mirror of
https://github.com/HarbourMasters/Starship
synced 2026-07-29 23:50:20 -04:00
Improve audio docs and partial audio disassembly support (#268)
* audiodiasm * start of sound disasm * disasm * source
This commit is contained in:
@@ -34,13 +34,13 @@ AudioCommonPoolSplit gTemporaryCommonPoolSplit;
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u8 gSampleFontLoadStatus[64];
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u8 gFontLoadStatus[64];
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u8 gSeqLoadStatus[256];
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volatile u8 gResetStatus;
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volatile u8 gAudioResetStep;
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u8 gAudioSpecId;
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s32 gResetFadeoutFramesLeft;
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u8 sAudioContextPad1000[0x1000]; // 0x1000 gap
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Note* gNotes;
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// 0x4
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SequencePlayer gSeqPlayers[4];
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SequencePlayer gSeqPlayers[SEQ_PLAYER_MAX];
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SequenceChannel gSeqChannels[48];
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SequenceLayer gSeqLayers[64];
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SequenceChannel gSeqChannelNone;
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@@ -100,7 +100,7 @@ s16* gAiBuffers[3];
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s16 gAiBuffLengths[3];
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u32 gAudioRandom;
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u32 D_80155D88;
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volatile u32 gResetTimer;
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volatile u32 gAudioResetTimer;
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u64 gAudioContextEnd[2];
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+45
-45
@@ -146,31 +146,31 @@ void func_80013A18(Note* note) {
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}
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void func_80013A84(Note* note) {
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NotePlaybackState* temp_v0_3 = ¬e->playbackState;
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VibratoState* temp_v1 = &temp_v0_3->vibratoState;
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NotePlaybackState* noteState = ¬e->playbackState;
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VibratoState* vibrato = ¬eState->vibratoState;
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temp_v1->active = 1;
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temp_v1->time = 0;
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temp_v0_3->vibratoFreqMod = 1.0f;
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temp_v0_3->portamentoFreqMod = 1.0f;
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vibrato->active = 1;
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vibrato->time = 0;
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noteState->vibratoFreqMod = 1.0f;
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noteState->portamentoFreqMod = 1.0f;
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temp_v1->curve = gWaveSamples[2];
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vibrato->curve = gWaveSamples[2];
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temp_v1->channel = temp_v0_3->parentLayer->channel;
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vibrato->channel = noteState->parentLayer->channel;
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if ((temp_v1->depthChangeTimer = temp_v1->channel->vibratoDepthChangeDelay) == 0) {
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temp_v1->depth = (s32) temp_v1->channel->vibratoDepthTarget;
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if ((vibrato->depthChangeTimer = vibrato->channel->vibratoDepthChangeDelay) == 0) {
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vibrato->depth = (s32) vibrato->channel->vibratoDepthTarget;
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} else {
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temp_v1->depth = (s32) temp_v1->channel->vibratoDepthStart;
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vibrato->depth = (s32) vibrato->channel->vibratoDepthStart;
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}
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if ((temp_v1->rateChangeTimer = temp_v1->channel->vibratoRateChangeDelay) == 0) {
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temp_v1->rate = (s32) temp_v1->channel->vibratoRateTarget;
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if ((vibrato->rateChangeTimer = vibrato->channel->vibratoRateChangeDelay) == 0) {
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vibrato->rate = (s32) vibrato->channel->vibratoRateTarget;
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} else {
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temp_v1->rate = (s32) temp_v1->channel->vibratoRateStart;
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vibrato->rate = (s32) vibrato->channel->vibratoRateStart;
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}
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temp_v1->delay = temp_v1->channel->vibratoDelay;
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temp_v0_3->portamento = temp_v0_3->parentLayer->portamento;
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vibrato->delay = vibrato->channel->vibratoDelay;
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noteState->portamento = noteState->parentLayer->portamento;
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}
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void func_80013B6C(AdsrState* adsr, EnvelopePoint* envelope, s16* arg2) {
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@@ -187,31 +187,31 @@ f32 func_80013B90(AdsrState* adsr) {
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u8 state = adsr->state;
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switch (state) {
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case 0:
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case ADSR_STATE_DISABLED:
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return 0.0f;
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case 1:
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case ADSR_STATE_INITIAL:
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if (action & 0x40) {
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adsr->state = 5;
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adsr->state = ADSR_STATE_HANG;
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break;
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}
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case 2:
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case ADSR_STATE_START_LOOP:
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adsr->envIndex = 0;
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adsr->state = 3;
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case_3:
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case 3:
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adsr->state = ADSR_STATE_LOOP;
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case_ADSR_STATE_LOOP:
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case ADSR_STATE_LOOP:
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adsr->delay = adsr->envelope[adsr->envIndex].delay;
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switch (adsr->delay) {
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case 0:
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adsr->state = 0;
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case ADSR_DISABLE:
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adsr->state = ADSR_STATE_DISABLED;
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break;
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case -1:
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adsr->state = 5;
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case ADSR_HANG:
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adsr->state = ADSR_STATE_HANG;
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break;
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case -2:
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case ADSR_GOTO:
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adsr->envIndex = adsr->envelope[adsr->envIndex].arg;
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goto case_3;
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case -3:
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adsr->state = 1;
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goto case_ADSR_STATE_LOOP;
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case ADSR_RESTART:
