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https://github.com/HarbourMasters/Starship
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First implementation of louist system
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+3
-2
@@ -237,8 +237,9 @@ GameEngine::GameEngine() {
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loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySampleV1>(), RESOURCE_FORMAT_BINARY,
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"Sample", static_cast<uint32_t>(SF64::ResourceType::Sample), 1);
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loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySampleV2>(), RESOURCE_FORMAT_BINARY,
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"Sample", static_cast<uint32_t>(SF64::ResourceType::Sample), 2);
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loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryXMLSampleV0>(), RESOURCE_FORMAT_XML,
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"Sample", static_cast<uint32_t>(SF64::ResourceType::Sample), 0);
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loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySoundFontV0>(), RESOURCE_FORMAT_BINARY,
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"SoundFont", static_cast<uint32_t>(SF64::ResourceType::SoundFont), 0);
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