diff --git a/include/sf64audio_provisional.h b/include/sf64audio_provisional.h index 8e29c27f..dacc5d68 100644 --- a/include/sf64audio_provisional.h +++ b/include/sf64audio_provisional.h @@ -425,7 +425,7 @@ typedef struct SequenceChannel { /* 0x28 */ s32 pan; /* 0x2C */ f32 appliedVolume; /* 0x30 */ f32 freqMod; - /* 0x34 */ u8 (*dynTable)[][2]; + /* 0x34 */ u8 (*dynTable)[2]; /* 0x38 */ struct Note* noteUnused; /* 0x3C */ struct SequenceLayer* layerUnused; /* 0x40 */ Instrument* instrument; @@ -435,7 +435,7 @@ typedef struct SequenceChannel { /* 0x74 */ AdsrSettings adsr; /* 0x7C */ NotePool notePool; /* 0xBC */ s8 seqScriptIO[8]; // bridge between .seq script and audio lib, "io ports" - /* 0xC4 */ Stereo stereo; + /* 0xC4 */ u16 unkC4; } SequenceChannel; // size = 0xC8 // Might also be known as a Track, according to sm64 debug strings (?). @@ -1404,7 +1404,7 @@ extern AudioBufferParameters gAudioBufferParams; extern s32 gSampleDmaBuffSize; extern s32 gMaxAudioCmds; extern s32 gNumNotes; -extern u16 gMaxTempo; +extern s16 gMaxTempo; extern s8 gAudioSoundMode; extern volatile s32 gAudioTaskCountQ; extern s32 gCurAudioFrameDmaCount; diff --git a/src/main/audio_context.c b/src/main/audio_context.c index 41a9590f..bbf2cd76 100644 --- a/src/main/audio_context.c +++ b/src/main/audio_context.c @@ -84,7 +84,7 @@ AudioBufferParameters gAudioBufferParams; s32 gSampleDmaBuffSize; s32 gMaxAudioCmds; s32 gNumNotes; -u16 gMaxTempo; +s16 gMaxTempo; s8 gAudioSoundMode; volatile s32 gAudioTaskCountQ; s32 gCurAudioFrameDmaCount; diff --git a/src/main/audio_heap.c b/src/main/audio_heap.c index 4dcfc8e5..523d46cd 100644 --- a/src/main/audio_heap.c +++ b/src/main/audio_heap.c @@ -666,7 +666,7 @@ void AudioHeap_Init(void) { gAudioBufferParams.ticksPerUpdateInv = 1.0f / gAudioBufferParams.ticksPerUpdate; gNumNotes = spec->numNotes; D_8014C1B0 = spec->unk_14; - gMaxTempo = (gAudioBufferParams.ticksPerUpdate * 2880000.0f / gSeqTicksPerBeat) / gMaxTempoTvTypeFactors; + gMaxTempo = (u16) ((gAudioBufferParams.ticksPerUpdate * 2880000.0f / gSeqTicksPerBeat) / gMaxTempoTvTypeFactors); gAudioBufferParams.specUnk4 = spec->unk_04; gAudioBufferParams.samplesPerFrameTarget *= gAudioBufferParams.specUnk4; gAudioBufferParams.maxAiBufferLength *= gAudioBufferParams.specUnk4; diff --git a/src/main/audio_playback.c b/src/main/audio_playback.c index 0b85ed63..71c07054 100644 --- a/src/main/audio_playback.c +++ b/src/main/audio_playback.c @@ -491,7 +491,7 @@ void func_800128B4(void) { for (var_s1 = 0; var_s1 < gNumNotes; var_s1++) { gNotes[var_s1].listItem.u.value = &gNotes[var_s1]; gNotes[var_s1].listItem.prev = NULL; - func_800145BC(&gNoteFreeLists.disabled, &gNotes[var_s1]); + func_800145BC(&gNoteFreeLists.disabled, &gNotes[var_s1].listItem); } } diff --git a/src/main/audio_seqplayer.c b/src/main/audio_seqplayer.c index 7cdb9db7..5a3064ad 100644 --- a/src/main/audio_seqplayer.c +++ b/src/main/audio_seqplayer.c @@ -303,7 +303,361 @@ u16 func_80014704(SeqScriptState* state) { return ret; } -#pragma GLOBAL_ASM("asm/us/nonmatchings/main/audio_seqplayer/func_80014748.s") +void func_80014748(SequenceLayer* layer) { + SequencePlayer* seqPlayer; + SequenceChannel* channel; // sp60 + SeqScriptState* state; + u8 cmd; + Drum* drum; + Instrument* instrument; + TunedSample* sample; + Portamento* portamento; + s16 var_s2; + u16 sp44; // sp44 + s32 sp40 = true; // sp40 + + if (!layer->enabled) { + return; + } + if (layer->delay >= 2) { + layer->delay--; + if (!layer->muted && (layer->gateDelay >= layer->delay)) { + func_8001266C(layer); + layer->muted = 1; + } + return; + } + if (!layer->continuousNotes) { + func_8001266C(layer); + } else if ((layer->note != NULL) && (layer == layer->note->playbackState.wantedParentLayer)) { + func_8001266C(layer); + } + if (((layer->portamento.mode & ~0x80) == 