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adsr->state = ADSR_STATE_INITIAL;
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break;
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default:
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if (adsr->delay >= 4) {
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@@ -224,47 +224,47 @@ f32 func_80013B90(AdsrState* adsr) {
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adsr->target = adsr->envelope[adsr->envIndex].arg / 32767.0f;
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adsr->target = SQ(adsr->target);
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adsr->velocity = (adsr->target - adsr->current) / adsr->delay;
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adsr->state = 4;
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adsr->state = ADSR_STATE_FADE;
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adsr->envIndex++;
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break;
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}
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if (adsr->state != 4) {
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if (adsr->state != ADSR_STATE_FADE) {
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break;
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}
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case 4:
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adsr->delay -= 1;
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case ADSR_STATE_FADE:
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adsr->delay--;
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adsr->current += adsr->velocity;
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if (adsr->delay <= 0) {
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adsr->state = 3;
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adsr->state = ADSR_STATE_LOOP;
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}
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break;
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case 6:
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case 7:
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case ADSR_STATE_DECAY:
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case ADSR_STATE_RELEASE:
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adsr->current -= adsr->fadeOutVel;
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if ((adsr->sustain != 0.0f) && (state == 6)) {
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if ((adsr->sustain != 0.0f) && (state == ADSR_STATE_DECAY)) {
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if (adsr->current < adsr->sustain) {
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adsr->current = adsr->sustain;
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adsr->delay = 0x80;
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adsr->state = 8;
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adsr->state = ADSR_STATE_SUSTAIN;
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}
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} else if (adsr->current < 0.00001f) {
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adsr->current = 0.0f;
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adsr->state = 0;
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adsr->state = ADSR_STATE_DISABLED;
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}
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break;
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case 8:
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case ADSR_STATE_SUSTAIN:
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adsr->delay--;
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if (adsr->delay == 0) {
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adsr->state = 7;
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adsr->state = ADSR_STATE_RELEASE;
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}
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break;
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}
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if (action & 0x20) {
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adsr->state = 6;
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adsr->state = ADSR_STATE_DECAY;
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adsr->action.asByte = action & ~0x20;
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}
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if (action & 0x10) {
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adsr->state = 7;
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adsr->state = ADSR_STATE_RELEASE;
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adsr->action.asByte = action & ~0x10;
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}
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if (adsr->current < 0.0f) {
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+21
-21
@@ -50,10 +50,10 @@ f32 sAnalyzerBuffer1[256];
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f32 sAnalyzerBuffer2[384];
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f32 sNewFreqAmplitudes[32];
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u8 sFreqAnalyzerBars[32];
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SeqRequest sSeqRequests[4][5];
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u8 sNumSeqRequests[4];
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SeqRequest sSeqRequests[SEQ_PLAYER_MAX][5];
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u8 sNumSeqRequests[SEQ_PLAYER_MAX];
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s32 sAudioSeqCmds[256];
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ActiveSequence sActiveSequences[4];
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ActiveSequence sActiveSequences[SEQ_PLAYER_MAX];
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u16 sDelayedSeqCmdFlags;
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DelayedSeqCmd sDelayedSeqCmds[16];
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SfxChannelState sSfxChannelState[16];
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@@ -761,12 +761,12 @@ void Audio_ProcessSeqCmd(u32 seqCmd) {
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seqNumber = seqCmd & 0xFF;
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seqArgs = (seqCmd & 0xFF00) >> 8;
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fadeTimer = (seqCmd & 0xFF0000) >> 13;
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if (sActiveSequences[seqPlayId].isWaitingForFonts == 0) {
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if (!sActiveSequences[seqPlayId].isWaitingForFonts) {
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if (seqArgs < 0x80) {
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Audio_StartSequence(seqPlayId, seqNumber, seqArgs, fadeTimer);
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} else {
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sActiveSequences[seqPlayId].startSeqCmd = seqCmd & ~0x8000;
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sActiveSequences[seqPlayId].isWaitingForFonts = 1;
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sActiveSequences[seqPlayId].isWaitingForFonts = true;
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Audio_StopSequence(seqPlayId, 1);
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if (sActiveSequences[seqPlayId].prevSeqId != SEQ_ID_NONE) {
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tempptr = AudioThread_GetFontsForSequence(seqNumber, &sp4C);
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@@ -1054,23 +1054,23 @@ void Audio_UpdateActiveSequences(void) {
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s32 temp;
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u32 cmd;
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f32 fadeMod;
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u32 sp70;
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u32 out;
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s32 pad1;
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s32 pad2;
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for (seqPlayId = 0; seqPlayId < 4; seqPlayId++) {
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if ((sActiveSequences[seqPlayId].isWaitingForFonts != 0)) {
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switch ((s32) AudioThread_GetAsyncLoadStatus(&sp70)) {
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for (seqPlayId = 0; seqPlayId < SEQ_PLAYER_MAX; seqPlayId++) {
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if (sActiveSequences[seqPlayId].isWaitingForFonts) {
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switch ((s32) AudioThread_GetAsyncLoadStatus(&out)) {
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case SEQ_PLAYER_BGM + 1:
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case SEQ_PLAYER_FANFARE + 1:
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case SEQ_PLAYER_SFX + 1:
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case SEQ_PLAYER_VOICE + 1:
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sActiveSequences[seqPlayId].isWaitingForFonts = 0;
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sActiveSequences[seqPlayId].isWaitingForFonts = false;
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Audio_ProcessSeqCmd(sActiveSequences[seqPlayId].startSeqCmd);
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break;
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}
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}
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if (sActiveSequences[seqPlayId].mainVolume.fadeActive != 0) {
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if (sActiveSequences[seqPlayId].mainVolume.fadeActive) {
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fadeMod = 1.0f;
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for (i = 0; i < 3; i++) {
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fadeMod *= sActiveSequences[seqPlayId].mainVolume.fadeMod[i] / 127.0f;
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@@ -2671,16 +2671,16 @@ void Audio_RestoreVolumeSettings(u8 audioType) {
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u8 i;
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switch (audioType) {
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case 0:
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case AUDIO_TYPE_MUSIC:
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Audio_SetSequenceFade(SEQ_PLAYER_BGM, 0, volume, 1);
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Audio_SetSequenceFade(SEQ_PLAYER_FANFARE, 0, volume, 1);
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break;
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case 2:
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case AUDIO_TYPE_SFX:
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for (i = 0; i < 15; i++) {
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AUDIOCMD_CHANNEL_SET_VOL(SEQ_PLAYER_SFX, (u32) i, volume / 127.0f);
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}
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break;
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case 1:
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case AUDIO_TYPE_VOICE:
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AUDIOCMD_CHANNEL_SET_VOL(SEQ_PLAYER_VOICE, 15, volume / 127.0f);
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break;
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}
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@@ -2773,8 +2773,8 @@ void Audio_InitSounds(void) {
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Audio_ResetSfxChannelState();
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Audio_ResetActiveSequencesAndVolume();
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Audio_ResetSfx();
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Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, 0xFF, 1);
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Audio_StartSequence(SEQ_PLAYER_SFX, NA_BGM_SE, 0xFF, 10);
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Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, -1, 1);
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Audio_StartSequence(SEQ_PLAYER_SFX, NA_BGM_SE, -1, 10);
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}
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void Audio_RestartSeqPlayers(void) {
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@@ -2782,13 +2782,13 @@ void Audio_RestartSeqPlayers(void) {
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s32 pad2;
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u16 fadeIn = 1;
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Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, 0xFF, 1);
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Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, -1, 1);
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if (sAudioSpecId == AUDIOSPEC_12) {
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fadeIn = 360;
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} else if (sAudioSpecId < AUDIOSPEC_23) {
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fadeIn = 90;
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}
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Audio_StartSequence(SEQ_PLAYER_SFX, NA_BGM_SE, 0xFF, fadeIn);
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Audio_StartSequence(SEQ_PLAYER_SFX, NA_BGM_SE, -1, fadeIn);
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Audio_LoadInstruments();
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Audio_LoadAquasSequence();
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SEQCMD_SET_SEQPLAYER_VOLUME(SEQ_PLAYER_SFX, 0, 127);
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@@ -2797,9 +2797,9 @@ void Audio_RestartSeqPlayers(void) {
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AUDIOCMD_GLOBAL_STOP_AUDIOCMDS();
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AUDIOCMD_GLOBAL_STOP_AUDIOCMDS();
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AUDIOCMD_GLOBAL_STOP_AUDIOCMDS();
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Audio_RestoreVolumeSettings(0);
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Audio_RestoreVolumeSettings(2);
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Audio_RestoreVolumeSettings(1);
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Audio_RestoreVolumeSettings(AUDIO_TYPE_MUSIC);
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Audio_RestoreVolumeSettings(AUDIO_TYPE_SFX);
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Audio_RestoreVolumeSettings(AUDIO_TYPE_VOICE);
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}
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void Audio_StartReset(u8 oldSpecId) {
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+34
-30
@@ -230,20 +230,20 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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u8* loadStatus;
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switch (tableType) {
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case 0:
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case SEQUENCE_TABLE:
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loadedCache = &gSeqCache;
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loadStatus = gSeqLoadStatus;
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break;
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case 1:
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case FONT_TABLE:
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loadedCache = &gFontCache;
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loadStatus = gFontLoadStatus;
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break;
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case 2:
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case SAMPLE_TABLE:
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loadedCache = &gSampleBankCache;
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loadStatus = gSampleFontLoadStatus;
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break;
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}
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if (cache == 0) {
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if (cache == CACHE_TEMPORARY) {
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temporaryCache = &loadedCache->temporary;
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temporaryPool = &temporaryCache->pool;
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if (loadedCache->temporary.entries[0].id == -1) {
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@@ -256,7 +256,7 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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} else {
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loadStatusEntry1 = loadStatus[temporaryCache->entries[1].id];
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}
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if (tableType == 1) {
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if (tableType == FONT_TABLE) {
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if (loadStatusEntry0 == 4) {
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for (i = 0; i < gNumNotes; i++) {
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if ((gNotes[i].playbackState.fontId == temporaryCache->entries[0].id) &&
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@@ -298,7 +298,7 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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temporaryCache->nextSide = 1;
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} else {
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// Check if there is a side which isn't in active use, if so, evict that one.
