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https://github.com/HarbourMasters/Starship
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Added frame interpolation markers
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@@ -31,7 +31,7 @@ void Lib_Texture_Scroll(u16* texture, s32 width, s32 height, u8 mode) {
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u16 tempPxl;
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s32 u;
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s32 v;
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// return;
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return;
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// LTodo: [HD-Textures] This is broken
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switch (mode) {
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