1) || ((layer->portamento.mode & ~0x80) == 2)) { + layer->portamento.mode = 0; + } + channel = layer->channel; + state = &layer->state; + seqPlayer = channel->seqPlayer; + layer->ignoreDrumPan = 1; + while (true) { + cmd = func_800146C0(state); + if (cmd <= 0xC0) { + break; + } + switch (cmd) { /* switch 5; irregular */ + case 0xFF: /* switch 5 */ + if (state->depth == 0) { + func_800140D0(layer); + return; + } + state->pc = state->stack[--state->depth]; + break; + case 0xFC: /* switch 5 */ + sp44 = func_800146D4(state); + state->stack[state->depth] = state->pc; + state->depth++; + state->pc = &seqPlayer->seqData[sp44]; + break; + case 0xF8: /* switch 5 */ + state->remLoopIters[state->depth] = func_800146C0(state); + state->stack[state->depth] = state->pc; + state->depth++; + break; + case 0xF7: /* switch 5 */ + state->remLoopIters[state->depth - 1]--; + if (state->remLoopIters[state->depth - 1] != 0) { + state->pc = state->stack[state->depth - 1]; + } else { + state->depth--; + } + break; + case 0xFB: /* switch 5 */ + sp44 = func_800146D4(state); + state->pc = &seqPlayer->seqData[sp44]; + break; + case 0xF4: /* switch 5 */ + state->pc += (s8) func_800146C0(state); + break; + case 0xC1: /* switch 5 */ + case 0xCA: /* switch 5 */ + var_s2 = *state->pc++; + if (cmd == 0xC1) { + layer->velocitySquare = (f32) (var_s2 * var_s2) / 16129.0f; + } else { + layer->pan = var_s2; + } + break; + case 0xC2: /* switch 5 */ + case 0xC9: /* switch 5 */ + var_s2 = *state->pc++; + if (cmd == 0xC9) { + layer->gateTime = var_s2; + } else { + layer->transposition = var_s2; + } + break; + case 0xC4: /* switch 5 */ + case 0xC5: /* switch 5 */ + if (cmd == 0xC4) { + layer->continuousNotes = 1; + } else { + layer->continuousNotes = 0; + } + func_8001266C(layer); + break; + case 0xC3: /* switch 5 */ + sp44 = func_80014704(state); + layer->shortNoteDefaultDelay = sp44; + break; + case 0xC6: /* switch 5 */ + cmd = func_800146C0(state); + if (cmd >= 127) { + if (cmd == 127) { + layer->instOrWave = 0; + } else { + layer->instOrWave = cmd; + layer->instrument = NULL; + } + if (cmd == 255) { + layer->adsr.decayIndex = 0; + } + } else { + // cmd = func_800152C0(channel, cmd, &layer->instrument, &layer->adsr); + // layer->instOrWave = cmd; + if ((layer->instOrWave = func_800152C0(channel, cmd, &layer->instrument, &layer->adsr)) == 0) { + layer->instOrWave = 0xFF; + } + } + break; + case 0xC7: /* switch 5 */ + layer->portamento.mode = func_800146C0(state); + cmd = func_800146C0(state) + channel->transposition + layer->transposition + seqPlayer->transposition; + if (cmd > 127) { + cmd = 0; + } + layer->portamentoTargetNote = cmd; + if (layer->portamento.mode & 0x80) { + layer->portamentoTime = *state->pc++; + } else { + sp44 = func_80014704(state); + layer->portamentoTime = sp44; + } + break; + case 0xC8: /* switch 5 */ + layer->portamento.mode = 0; + break; + case 0xCB: /* switch 5 */ + sp44 = func_800146D4(state); + layer->adsr.envelope = (EnvelopePoint*) &seqPlayer->seqData[sp44]; + layer->adsr.decayIndex = func_800146C0(state); + break; + case 0xCC: /* switch 5 */ + layer->bit1 = 1; + break; + case 0xCD: /* switch 5 */ + layer->stereo.asByte = func_800146C0(state); + break; + default: /* switch 5 */ + switch (cmd & 0xF0) { /* switch 6; irregular */ + case 0xD0: /* switch 6 */ + sp44 = (u16) seqPlayer->shortNoteVelocityTable[cmd & 0xF]; + layer->velocitySquare = (f32) (sp44 * sp44) / 16129.0f; + break; + case 0xE0: /* switch 6 */ + layer->gateTime = seqPlayer->shortNoteGateTimeTable[cmd & 0xF]; + break; + default: + break; + } + break; + } + } + if (cmd == 0xC0) { + layer->delay = func_80014704(state); + layer->muted = true; + } else { + f32 tuning; + f32 freqMod; + u32 instOrWave; + s32 vel; // sp30 + f32 temp_fa1; + f32 temp_fv1; + f32 var_v0_2; + s32 temp2; + + layer->muted = false; + if (channel->largeNotes == 1) { + switch (cmd & 0xC0) { + case 0x00: + sp44 = func_80014704(state); + vel = *state->pc++; + layer->gateTime = *state->pc++; + layer->lastDelay = sp44; + break; + case 0x40: + sp44 = func_80014704(state); + vel = *state->pc++; + layer->gateTime = 0; + layer->lastDelay = sp44; + break; + case 0x80: + sp44 = layer->lastDelay; + vel = *state->pc++; + layer->gateTime = *state->pc++; + + break; + } + if ((vel > 127) || (vel < 0)) { + vel = 127; + } + layer->velocitySquare = SQ((f32) vel) / 16129.0f; + cmd -= (cmd & 0xC0); + } else { + switch (cmd & 0xC0) { /* switch 4; irregular */ + case 0x0: /* switch 4 */ + sp44 = func_80014704(state); + layer->lastDelay = sp44; + break; + case 0x40: /* switch 4 */ + sp44 = layer->shortNoteDefaultDelay; + break; + case 0x80: /* switch 4 */ + sp44 = layer->lastDelay; + break; + } + cmd -= (cmd & 0xC0); + } + layer->delay = sp44; + layer->gateDelay = (layer->gateTime * sp44) >> 8; + if ((seqPlayer->muted && (channel->muteBehavior & 0x50)) || (channel->muted)) { + layer->muted = 1; + } else { + instOrWave = layer->instOrWave; + if (instOrWave == 0xFF) { + if (!channel->hasInstrument) { + return; + } + instOrWave = channel->instOrWave; + } + if (instOrWave == 0) { + cmd = cmd + channel->transposition + layer->transposition; + drum = Audio_GetDrum(channel->fontId, cmd); + if (drum == NULL) { + layer->muted = true; + layer->delay2 = layer->delay; + return; + } + layer->adsr.envelope = drum->envelope; + layer->adsr.decayIndex = drum->adsrDecayIndex; + if (!layer->bit1) { + layer->pan = drum->pan; + } + layer->tunedSample = &drum->tunedSample; + layer->freqMod = layer->tunedSample->tuning; + } else { + cmd = cmd + seqPlayer->transposition + channel->transposition + layer->transposition; + if (cmd >= 0x80) { + layer->muted = 1; + } else { + if (layer->instOrWave == 0xFF) { + instrument = channel->instrument; + } else { + instrument = layer->instrument; + } + if (layer->portamento.mode != 0) { + + if (layer->portamentoTargetNote < cmd) { + temp2 = cmd; + } else { + temp2 = layer->portamentoTargetNote; + } + if (instrument != NULL) { + sample = func_80011D10(instrument, temp2); + sp40 = (sample == layer->tunedSample); + layer->tunedSample = sample; + tuning = sample->tuning; + } else { + tuning = 1.0f; + layer->tunedSample = NULL; + } + temp_fv1 = gPitchFrequencies[cmd] * tuning; + temp_fa1 = gPitchFrequencies[layer->portamentoTargetNote] * tuning; + portamento = &layer->portamento; + switch (portamento->mode & ~0x80) { /* switch 3 */ + case 1: /* switch 3 */ + case 3: /* switch 3 */ + case 5: /* switch 3 */ + var_v0_2 = temp_fv1; + freqMod = temp_fa1; + break; + case 2: /* switch 3 */ + case 4: /* switch 3 */ + freqMod = temp_fv1; + var_v0_2 = temp_fa1; + break; + default: /* switch 3 */ + freqMod = temp_fv1; + var_v0_2 = temp_fv1; + break; + } + + portamento->extent = (var_v0_2 / freqMod) - 1.0f; + if (layer->portamento.mode & 0x80) { + portamento->speed = ((s32) seqPlayer->tempo * 32512.0f) / + ((f32) layer->delay * gMaxTempo * (s32) layer->portamentoTime); + } else { + portamento->speed = 127.0f / (s32) layer->portamentoTime; + } + portamento->cur = 0.0f; + layer->freqMod = freqMod; + if ((layer->portamento.mode & ~0x80) == 5) { + layer->portamentoTargetNote = cmd; + } + } else if (instrument != NULL) { + sample = func_80011D10(instrument, cmd); + sp40 = (sample == layer->tunedSample); + layer->tunedSample = sample; + layer->freqMod = gPitchFrequencies[cmd] * sample->tuning; + } else { + layer->tunedSample = NULL; + layer->freqMod = gPitchFrequencies[cmd]; + } + } + } + layer->delay2 = layer->delay; + } + } + if ((layer->muted == 0) && (layer->tunedSample != NULL) && (layer->tunedSample->sample->codec == 2) && + (layer->tunedSample->sample->medium != 0)) { + layer->muted = 1; + } + if (layer->muted == 1) { + if ((layer->note != NULL) || (layer->continuousNotes)) { + func_8001266C(layer); + } + } else { + cmd = 0; + if (!