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if (tableType == 0) {
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if (tableType == SEQUENCE_TABLE) {
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if (loadStatusEntry0 == 2) {
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for (i = 0; i < ARRAY_COUNT(gSeqPlayers); i++) {
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if (gSeqPlayers[i].enabled && (gSeqPlayers[i].seqId == temporaryCache->entries[0].id)) {
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@@ -321,7 +321,7 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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goto block_85;
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}
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}
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} else if (tableType == 1) {
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} else if (tableType == FONT_TABLE) {
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if (loadStatusEntry0 == 2) {
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for (i = 0; i < gNumNotes; i++) {
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if ((gNotes[i].playbackState.fontId == temporaryCache->entries[0].id) &&
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@@ -373,7 +373,7 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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if (temporaryCache->entries[temporaryCache->nextSide].id != -1) {
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loadStatus[temporaryCache->entries[temporaryCache->nextSide].id] = 0;
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if (tableType == 1) {
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if (tableType == FONT_TABLE) {
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AudioHeap_DiscardFont(temporaryCache->entries[temporaryCache->nextSide].id);
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}
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}
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@@ -387,10 +387,10 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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(temporaryCache->entries[1].ramAddr < temporaryPool->curRamAddr)) {
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loadStatus[temporaryCache->entries[1].id] = 0;
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switch (tableType) {
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case 0:
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case SEQUENCE_TABLE:
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AudioHeap_DiscardSequence(temporaryCache->entries[1].id);
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break;
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case 1:
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case FONT_TABLE:
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AudioHeap_DiscardFont(temporaryCache->entries[1].id);
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break;
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}
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@@ -408,10 +408,10 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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(temporaryCache->entries[1].ramAddr < temporaryPool->curRamAddr)) {
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loadStatus[temporaryCache->entries[0].id] = 0;
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switch (tableType) {
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case 0:
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case SEQUENCE_TABLE:
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AudioHeap_DiscardSequence(temporaryCache->entries[0].id);
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break;
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case 1:
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case FONT_TABLE:
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AudioHeap_DiscardFont(temporaryCache->entries[0].id);
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break;
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}
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@@ -430,10 +430,10 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
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loadedCache->persistent.entries[loadedCache->persistent.numEntries].ramAddr = persistentRamAddr;
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if (persistentRamAddr == NULL) {
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switch (cache) {
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case 2:
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return AudioHeap_AllocCached(tableType, size, 0, id);
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case 0:
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case 1:
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case CACHE_EITHER:
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return AudioHeap_AllocCached(tableType, size, CACHE_TEMPORARY, id);
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case CACHE_TEMPORARY:
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case CACHE_PERSISTENT:
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return NULL;
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}
|
||||
}
|
||||
@@ -442,7 +442,7 @@ void* AudioHeap_AllocCached(s32 tableType, s32 size, s32 cache, s32 id) {
|
||||
return loadedCache->persistent.entries[loadedCache->persistent.numEntries++].ramAddr;
|
||||
}
|
||||
|
||||
s32 AudioHeap_SearchCaches(s32 tableType, s32 cache, s32 id) {
|
||||
void* AudioHeap_SearchCaches(s32 tableType, s32 cache, s32 id) {
|
||||
void* ramAddr;
|
||||
|
||||
// Always search the permanent cache in addition to the regular ones.
