mirror of
https://github.com/HarbourMasters/Starship
synced 2026-09-13 05:34:50 -04:00
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs (#78)
* zo * more * more stuff * hitboxes suck * i3 test * i3 * names * remove extras * whoops symbols * more cleaning * oh god it comes * one last thing
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@@ -1,24 +1,7 @@
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#ifndef FOX_MAP_H
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#define FOX_MAP_H
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typedef enum PlanetId {
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/* 0 */ PLANET_METEO,
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/* 1 */ PLANET_AREA_6,
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/* 2 */ PLANET_BOLSE,
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/* 3 */ PLANET_SECTOR_Z,
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/* 4 */ PLANET_SECTOR_X,
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/* 5 */ PLANET_SECTOR_Y,
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/* 6 */ PLANET_KATINA,
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/* 7 */ PLANET_MACBETH,
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/* 8 */ PLANET_ZONESS,
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/* 9 */ PLANET_CORNERIA,
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/* 10 */ PLANET_TITANIA,
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/* 11 */ PLANET_AQUAS,
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/* 12 */ PLANET_FORTUNA,
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/* 13 */ PLANET_VENOM,
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/* 14 */ PLANET_SOLAR,
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/* 15 */ PLANET_MAX,
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} PlanetId;
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#include "PR/ultratypes.h"
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typedef struct {
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/* 0x0 */ f32 angle;
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