(layer->continuousNotes)) { + cmd = 1; + } else if ((layer->note == NULL) || ((u8) layer->unk_3 == 0)) { + cmd = 1; + } else if (sp40 == 0) { + func_8001266C(layer); + cmd = 1; + } else if (layer != layer->note->playbackState.parentLayer) { + cmd = 1; + } else if (layer->tunedSample == NULL) { + func_800127B0(layer->note, layer); + } + if (cmd != 0) { + layer->note = func_8001301C(layer); + } + if ((layer->note != NULL) && (layer == layer->note->playbackState.parentLayer)) { + func_80013A84(layer->note); + } + } + if (!channel) {} +} u8 func_800152C0(SequenceChannel* channel, u8 arg1, Instrument** instrument, AdsrSettings* adsrSettings) { Instrument* temp_v0; @@ -341,9 +695,655 @@ void func_800153C4(SequenceChannel* channel, u8 arg1) { channel->volume = (s32) arg1 / 127.0f; } -#pragma GLOBAL_ASM("asm/us/nonmatchings/main/audio_seqplayer/func_800153E8.s") +void func_800153E8(SequenceChannel* channel) { + s32 i; + SequencePlayer* seqPlayer; + u8 cmd; + s8 temps8; + u8 loBits; + u16 sp52; + SeqScriptState* state; + s8 sp4B; + u8* seqData; + s32 pad; -#pragma GLOBAL_ASM("asm/us/nonmatchings/main/audio_seqplayer/func_80015FD4.s") + if (!channel->enabled) { + return; + } + if (channel->stopScript) { + for (i = 0; i < 4; i++) { + if (channel->layers[i] != NULL) { + func_80014748(channel->layers[i]); + } + } + return; + } + seqPlayer = channel->seqPlayer; + if ((seqPlayer->muted) && (channel->muteBehavior & 0x80)) { + return; + } + + if (channel->delay != 0) { + channel->delay--; + } + + if (channel->delay == 0) { + + while (true) { + state = &channel->scriptState; + cmd = func_800146C0(state); + if (cmd > 0xC0) { + switch (cmd) { + case 0xD5: + case 0xD6: + break; + case 0xFF: /* switch 3 */ + if (state->depth == 0) { + func_8001415C(channel); + goto end_loop; + } + state->pc = state->stack[--state->depth]; + break; + case 0xFE: + goto end_loop; + case 0xFD: /* switch 3 */ + channel->delay = func_80014704(state); + goto end_loop; + case 0xEA: /* switch 3 */ + channel->stopScript = 1; + goto end_loop; + case 0xFC: + // if (0 && state->depth >= 4) { + // } + sp52 = func_800146D4(state); + state->stack[state->depth] = state->pc; + state->depth++; + state->pc = &seqPlayer->seqData[sp52]; + break; + case 0xF8: /* switch 3 */ + // if (0 && state->depth >= 4) { + // } + state->remLoopIters[state->depth] = func_800146C0(state); + state->stack[state->depth] = state->pc; + state->depth++; + break; + case 0xF7: /* switch 3 */ + state->remLoopIters[state->depth - 1]--; + if (state->remLoopIters[state->depth - 1] != 0) { + state->pc = state->stack[state->depth - 1]; + } else { + state->depth--; + } + break; + case 0xF6: /* switch 3 */ + state->depth--; + break; + case 0xF5: /* switch 3 */ + case 0xF9: /* switch 3 */ + case 0xFA: /* switch 3 */ + case 0xFB: /* switch 3 */ + sp52 = func_800146D4(state); + if (((cmd == 0xFA) && (sp4B != 0)) || ((cmd == 0xF9) && (sp4B >= 0)) || + ((cmd == 0xF5) && (sp4B < 0))) { + break; + } + state->pc = &seqPlayer->seqData[sp52]; + break; + case 0xF2: /* switch 3 */ + case 0xF3: /* switch 3 */ + case 0xF4: /* switch 3 */ + temps8 = func_800146C0(state); + if (((cmd == 0xF3) && (sp4B != 0)) || ((cmd == 0xF2) && (sp4B >= 0))) { + break; + } + state->pc = &state->pc[temps8]; + break; + case 0xF1: /* switch 3 */ + func_80012964(&channel->notePool); + func_80012AC4(&channel->notePool, func_800146C0(state)); + break; + case 0xF0: /* switch 3 */ + func_80012964(&channel->notePool); + break; + case 0xC2: /* switch 3 */ + sp52 = func_800146D4(state); + channel->dynTable = (u8(*)[2]) & seqPlayer->seqData[sp52]; + break; + case 0xC5: /* switch 3 */ + if (sp4B != -1) { + seqData = channel->dynTable[sp4B]; + sp52 = (seqData[0] << 