|
||||
@@ -568,13 +568,13 @@ s32 AudioHeap_ResetStep(void) {
|
||||
} else {
|
||||
sp24 = 1;
|
||||
}
|
||||
switch (gResetStatus) {
|
||||
switch (gAudioResetStep) {
|
||||
case 5:
|
||||
for (i = 0; i < ARRAY_COUNT(gSeqPlayers); i++) {
|
||||
func_800144E4(&gSeqPlayers[i]);
|
||||
}
|
||||
gResetFadeoutFramesLeft = 4 / sp24;
|
||||
gResetStatus--;
|
||||
gAudioResetStep--;
|
||||
break;
|
||||
case 4:
|
||||
if (gResetFadeoutFramesLeft != 0) {
|
||||
@@ -589,7 +589,7 @@ s32 AudioHeap_ResetStep(void) {
|
||||
}
|
||||
|
||||
gResetFadeoutFramesLeft = 16 / sp24;
|
||||
gResetStatus--;
|
||||
gAudioResetStep--;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
@@ -603,7 +603,7 @@ s32 AudioHeap_ResetStep(void) {
|
||||
}
|
||||
}
|
||||
gResetFadeoutFramesLeft = 4 / sp24;
|
||||
gResetStatus--;
|
||||
gAudioResetStep--;
|
||||
break; // needed to match
|
||||
}
|
||||
break;
|
||||
@@ -612,13 +612,13 @@ s32 AudioHeap_ResetStep(void) {
|
||||
if (gResetFadeoutFramesLeft != 0) {
|
||||
gResetFadeoutFramesLeft--;
|
||||
} else {
|
||||
gResetStatus--;
|
||||
gAudioResetStep--;
|
||||
AudioHeap_DiscardSampleCaches();
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
AudioHeap_Init();
|
||||
gResetStatus = 0;
|
||||
gAudioResetStep = 0;
|
||||
for (i = 0; i < 3; i++) {
|
||||
gAiBuffLengths[i] = gAudioBufferParams.maxAiBufferLength;
|
||||
for (j = 0; j < AIBUF_LEN; j++) {
|
||||
@@ -627,7 +627,7 @@ s32 AudioHeap_ResetStep(void) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (gResetStatus < 3) {
|
||||
if (gAudioResetStep < 3) {
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
@@ -919,9 +919,11 @@ void AudioHeap_DiscardSampleCacheEntry(SampleCacheEntry* entry) {
|
||||
for (fondId = 0; fondId < numFonts; fondId++) {
|
||||
sampleBankId1 = gSoundFontList[fondId].sampleBankId1;
|
||||
sampleBankId2 = gSoundFontList[fondId].sampleBankId2;
|
||||
if (((sampleBankId1 != 0xFF) && (entry->sampleBankId == sampleBankId1)) ||
|
||||
((sampleBankId2 != 0xFF) && (entry->sampleBankId == sampleBankId2)) || (entry->sampleBankId == 0)) {
|
||||
if ((AudioHeap_SearchCaches(1, 2, fondId) != NULL) && ((gFontLoadStatus[fondId] > 1) != 0)) {
|
||||
if (((sampleBankId1 != SAMPLES_NONE) && (entry->sampleBankId == sampleBankId1)) ||
|
||||
((sampleBankId2 != SAMPLES_NONE) && (entry->sampleBankId == sampleBankId2)) ||
|
||||
(entry->sampleBankId == SAMPLES_SFX)) {
|
||||
if ((AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, fondId) != NULL) &&
|
||||
((gFontLoadStatus[fondId] > 1) != 0)) {
|
||||
for (instId = 0; instId < gSoundFontList[fondId].numInstruments; instId++) {
|
||||
instrument = Audio_GetInstrument(fondId, instId);
|
||||
if (instrument != NULL) {
|
||||
@@ -989,9 +991,11 @@ void AudioHeap_DiscardSampleCaches(void) {
|
||||
for (fontId = 0; fontId < numFonts; fontId++) {
|
||||
sampleBankId1 = gSoundFontList[fontId].sampleBankId1;
|
||||
sampleBankId2 = gSoundFontList[fontId].sampleBankId2;
|
||||
if (((sampleBankId1 != 0xFFU) && (entry->sampleBankId == sampleBankId1)) ||
|
||||
((sampleBankId2 != 0xFF) && (entry->sampleBankId == sampleBankId2)) || (entry->sampleBankId == 0)) {
|
||||
if ((AudioHeap_SearchCaches(1, 3, fontId) != NULL) && ((gFontLoadStatus[fontId] > 1) != 0)) {
|
||||
if (((sampleBankId1 != SAMPLES_NONE_U) && (entry->sampleBankId == sampleBankId1)) ||
|
||||
((sampleBankId2 != SAMPLES_NONE) && (entry->sampleBankId == sampleBankId2)) ||
|
||||
(entry->sampleBankId == SAMPLES_SFX)) {
|
||||
if ((AudioHeap_SearchCaches(FONT_TABLE, CACHE_PERMANENT, fontId) != NULL) &&
|
||||
((gFontLoadStatus[fontId] > 1) != 0)) {
|
||||
for (i = 0; i < gPersistentSampleCache.numEntries; i++) {
|
||||
entry = &gPersistentSampleCache.entries[i];
|
||||
