mirror of
https://github.com/HarbourMasters/Starship
synced 2026-05-23 06:54:39 -04:00
corrections
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+6
-6
@@ -105,7 +105,7 @@ void ActorHopBot_Draw(Actor*);
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void MeteoTunnel_Draw(Scenery*);
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void Scenery_DrawTitaniaBones(Scenery*);
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void CoIBeam_Draw(Scenery*);
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void ActorMoleMissile_Draw(ActorMoleMissile*);
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void CoMoleMissile_Draw(CoMoleMissile*);
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void Sprite167_Draw(Sprite*);
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void FogShadow_Draw(Sprite*);
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void CoBuilding9_Draw(Scenery*);
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@@ -118,8 +118,8 @@ void MeMolarRock_Draw(Actor*);
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void MeMeteor2_Draw(MeMeteor2*);
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void MeLaserCannon1_Draw(MeLaserCannon1*);
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void ActorMissileSeek_Draw(Actor*);
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void ActorSkibot_Draw(ActorSkibot*);
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void ActorRadar_Draw(CoRadar*);
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void CoSkibot_Draw(CoSkibot*);
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void CoRadar_Draw(CoRadar*);
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void ItemCheckpoint_Draw(Item*);
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void ItemSilverRing_Draw(Item*);
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void ItemSilverStar_Draw(Item*);
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@@ -166,9 +166,9 @@ void func_enmy_800654E4(Object*);
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void ActorMissileSeek_Update(Actor*);
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void func_enmy_800660F0(Actor*);
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void Actor_Despawn(Actor*);
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void ActorSkibot_Update(ActorSkibot*);
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void CoSkibot_Update(CoSkibot*);
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void func_enmy_8006684C(Actor*);
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void ActorRadar_Update(CoRadar*);
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void CoRadar_Update(CoRadar*);
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void MeMolarRock_Update(Actor*);
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void func_enmy_80066C00(Scenery*);
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void CoBuilding9_Update(Scenery*);
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@@ -219,7 +219,7 @@ void MeMora_Update(Actor*);
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void MeMora_Dying(Actor*);
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void MeMora_Draw(Actor*);
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void CoIBeam_Update(Scenery*);
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void ActorMoleMissile_Update(ActorMoleMissile*);
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void CoMoleMissile_Update(CoMoleMissile*);
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void ActorDebris_Update(Actor*);
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void MeteoTunnel_Update(Scenery*);
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void Actor_SetupPlayerShot(PlayerShotId, PlayerShot*, s32, f32, f32, f32, f32, f32, f32, f32, f32, f32);
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@@ -1127,11 +1127,11 @@ typedef Actor Actor188;
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typedef Actor ActorDebris;
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typedef Actor ActorMissileSeekTeam;
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typedef Actor ActorMissileSeekPlayer;
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typedef Actor ActorSkibot;
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typedef Actor CoSkibot;
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typedef Actor CoRadar;
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typedef Actor MeMora;
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typedef Actor ActorCutscene;
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typedef Actor ActorMoleMissile;
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typedef Actor CoMoleMissile;
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typedef Actor ActorAllRange;
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typedef Actor ActorTeamBoss; // Teammates in a boss battle
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typedef Actor Actor199;
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