8) + seqData[1]; + channel->dynTable = (u8(*)[2]) & seqPlayer->seqData[sp52]; + } + break; + case 0xEB: /* switch 3 */ + cmd = func_800146C0(state); + sp52 = ((u16*) gSeqFontTable)[seqPlayer->seqId]; + loBits = gSeqFontTable[sp52]; + cmd = gSeqFontTable[sp52 + loBits - cmd]; + if (AudioHeap_SearchCaches(1, 2, cmd) != 0) { + channel->fontId = cmd; + } + /* fallthrough */ + case 0xC1: /* switch 3 */ + cmd = func_800146C0(state); + func_80015330(channel, cmd); + break; + case 0xC3: /* switch 3 */ + channel->largeNotes = false; + break; + case 0xC4: /* switch 3 */ + channel->largeNotes = true; + break; + case 0xDF: /* switch 3 */ + cmd = func_800146C0(state); + func_800153C4(channel, cmd); + channel->changes.s.volume = 1; + break; + case 0xE0: /* switch 3 */ + channel->volumeMod = (s32) func_800146C0(state) * 0.0078125f; + channel->changes.s.volume = 1; + break; + case 0xDE: /* switch 3 */ + sp52 = func_800146D4(state); + channel->freqMod = (s32) sp52 / 32768.0f; + channel->changes.s.freqMod = 1; + break; + case 0xD3: /* switch 3 */ + cmd = func_800146C0(state) + 0x80; + channel->freqMod = gBendPitchOneOctaveFrequencies[cmd]; + channel->changes.s.freqMod = 1; + break; + case 0xEE: /* switch 3 */ + cmd = func_800146C0(state) + 0x80; + channel->freqMod = gBendPitchTwoSemitonesFrequencies[cmd]; + channel->changes.s.freqMod = 1; + break; + case 0xDD: /* switch 3 */ + channel->newPan = func_800146C0(state); + channel->changes.s.pan = 1; + break; + case 0xDC: /* switch 3 */ + channel->panChannelWeight = func_800146C0(state); + channel->changes.s.pan = 1; + break; + case 0xDB: /* switch 3 */ + temps8 = *(state->pc++); + channel->transposition = temps8; + break; + case 0xDA: /* switch 3 */ + sp52 = func_800146D4(state); + channel->adsr.envelope = (EnvelopePoint*) &seqPlayer->seqData[sp52]; + break; + case 0xD9: /* switch 3 */ + channel->adsr.decayIndex = func_800146C0(state); + break; + case 0xD8: /* switch 3 */ + channel->vibratoDepthTarget = func_800146C0(state) * 8; + channel->vibratoDepthStart = 0; + channel->vibratoDepthChangeDelay = 0; + break; + case 0xD7: /* switch 3 */ + channel->vibratoRateStart = channel->vibratoRateTarget = func_800146C0(state) * 32; + channel->vibratoRateChangeDelay = 0; + break; + case 0xE2: /* switch 3 */ + channel->vibratoDepthStart = func_800146C0(state) * 8; + channel->vibratoDepthTarget = func_800146C0(state) * 8; + channel->vibratoDepthChangeDelay = func_800146C0(state) * 0x10; + break; + case 0xE1: /* switch 3 */ + channel->vibratoRateStart = func_800146C0(state) * 32; + channel->vibratoRateTarget = func_800146C0(state) * 32; + channel->vibratoRateChangeDelay = func_800146C0(state) * 0x10; + break; + case 0xE3: /* switch 3 */ + channel->vibratoDelay = func_800146C0(state) * 0x10; + break; + case 0xD4: /* switch 3 */ + channel->targetReverbVol = func_800146C0(state); + break; + case 0xC6: /* switch 3 */ + cmd = func_800146C0(state); + sp52 = ((u16*) gSeqFontTable)[seqPlayer->seqId]; + loBits = gSeqFontTable[sp52]; + cmd = gSeqFontTable[sp52 + loBits - cmd]; + if (AudioHeap_SearchCaches(1, 2, cmd) != 0) { + channel->fontId = cmd; + } + break; + case 0xC7: /* switch 3 */ + cmd = func_800146C0(state); + sp52 = func_800146D4(state); + seqData = &seqPlayer->seqData[sp52]; + *seqData = (u8) sp4B + cmd; + break; + case 0xC8: /* switch 3 */ + case 0xC9: /* switch 3 */ + case 0xCC: /* switch 3 */ + temps8 = func_800146C0(state); + if (cmd == 0xC8) { + sp4B -= temps8; + } else if (cmd == 0xCC) { + sp4B = temps8; + } else { + sp4B &= temps8; + } + break; + case 0xCD: /* switch 3 */ + func_8001415C(seqPlayer->channels[func_800146C0(state)]); + break; + case 0xCA: /* switch 3 */ + channel->muteBehavior = func_800146C0(state); + break; + case 0xCB: /* switch 3 */ + sp52 = func_800146D4(state); + pad = sp52 + sp4B; + // seqData =&seqPlayer->seqData[sp4B]; + sp4B = seqPlayer->seqData[pad]; + break; + case 0xCE: /* switch 3 */ + channel->unkC4 = func_800146D4(state); + break; + case 0xCF: /* switch 3 */ + sp52 = func_800146D4(state); + seqData = &seqPlayer->seqData[sp52]; + seqData[0] = (channel->unkC4 >> 8) & 0xFF; + seqData[1] = channel->unkC4 & 0xFF; + break; + case 0xD0: /* switch 3 */ + channel->stereoHeadsetEffects = func_800146C0(state); + break; + case 0xD1: /* switch 3 */ + channel->noteAllocPolicy = func_800146C0(state); + break; + case 0xD2: /* switch 3 */ + channel->adsr.sustain = func_800146C0(state); + break; + case 0xE5: /* switch 3 */ + channel->someOtherPriority = func_800146C0(state); + break; + case 0xE4: /* switch 3 */ + if (sp4B != -1) { + if (state->depth >= 4) { + // eu_stubbed_printf_0("Audio:Track: CTBLCALL Macro Level Over Error!\n"); + } + seqData = channel->dynTable[sp4B]; + state->stack[state->depth++] = state->pc; + sp52 = (seqData[0] << 8) + seqData[1]; + state->pc = &seqPlayer->seqData[sp52]; + // if (0 && sp52 >= gSequenceTable->entries[seqPlayer->seqId].size) { + // // eu_stubbed_printf_3("Err :Sub %x ,address %x:Undefined SubTrack Function %x", + // seqChannel, state->pc, sp38); + // } + } + break; + case 0xE6: /* switch 3 */ + channel->bookOffset = func_800146C0(state); + break; + case 0xE7: /* switch 3 */ + sp52 = func_800146D4(state); + seqData = &seqPlayer->seqData[sp52]; + channel->muteBehavior = *seqData++; + channel->noteAllocPolicy = *seqData++; + channel->notePriority = *seqData++; + channel->transposition = (s8) *seqData++; + channel->newPan = *seqData++; + channel->panChannelWeight = *seqData++; + channel->targetReverbVol = *seqData++; + channel->someOtherPriority = *seqData++; + channel->changes.s.pan = 1; + break; + case 0xE8: /* switch 3 */ + channel->muteBehavior = func_800146C0(state); + channel->noteAllocPolicy = func_800146C0(state); + channel->notePriority = func_800146C0(state); + channel->transposition = (s8) func_800146C0(state); + channel->newPan = func_800146C0(state); + channel->panChannelWeight = func_800146C0(state); + channel->targetReverbVol = func_800146C0(state); + channel->someOtherPriority = func_800146C0(state); + channel->changes.s.pan = 1; + break; + case 0xEC: /* switch 3 */ + channel->vibratoDepthTarget = 0; + channel->vibratoDepthStart = 0; + channel->vibratoDepthChangeDelay = 0; + channel->vibratoRateTarget = 0; + channel->vibratoRateStart = 0; + channel->vibratoRateChangeDelay = 0; + channel->freqMod = 1.0f; + break; + case 0xE9: /* switch 3 */ + channel->notePriority = func_800146C0(state); + break; + case 0xED: /* switch 3 */ + // cmd = + channel->reverbIndex = func_800146C0(state); + break; + case 0xEF: /* switch 3 */ + func_800146D4(state); + func_800146C0(state); + break; + } + } else { + loBits = cmd & 0xF; + switch (cmd & 0xF0) { /* switch 2 */ + case 0x0: /* switch 2 */ + if (channel->layers[loBits] != NULL) { + sp4B = channel->layers[loBits]->finished; + } else { + sp4B = -1; + } + break; + case 0x10: /* switch 2 */ + channel->seqScriptIO[loBits] = -1; + if (AudioLoad_SlowLoadSample(channel->fontId, sp4B, &channel->seqScriptIO[loBits]) == -1) {} + break; + case 0x70: /* switch 2 */ + channel->seqScriptIO[loBits] = sp4B; + break; + case 0x80: /* switch 2 */ + sp4B = channel->seqScriptIO[loBits]; + if (loBits < 4) { + channel->seqScriptIO[loBits] = -1; + } + break; + case 0x50: /* switch 2 */ + sp4B -= channel->seqScriptIO[loBits]; + break; + case 0x60: /* switch 2 */ + channel->delay = loBits; + goto end_loop; + case 0x90: /* switch 2 */ + sp52 = func_800146D4(state); + if (func_80013FC4(channel, loBits) == 0) { + // if(1) {} + channel->layers[loBits]->state.pc = &seqPlayer->seqData[sp52]; + } + break; + case 0xA0: /* switch 2 */ + func_8001410C(channel, loBits); + break; + case 0xB0: /* switch 2 */ + if ((sp4B != -1) && (func_80013FC4(channel, loBits) != -1)) { + seqData = channel->dynTable[sp4B]; + sp52 = (seqData[0] << 8) + seqData[1]; + channel->layers[loBits]->state.pc = &seqPlayer->seqData[sp52]; + } + break; + case 0x20: + sp52 = func_800146D4(state); + func_80014440(seqPlayer, loBits, &seqPlayer->seqData[sp52]); + break; + case 0x30: /* switch 2 */ + cmd = func_800146C0(state); + seqPlayer->channels[loBits]->seqScriptIO[cmd] = sp4B; + break; + case 0x40: /* switch 2 */ + cmd = func_800146C0(state); + sp4B = seqPlayer->channels[loBits]->seqScriptIO[cmd]; + break; + } + } + } + } +end_loop:; + for (i = 0; i < 4; i++) { + if (channel->layers[i] != NULL) { + func_80014748(channel->layers[i]); + } + } +} + +void func_80015FD4(SequencePlayer* seqPlayer) { + u8 temp_s2; + u8 temp_v0_8; + u16 temp_v0_7; + u8* temp_v1_7; + SeqScriptState* temp_s0; + s32 sp50; + s32 i; + s8 pad; + u8* pad2; + s32 pad3; + + if (!seqPlayer->enabled) { + return; + } + if (((gSeqLoadStatus[seqPlayer->seqId] < 2) != 0) || + ((seqPlayer->defaultFont != 0xFF) && ((gFontLoadStatus[seqPlayer->defaultFont] < 2) != 0))) { + func_800144E4(seqPlayer); + return; + } + if (gSeqLoadStatus[seqPlayer->seqId] != 5) { + gSeqLoadStatus[seqPlayer->seqId] = 2; + } + if (gFontLoadStatus[seqPlayer->defaultFont] != 5) { + gFontLoadStatus[seqPlayer->defaultFont] = 2; + } + if (seqPlayer->muted && (seqPlayer->muteBehavior & 0x80)) { + return; + } + seqPlayer->tempoAcc += seqPlayer->tempo; + seqPlayer->tempoAcc = seqPlayer->tempoAcc + (s16) seqPlayer->tempoChange; + if (seqPlayer->tempoAcc < gMaxTempo) { + return; + } + seqPlayer->tempoAcc = (seqPlayer->tempoAcc - gMaxTempo) & 0xFFFF; // fake? + if (seqPlayer->delay > 1) { + seqPlayer->delay--; + } else { + temp_s0 = &seqPlayer->scriptState; + seqPlayer->recalculateVolume = true; + while (true) { + temp_s2 = func_800146C0(temp_s0); + if (temp_s2 == 0xFF) { + if (temp_s0->depth == 0) { + func_800144E4(seqPlayer); + break; + } + temp_s0->pc = temp_s0->stack[--temp_s0->depth]; + } + if (temp_s2 == 0xFD) { + seqPlayer->delay = func_80014704(temp_s0); + break; + } + if (temp_s2 == 0xFE) { + seqPlayer->delay = 1; + break; + } + if (temp_s2 >= 0xC0) { + switch (temp_s2) { + case 0xFF: + break; + case 0xFC: + temp_v0_7 = func_800146D4(temp_s0); + + temp_s0->stack[temp_s0->depth] = temp_s0->pc; + temp_s0->depth++; + temp_s0->pc = &seqPlayer->seqData[temp_v0_7]; + break; + case 0xF8: + temp_s0->remLoopIters[temp_s0->depth] = func_800146C0(temp_s0); + temp_s0->stack[temp_s0->depth] = temp_s0->pc; + temp_s0->depth++; + break; + case 0xF7: + temp_s0->remLoopIters[temp_s0->depth - 1]--; + if (temp_s0->remLoopIters[temp_s0->depth - 1] != 0) { + temp_s0->pc = temp_s0->stack[temp_s0->depth - 1]; + } else { + temp_s0->depth--; + } + break; + case 0xF5: + case 0xF9: + case 0xFA: + case 0xFB: + temp_v0_7 = func_800146D4(temp_s0); + if (((temp_s2 != 0xFA) || (sp50 == 0)) && ((temp_s2 != 0xF9) || (sp50 < 0)) && + ((temp_s2 != 0xF5) || (sp50 >= 0))) { + temp_s0->pc = &seqPlayer->seqData[temp_v0_7]; + } + break; + case 0xF2: + case 0xF3: + case 0xF4: + pad = func_800146C0(temp_s0); + if (((temp_s2 != 0xF3) || (sp50 == 0)) && ((temp_s2 != 0xF2) || (sp50 < 0))) { + temp_s0->pc = &temp_s0->pc[pad]; + } + break; + case 0xF1: + func_80012964(&seqPlayer->notePool); + func_80012AC4(&seqPlayer->notePool, func_800146C0(temp_s0)); + break; + case 0xF0: + func_80012964(&seqPlayer->notePool); + break; + case 0xDF: + seqPlayer->transposition = 0; + /* fallthrough */ + case 0xDE: + seqPlayer->transposition += (s8) func_800146C0(temp_s0); + break; + case 0xDD: + seqPlayer->tempo = func_800146C0(temp_s0) * 0x30; + if (seqPlayer->tempo > gMaxTempo) { + seqPlayer->tempo = gMaxTempo; + } + if ((s16) seqPlayer->tempo <= 0) { + seqPlayer->tempo = 1; + } + break; + case 0xDC: + seqPlayer->tempoChange = (s8) func_800146C0(temp_s0) * 0x30; + break; + case 0xDA: + temp_s2 = func_800146C0(temp_s0); + temp_v0_7 = func_800146D4(temp_s0); + switch (temp_s2) { + case 0: + case 1: + if (seqPlayer->state != 2) { + seqPlayer->fadeTimerUnkEu = temp_v0_7; + seqPlayer->state = temp_s2; + } + break; + case 2: + seqPlayer->fadeTimer = temp_v0_7; + seqPlayer->state = temp_s2; + seqPlayer->fadeVelocity = (0.0f - seqPlayer->fadeVolume) / (s32) seqPlayer->fadeTimer; + break; + } + break; + case 0xDB: + temp_v0_8 = func_800146C0(temp_s0); + switch (seqPlayer->state) { + case 2: + break; + case 1: + seqPlayer->state = 0; + seqPlayer->fadeVolume = 0.0f; + /* fallthrough */ + case 0: + seqPlayer->fadeTimer = seqPlayer->fadeTimerUnkEu; + if (seqPlayer->fadeTimerUnkEu != 0) { + seqPlayer->fadeVelocity = (((s32) temp_v0_8 / 127.0f) - seqPlayer->fadeVolume) / + (s32) seqPlayer->fadeTimer; + } else { + seqPlayer->fadeVolume = (s32) temp_v0_8 / 127.f; + } + break; + } + break; + case 0xD9: + seqPlayer->fadeVolumeMod = (s8) func_800146C0(temp_s0) / 127.0f; + break; + case 0xD7: + func_80014244(seqPlayer, func_800146D4(temp_s0)); + break; + case 0xD6: + func_80014370(seqPlayer, func_800146D4(temp_s0)); + break; + case 0xD5: + seqPlayer->muteVolumeMod = (s8) func_800146C0(temp_s0) / 127.0f; + break; + case 0xD4: + seqPlayer->muted = 1; + break; + case 0xD3: + seqPlayer->muteBehavior = func_800146C0(temp_s0); + break; + case 0xD1: + case 0xD2: + temp_v0_7 = func_800146D4(temp_s0); + temp_v1_7 = &seqPlayer->seqData[(temp_v0_7)]; + if (temp_s2 == 0xD2) { + seqPlayer->shortNoteVelocityTable = temp_v1_7; + } else { + seqPlayer->shortNoteGateTimeTable = temp_v1_7; + } + break; + case 0xD0: + seqPlayer->noteAllocPolicy = func_800146C0(temp_s0); + break; + case 0xCC: + sp50 = func_800146C0(temp_s0); + break; + case 0xC9: + sp50 &= func_800146C0(temp_s0); + break; + case 0xC8: + sp50 -= func_800146C0(temp_s0); + break; + case 0xC7: + temp_s2 = func_800146C0(temp_s0); + temp_v0_7 = func_800146D4(temp_s0); + temp_v1_7 = &seqPlayer->seqData[temp_v0_7]; + temp_v0_8 = sp50; + *temp_v1_7 = temp_v0_8 + temp_s2; + break; + } + } else { + switch (temp_s2 & 0xF0) { + case 0x0: + sp50 = seqPlayer->channels[(u8) (temp_s2 & 0xF)]->finished; + break; + case 0x50: + sp50 -= seqPlayer->unk_07[0]; + break; + case 0x70: + seqPlayer->unk_07[0] = sp50; + break; + case 0x80: + sp50 = seqPlayer->unk_07[0]; + break; + case 0x90: + temp_v0_7 = func_800146D4(temp_s0); + func_80014440(seqPlayer, temp_s2 & 0xF, &seqPlayer->seqData[temp_v0_7]); + break; + case 0x10: + break; + case 0x20: + break; + case 0x40: + break; + case 0x60: + break; + case 0xA0: + break; + } + } + } + } + for (i = 0; i < 0x10; i++) { + if (((u32) &gSeqChannelNone != (u32) seqPlayer->channels[i]) == 1) { + func_800153E8(seqPlayer->channels[i]); + } + } +} void func_8001678C(s32 arg0) { s32 i; @@ -379,4 +1379,33 @@ void func_80016804(s32 arg0) { seqPlayer->muteVolumeMod = 0.5f; } -#pragma GLOBAL_ASM("asm/us/nonmatchings/main/audio_seqplayer/func_800168BC.s") +void func_800168BC(void) { + s32 i; + s32 j; + + for (i = 0; i < 48; i++) { + gSeqChannels[i].seqPlayer = NULL; + gSeqChannels[i].enabled = false; + for (j = 0; j < 64; j++) { // bug: this is sizeof(gSeqLayers) instead of sizeof(gSeqChannels[i].layers) + gSeqChannels[i].layers[j] = NULL; + } + } + func_8001463C(); + for (i = 0; i < 64; i++) { + gSeqLayers[i].channel = NULL; + gSeqLayers[i].enabled = false; + } + for (i = 0; i < 4; i++) { + for (j = 0; j < 16; j++) { + gSeqPlayers[i].channels[j] = &gSeqChannelNone; + } + gSeqPlayers[i].unk_07[0] = -1; + gSeqPlayers[i].muteBehavior = 0xE0; + gSeqPlayers[i].enabled = false; + gSeqPlayers[i].muted = false; + gSeqPlayers[i].fontDmaInProgress = false; + gSeqPlayers[i].seqDmaInProgress = false; + func_80012864(&gSeqPlayers[i].notePool); + func_80016804(i); + } +}