for (instId = 0; instId < gSoundFontList[fontId].numInstruments; instId++) {
|
||||
|
||||
+113
-114
@@ -218,7 +218,7 @@ void AudioLoad_InitTable(AudioTable* table, u8* romAddr, u16 unkMediumParam) {
|
||||
}
|
||||
|
||||
void* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outFontId) {
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(0, seqId)];
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(SEQUENCE_TABLE, seqId)];
|
||||
s32 fontId = 0xFF;
|
||||
s32 numFonts = gSeqFontTable[index++];
|
||||
void* soundFontData;
|
||||
@@ -235,7 +235,7 @@ void AudioLoad_SyncLoadSeqParts(s32 seqId, s32 flags) {
|
||||
s32 pad;
|
||||
u32 fontId;
|
||||
|
||||
seqId = AudioLoad_GetLoadTableIndex(0, seqId);
|
||||
seqId = AudioLoad_GetLoadTableIndex(SEQUENCE_TABLE, seqId);
|
||||
if (flags & 2) {
|
||||
AudioLoad_SyncLoadSeqFonts(seqId, &fontId);
|
||||
}
|
||||
@@ -289,22 +289,24 @@ s32 AudioLoad_SyncLoadInstrument(s32 fontId, s32 instId, s32 drumId) {
|
||||
}
|
||||
|
||||
void AudioLoad_AsyncLoadSampleBank(s32 sampleBankId, s32 nChunks, s32 retData, OSMesgQueue* retQueue) {
|
||||
if (AudioLoad_AsyncLoadInner(2, AudioLoad_GetLoadTableIndex(2, sampleBankId), nChunks, retData, retQueue) == NULL) {
|
||||
if (AudioLoad_AsyncLoadInner(SAMPLE_TABLE, AudioLoad_GetLoadTableIndex(SAMPLE_TABLE, sampleBankId), nChunks,
|
||||
retData, retQueue) == NULL) {
|
||||
osSendMesg(retQueue, NULL, OS_MESG_NOBLOCK);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioLoad_AsyncLoadSeq(s32 seqId, s32 nChunks, s32 retData, OSMesgQueue* retQueue) {
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(0, seqId)];
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(SEQUENCE_TABLE, seqId)];
|
||||
s32 fontsLeft = gSeqFontTable[index++];
|
||||
|
||||
for (fontsLeft; fontsLeft > 0; fontsLeft--) {
|
||||
AudioLoad_AsyncLoadInner(1, AudioLoad_GetLoadTableIndex(1, gSeqFontTable[index++]), nChunks, retData, retQueue);
|
||||
AudioLoad_AsyncLoadInner(FONT_TABLE, AudioLoad_GetLoadTableIndex(FONT_TABLE, gSeqFontTable[index++]), nChunks,
|
||||
retData, retQueue);
|
||||
}
|
||||
}
|
||||
|
||||
u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) {
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(0, seqId)];
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(SEQUENCE_TABLE, seqId)];
|
||||
|
||||
*outNumFonts = gSeqFontTable[index++];
|
||||
if (*outNumFonts == 0) {
|
||||
@@ -314,13 +316,13 @@ u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) {
|
||||
}
|
||||
|
||||
void AudioLoad_DiscardSeqFonts(s32 seqId) {
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(0, seqId)];
|
||||
s32 index = ((u16*) gSeqFontTable)[AudioLoad_GetLoadTableIndex(SEQUENCE_TABLE, seqId)];
|
||||
s32 numFonts = gSeqFontTable[index++];
|
||||
u32 fontId;
|
||||
|
||||
while (numFonts > 0) {
|
||||
numFonts--;
|
||||
fontId = AudioLoad_GetLoadTableIndex(1, gSeqFontTable[index++]);
|
||||
fontId = AudioLoad_GetLoadTableIndex(FONT_TABLE, gSeqFontTable[index++]);
|
||||
if (AudioHeap_SearchPermanentCache(1, fontId) == NULL) {
|
||||
AudioLoad_DiscardFont(fontId);
|
||||
if (gFontLoadStatus[fontId] != 5) {
|
||||
@@ -363,7 +365,7 @@ void AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
|
||||
s32 fontId;
|
||||
s32 i;
|
||||
|
||||
seqId = AudioLoad_GetLoadTableIndex(0, seqId);
|
||||
seqId = AudioLoad_GetLoadTableIndex(SEQUENCE_TABLE, seqId);
|
||||
func_800144E4(&gSeqPlayers[playerIdx]);
|
||||
index = ((u16*) gSeqFontTable)[seqId];
|
||||
numFonts = gSeqFontTable[index++];
|
||||
@@ -388,7 +390,7 @@ void AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
|
||||
}
|
||||
|
||||
void* AudioLoad_SyncLoadSeq(s32 seqId) {
|
||||
s32 seqIdx = AudioLoad_GetLoadTableIndex(0, seqId);
|
||||
s32 seqIdx = AudioLoad_GetLoadTableIndex(SEQUENCE_TABLE, seqId);
