corrections

This commit is contained in:
Alejandro Javier Asenjo Nitti
2024-08-15 05:10:00 -03:00
parent f17c7bdc27
commit 56d49ec767
7 changed files with 256 additions and 107 deletions
+6 -6
View File
@@ -105,7 +105,7 @@ void ActorHopBot_Draw(Actor*);
void MeteoTunnel_Draw(Scenery*);
void Scenery_DrawTitaniaBones(Scenery*);
void CoIBeam_Draw(Scenery*);
void ActorMoleMissile_Draw(ActorMoleMissile*);
void CoMoleMissile_Draw(CoMoleMissile*);
void Sprite167_Draw(Sprite*);
void FogShadow_Draw(Sprite*);
void CoBuilding9_Draw(Scenery*);
@@ -118,8 +118,8 @@ void MeMolarRock_Draw(Actor*);
void MeMeteor2_Draw(MeMeteor2*);
void MeLaserCannon1_Draw(MeLaserCannon1*);
void ActorMissileSeek_Draw(Actor*);
void ActorSkibot_Draw(ActorSkibot*);
void ActorRadar_Draw(CoRadar*);
void CoSkibot_Draw(CoSkibot*);
void CoRadar_Draw(CoRadar*);
void ItemCheckpoint_Draw(Item*);
void ItemSilverRing_Draw(Item*);
void ItemSilverStar_Draw(Item*);
@@ -166,9 +166,9 @@ void func_enmy_800654E4(Object*);
void ActorMissileSeek_Update(Actor*);
void func_enmy_800660F0(Actor*);
void Actor_Despawn(Actor*);
void ActorSkibot_Update(ActorSkibot*);
void CoSkibot_Update(CoSkibot*);
void func_enmy_8006684C(Actor*);
void ActorRadar_Update(CoRadar*);
void CoRadar_Update(CoRadar*);
void MeMolarRock_Update(Actor*);
void func_enmy_80066C00(Scenery*);
void CoBuilding9_Update(Scenery*);
@@ -219,7 +219,7 @@ void MeMora_Update(Actor*);
void MeMora_Dying(Actor*);
void MeMora_Draw(Actor*);
void CoIBeam_Update(Scenery*);
void ActorMoleMissile_Update(ActorMoleMissile*);
void CoMoleMissile_Update(CoMoleMissile*);
void ActorDebris_Update(Actor*);
void MeteoTunnel_Update(Scenery*);
void Actor_SetupPlayerShot(PlayerShotId, PlayerShot*, s32, f32, f32, f32, f32, f32, f32, f32, f32, f32);
+2 -2
View File
@@ -1127,11 +1127,11 @@ typedef Actor Actor188;
typedef Actor ActorDebris;
typedef Actor ActorMissileSeekTeam;
typedef Actor ActorMissileSeekPlayer;
typedef Actor ActorSkibot;
typedef Actor CoSkibot;
typedef Actor CoRadar;
typedef Actor MeMora;
typedef Actor ActorCutscene;
typedef Actor ActorMoleMissile;
typedef Actor CoMoleMissile;
typedef Actor ActorAllRange;
typedef Actor ActorTeamBoss; // Teammates in a boss battle
typedef Actor Actor199;