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https://github.com/HarbourMasters/Starship
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gVIsPerFrame fix for Aquas
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@@ -134,7 +134,7 @@ void GameEngine::ProcessGfxCommands(Gfx* commands) {
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gFPS = 30;
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wnd->SetRendererUCode(UcodeHandlers::ucode_f3dex);
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wnd->SetTargetFps(30);
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wnd->SetTargetFps(60 / gVIsPerFrame);
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wnd->SetMaximumFrameLatency(1);
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RunCommands(commands);
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