Merge branch 'master' into otr

This commit is contained in:
KiritoDv
2024-04-08 18:05:46 -06:00
committed by Sonic Dreamcaster
507 changed files with 120585 additions and 57915 deletions
+23 -18
View File
@@ -25,39 +25,44 @@ typedef s32 (*CompareFunc)(void*, void*);
s32 Lib_vsPrintf(char* dst, const char* fmt, va_list args);
void Lib_vTable(s32 index, void (**table)(s32, s32), s32 arg0, s32 arg1);
void Lib_QuickSort(u8* first, u32 length, u32 size, CompareFunc cFunc);
void Lib_Perspective(Gfx** dList);
void Lib_Ortho(Gfx** dList);
void Lib_DmaRead(void* src, void* dst, ptrdiff_t size);
void Lib_InitPerspective(Gfx** dList);
void Lib_InitOrtho(Gfx** dList);
void Lib_DmaRead(void* src, void* dst, s32 size);
void Lib_FillScreen(u8 setFill);
void Memory_FreeAll(void);
void* Memory_Allocate(s32);
OSPiHandle * func_8001EE60(void);
OSPiHandle * osDriveRomInit(void);
void RdRam_CheckIPL3(void);
void Mio0_Decompress(void* header, u8* dst);
void Game_Initialize(void);
void Game_Update(void);
extern s32 D_game_800D2860[];
extern s32 D_game_800D2870;
extern bool gShowReticles[];
extern bool D_game_800D2870;
extern f32 D_game_80161A10;
extern f32 D_game_80161A14;
extern f32 gNextVsViewScale;
extern f32 gVsViewScale;
extern s32 gPlayerInactive[4];
extern s32 D_game_80161A28;
extern u8 D_game_80161A2C;
extern u16 D_game_80161A2E;
extern s32 gVsMenuSelection;
extern u8 gShowHud;
extern u16 gNextLevelPhase;
extern u16 gNextLevel;
extern GameState gNextGameState;
extern GameState gGameState;
extern u16 D_game_80161A34;
extern u16 gNextGameState;
extern u16 gLastGameState;
extern u16 gBgColor;
extern u8 gBlurAlpha;
extern u8 D_game_80161A39;
extern f32 D_game_80161A3C;
extern f32 D_game_80161A40;
extern f32 D_game_80161A44;
extern u8 gGameStandby;
extern f32 gFovY;
extern f32 gProjectNear;
extern f32 gProjectFar;
typedef enum OptionState {
OPTION_WAIT,
OPTION_SETUP,
OPTION_UPDATE
} OptionState;
#endif