probably fixed interpolation on linux, and EU crashes
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@@ -62,7 +62,6 @@ GameEngine::GameEngine() {
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std::vector<std::string> archiveFiles;
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const std::string main_path = Ship::Context::GetPathRelativeToAppDirectory("sf64.o2r");
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const std::string assets_path = Ship::Context::GetPathRelativeToAppDirectory("starship.o2r");
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const std::string mod_path = Ship::Context::GetPathRelativeToAppDirectory("mods/sf64jp.o2r");
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#ifdef _WIN32
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AllocConsole();
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@@ -86,8 +85,6 @@ GameEngine::GameEngine() {
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if (ShowYesNoBox("Extraction Complete", "ROM Extracted. Extract another?") == IDYES) {
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if(!GenAssetFile()){
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ShowMessage("Error", "An error occured, no O2R file was generated.");
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} else {
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archiveFiles.push_back(mod_path);
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}
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}
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} else {
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