|
||||
s32 didAllocate;
|
||||
|
||||
return AudioLoad_SyncLoad(0, seqIdx, &didAllocate);
|
||||
@@ -400,7 +402,7 @@ void* AudioLoad_SyncLoadSampleBank(u32 sampleBankId, s32* outMedium) {
|
||||
s32 cachePolicy;
|
||||
s32 noLoad;
|
||||
|
||||
sampleBankId = AudioLoad_GetLoadTableIndex(2, sampleBankId);
|
||||
sampleBankId = AudioLoad_GetLoadTableIndex(SAMPLE_TABLE, sampleBankId);
|
||||
ramAddr = AudioLoad_SearchCaches(2, sampleBankId);
|
||||
if (ramAddr != NULL) {
|
||||
if (gSampleFontLoadStatus[sampleBankId] != 5) {
|
||||
@@ -410,7 +412,7 @@ void* AudioLoad_SyncLoadSampleBank(u32 sampleBankId, s32* outMedium) {
|
||||
return ramAddr;
|
||||
}
|
||||
cachePolicy = sampleBankTable->entries[sampleBankId].cachePolicy;
|
||||
if (cachePolicy == 4) {
|
||||
if (cachePolicy == CACHEPOLICY_4) {
|
||||
*outMedium = sampleBankTable->entries[sampleBankId].medium;
|
||||
return sampleBankTable->entries[sampleBankId].romAddr;
|
||||
}
|
||||
@@ -430,18 +432,18 @@ void* AudioLoad_SyncLoadFont(s32 fontId) {
|
||||
s32 didAllocate;
|
||||
SampleBankRelocInfo relocInfo;
|
||||
|
||||
fontId = AudioLoad_GetLoadTableIndex(1, fontId);
|
||||
fontId = AudioLoad_GetLoadTableIndex(FONT_TABLE, fontId);
|
||||
sampleBankId1 = gSoundFontList[fontId].sampleBankId1;
|
||||
sampleBankId2 = gSoundFontList[fontId].sampleBankId2;
|
||||
|
||||
relocInfo.sampleBankId1 = sampleBankId1;
|
||||
relocInfo.sampleBankId2 = sampleBankId2;
|
||||
if (sampleBankId1 != 0xFF) {
|
||||
if (sampleBankId1 != SAMPLES_NONE) {
|
||||
relocInfo.baseAddr1 = AudioLoad_SyncLoadSampleBank(sampleBankId1, &relocInfo.medium1);
|
||||
} else {
|
||||
relocInfo.baseAddr1 = NULL;
|
||||
}
|
||||
if (sampleBankId2 != 0xFF) {
|
||||
if (sampleBankId2 != SAMPLES_NONE) {
|
||||
relocInfo.baseAddr2 = AudioLoad_SyncLoadSampleBank(sampleBankId2, &relocInfo.medium2);
|
||||
} else {
|
||||
relocInfo.baseAddr2 = NULL;
|
||||
@@ -451,7 +453,7 @@ void* AudioLoad_SyncLoadFont(s32 fontId) {
|
||||
return NULL;
|
||||
}
|
||||
if (didAllocate == 1) {
|
||||
AudioLoad_RelocateFontAndPreloadSamples(fontId, fontData, &relocInfo, 0);
|
||||
AudioLoad_RelocateFontAndPreloadSamples(fontId, fontData, &relocInfo, AUDIOLOAD_SYNC);
|
||||
}
|
||||
return fontData;
|
||||
}
|
||||
@@ -478,27 +480,27 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
|
||||
cachePolicy = table->entries[id].cachePolicy;
|
||||
romAddr = table->entries[id].romAddr;
|
||||
switch (cachePolicy) {
|
||||
case 0:
|
||||
case CACHEPOLICY_0:
|
||||
ramAddr = AudioHeap_AllocPermanent(tableType, id, size);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, 1, id);
|
||||
case CACHEPOLICY_1:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, CACHE_PERSISTENT, id);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, 0, id);
|
||||
case CACHEPOLICY_2:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, CACHE_TEMPORARY, id);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, 2, id);
|
||||
case CACHEPOLICY_3:
|
||||
case CACHEPOLICY_4:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, CACHE_EITHER, id);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
@@ -511,7 +513,7 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
|
||||
} else {
|
||||
AudioLoad_SyncDma(romAddr, ramAddr, size, medium);
|
||||
}
|
||||
loadStatus = (cachePolicy == 0) ? 5 : 2;
|
||||
loadStatus = (cachePolicy == CACHEPOLICY_0) ? 5 : 2;
|
||||
}
|
||||
switch (tableType) {
|
||||
case SEQUENCE_TABLE:
|
||||
@@ -549,7 +551,7 @@ void* AudioLoad_SearchCaches(s32 tableType, s32 id) {
|
||||
if (ramAddr != NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
ramAddr = AudioHeap_SearchCaches(tableType, 2, id);
|
||||
ramAddr = AudioHeap_SearchCaches(tableType, CACHE_EITHER, id);
