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https://github.com/HarbourMasters/Starship
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cleanup
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@@ -203,8 +203,17 @@ void GameEngine::StartFrame() const {
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this->context->GetWindow()->StartFrame();
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}
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#if 1
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// Values for 44100 hz
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#define SAMPLES_HIGH 752
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#define SAMPLES_LOW 720
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#else
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// Values for 32000 hz
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#define SAMPLES_HIGH 560
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#define SAMPLES_LOW 544
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#endif
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#define NUM_AUDIO_CHANNELS 2
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extern "C" u16 audBuffer = 0;
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