mirror of
https://github.com/HarbourMasters/Starship
synced 2026-09-12 13:25:04 -04:00
fox_play finished, lots of new names for things (#58)
* stuff * three whole files * format * format and such * a switch in time * merge prep * nintendo switch * format * the great switch statement of our time * 43AC0 matched * stuff * Enums everywhere * oh god the switch * knakyo * new headers * format * fox * everyone hates recursion * format * one more thing * one more one more thing * renames * matches * matrix scale why * names and such * cleanup * name back * it just keeps going * they don't give up * splits * merge going poorly * I object * more names * one nonmatching * merge time * merge complete * cleanup * poor rambo * level fix
This commit is contained in:
+36
-36
@@ -5,21 +5,21 @@
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#include "gfx.h"
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typedef enum {
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GSTATE_NONE,
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GSTATE_INIT,
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GSTATE_TITLE,
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GSTATE_MENU,
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GSTATE_MAP,
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GSTATE_STATE_5,
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GSTATE_VS_INIT,
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GSTATE_PLAY,
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GSTATE_CREDITS,
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GSTATE_BOOT = 100,
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GSTATE_BOOT_WAIT,
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GSTATE_SHOW_LOGO,
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GSTATE_CHECK_SAVE,
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GSTATE_LOGO_WAIT,
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GSTATE_START,
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/* 0 */ GSTATE_NONE,
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/* 1 */ GSTATE_INIT,
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/* 2 */ GSTATE_TITLE,
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/* 3 */ GSTATE_MENU,
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/* 4 */ GSTATE_MAP,
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/* 5 */ GSTATE_GAME_OVER,
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/* 6 */ GSTATE_VS_INIT,
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/* 7 */ GSTATE_PLAY,
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/* 8 */ GSTATE_CREDITS,
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/* 100 */ GSTATE_BOOT = 100,
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/* 101 */ GSTATE_BOOT_WAIT,
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/* 102 */ GSTATE_SHOW_LOGO,
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/* 103 */ GSTATE_CHECK_SAVE,
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/* 104 */ GSTATE_LOGO_WAIT,
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/* 105 */ GSTATE_START,
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} GameStates;
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typedef void (*TimerAction)(s32*, s32);
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@@ -43,11 +43,11 @@ typedef struct {
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} FaultMgr; // size = 0x9D8, 0x8 aligned
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typedef enum {
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SPTASK_STATE_NOT_STARTED,
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SPTASK_STATE_RUNNING,
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SPTASK_STATE_INTERRUPTED,
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SPTASK_STATE_FINISHED,
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SPTASK_STATE_FINISHED_DP
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/* 0 */ SPTASK_STATE_NOT_STARTED,
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/* 1 */ SPTASK_STATE_RUNNING,
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/* 2 */ SPTASK_STATE_INTERRUPTED,
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/* 3 */ SPTASK_STATE_FINISHED,
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/* 4 */ SPTASK_STATE_FINISHED_DP
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} SpTaskState;
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typedef struct {
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@@ -88,13 +88,13 @@ void func_80007FE4(FrameBuffer*, u16, u16);
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void Fault_Init(void);
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typedef enum {
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SI_READ_CONTROLLER = 10,
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SI_READ_SAVE,
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SI_WRITE_SAVE,
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SI_RUMBLE,
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SI_SAVE_FAILED,
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SI_SAVE_SUCCESS,
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SI_CONT_READ_DONE,
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/* 10 */ SI_READ_CONTROLLER = 10,
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/* 11 */ SI_READ_SAVE,
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/* 12 */ SI_WRITE_SAVE,
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/* 13 */ SI_RUMBLE,
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/* 14 */ SI_SAVE_FAILED,
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/* 15 */ SI_SAVE_SUCCESS,
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/* 16 */ SI_CONT_READ_DONE,
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} SerialMesg;
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#define MSG_QUEUE_EMPTY -1
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@@ -111,15 +111,15 @@ typedef enum {
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#define EVENT_MESG_PRENMI 4
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typedef enum {
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THREAD_ID_SYSTEM,
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THREAD_ID_IDLE,
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THREAD_ID_FAULT,
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THREAD_ID_MAIN,
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THREAD_ID_4,
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THREAD_ID_AUDIO,
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THREAD_ID_GRAPHICS,
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THREAD_ID_7,
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THREAD_ID_SERIAL,
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/* 0 */ THREAD_ID_SYSTEM,
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/* 1 */ THREAD_ID_IDLE,
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/* 2 */ THREAD_ID_FAULT,
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/* 3 */ THREAD_ID_MAIN,
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/* 4 */ THREAD_ID_4,
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/* 5 */ THREAD_ID_AUDIO,
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/* 6 */ THREAD_ID_GRAPHICS,
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/* 7 */ THREAD_ID_TIMER,
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/* 8 */ THREAD_ID_SERIAL,
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} ThreadID;
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#endif
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