mirror of
https://github.com/HarbourMasters/Starship
synced 2026-07-07 06:14:52 -04:00
Merge branch 'master' into otr
This commit is contained in:
+23
-18
@@ -25,39 +25,44 @@ typedef s32 (*CompareFunc)(void*, void*);
|
||||
s32 Lib_vsPrintf(char* dst, const char* fmt, va_list args);
|
||||
void Lib_vTable(s32 index, void (**table)(s32, s32), s32 arg0, s32 arg1);
|
||||
void Lib_QuickSort(u8* first, u32 length, u32 size, CompareFunc cFunc);
|
||||
void Lib_Perspective(Gfx** dList);
|
||||
void Lib_Ortho(Gfx** dList);
|
||||
void Lib_DmaRead(void* src, void* dst, ptrdiff_t size);
|
||||
void Lib_InitPerspective(Gfx** dList);
|
||||
void Lib_InitOrtho(Gfx** dList);
|
||||
void Lib_DmaRead(void* src, void* dst, s32 size);
|
||||
void Lib_FillScreen(u8 setFill);
|
||||
|
||||
void Memory_FreeAll(void);
|
||||
void* Memory_Allocate(s32);
|
||||
|
||||
OSPiHandle * func_8001EE60(void);
|
||||
OSPiHandle * osDriveRomInit(void);
|
||||
void RdRam_CheckIPL3(void);
|
||||
void Mio0_Decompress(void* header, u8* dst);
|
||||
|
||||
void Game_Initialize(void);
|
||||
void Game_Update(void);
|
||||
|
||||
extern s32 D_game_800D2860[];
|
||||
extern s32 D_game_800D2870;
|
||||
extern bool gShowReticles[];
|
||||
extern bool D_game_800D2870;
|
||||
|
||||
extern f32 D_game_80161A10;
|
||||
extern f32 D_game_80161A14;
|
||||
extern f32 gNextVsViewScale;
|
||||
extern f32 gVsViewScale;
|
||||
extern s32 gPlayerInactive[4];
|
||||
extern s32 D_game_80161A28;
|
||||
extern u8 D_game_80161A2C;
|
||||
extern u16 D_game_80161A2E;
|
||||
extern s32 gVsMenuSelection;
|
||||
extern u8 gShowHud;
|
||||
extern u16 gNextLevelPhase;
|
||||
extern u16 gNextLevel;
|
||||
extern GameState gNextGameState;
|
||||
extern GameState gGameState;
|
||||
extern u16 D_game_80161A34;
|
||||
extern u16 gNextGameState;
|
||||
extern u16 gLastGameState;
|
||||
extern u16 gBgColor;
|
||||
extern u8 gBlurAlpha;
|
||||
extern u8 D_game_80161A39;
|
||||
extern f32 D_game_80161A3C;
|
||||
extern f32 D_game_80161A40;
|
||||
extern f32 D_game_80161A44;
|
||||
extern u8 gGameStandby;
|
||||
extern f32 gFovY;
|
||||
extern f32 gProjectNear;
|
||||
extern f32 gProjectFar;
|
||||
|
||||
typedef enum OptionState {
|
||||
OPTION_WAIT,
|
||||
OPTION_SETUP,
|
||||
OPTION_UPDATE
|
||||
} OptionState;
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user