|
||||
if (ramAddr != NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
@@ -715,17 +717,17 @@ void* AudioLoad_AsyncLoadInner(s32 tableType, s32 id, s32 nChunks, s32 retData,
|
||||
s32 loadStatus;
|
||||
|
||||
switch (tableType) {
|
||||
case 0:
|
||||
case SEQUENCE_TABLE:
|
||||
if (gSeqLoadStatus[id] == 1) {
|
||||
return NULL;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
case FONT_TABLE:
|
||||
if (gFontLoadStatus[id] == 1) {
|
||||
return NULL;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
case SAMPLE_TABLE:
|
||||
if (gSampleFontLoadStatus[id] == 1) {
|
||||
return NULL;
|
||||
}
|
||||
@@ -744,28 +746,28 @@ void* AudioLoad_AsyncLoadInner(s32 tableType, s32 id, s32 nChunks, s32 retData,
|
||||
romAddr = table->entries[id].romAddr;
|
||||
loadStatus = 2;
|
||||
switch (cachePolicy) {
|
||||
case 0:
|
||||
case CACHEPOLICY_0:
|
||||
ramAddr = AudioHeap_AllocPermanent(tableType, id, size);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
loadStatus = 5;
|
||||
break;
|
||||
case 1:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, 1, id);
|
||||
case CACHEPOLICY_1:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, CACHE_PERSISTENT, id);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, 0, id);
|
||||
case CACHEPOLICY_2:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, CACHE_TEMPORARY, id);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, 2, id);
|
||||
case CACHEPOLICY_3:
|
||||
case CACHEPOLICY_4:
|
||||
ramAddr = AudioHeap_AllocCached(tableType, size, CACHE_EITHER, id);
|
||||
if (ramAddr == NULL) {
|
||||
return ramAddr;
|
||||
}
|
||||
@@ -776,17 +778,17 @@ void* AudioLoad_AsyncLoadInner(s32 tableType, s32 id, s32 nChunks, s32 retData,
|
||||
loadStatus = 1;
|
||||
}
|
||||
switch (tableType) {
|
||||
case 0:
|
||||
case SEQUENCE_TABLE:
|
||||
if (gSeqLoadStatus[id] != 5) {
|
||||
gSeqLoadStatus[id] = loadStatus;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
case FONT_TABLE:
|
||||
if (gFontLoadStatus[id] != 5) {
|
||||
gFontLoadStatus[id] = loadStatus;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
case SAMPLE_TABLE:
|
||||
if (gSampleFontLoadStatus[id] != 5) {
|
||||
gSampleFontLoadStatus[id] = loadStatus;
|
||||
}
|
||||
@@ -823,7 +825,7 @@ void AudioLoad_Init(void) {
|
||||
u64* clearContext;
|
||||
void* ramAddr;
|
||||
|
||||
gResetTimer = 0;
|
||||
gAudioResetTimer = 0;
|
||||
|
||||
for (i = 0; i < gAudioHeapSize / 8; i++) {
|
||||
((u64*) gAudioHeap)[i] = 0;
|
||||
@@ -874,11 +876,11 @@ void AudioLoad_Init(void) {
|
||||
}
|
||||
}
|
||||
gAudioSpecId = AUDIOSPEC_0;
|
||||
gResetStatus = 1;
|
||||
gAudioResetStep = 1;
|
||||
AudioHeap_ResetStep();
|
||||
gSequenceTable = &gSeqTableInit;
|
||||
gSoundFontTable = &gSoundFontTableInit;
|
||||
gSampleBankTable = &gSampleBankTableInit;
|
||||
gSequenceTable = (AudioTable*) &gSeqTableInit;
|
||||
gSoundFontTable = (AudioTable*) &gSoundFontTableInit;
|
||||
gSampleBankTable = (AudioTable*) &gSampleBankTableInit;
|
||||
gSeqFontTable = gSeqFontTableInit;
|
||||
gNumSequences = gSequenceTable->numEntries;
|
||||
AudioLoad_InitTable(gSequenceTable, SEGMENT_ROM_START(audio_seq), gSequenceMedium);
|
||||
@@ -909,16 +911,16 @@ s32 AudioLoad_SlowLoadSample(s32 fontId, u8 instId, s8* status) {
|
||||
|
||||
sample = AudioLoad_GetFontSample(fontId, instId);
|
||||
if (sample == NULL) {
|
||||
*status = 0;
|
||||
*status = SLOW_LOAD_STATUS_0;
|
||||
return -1;
|
||||
}
|
||||
if (sample->medium == MEDIUM_RAM) {
|
||||
*status = 2;
|
||||
*status = SLOW_LOAD_STATUS_2;
|
||||
return 0;
|
||||
}
|
||||
slowLoad = &gSlowLoads.slowLoad[gSlowLoads.unk_00];
|
||||
if (slowLoad->state == 3) {
|
||||
slowLoad->state = 0;
|
||||
if (slowLoad->state == SLOW_LOAD_DONE) {
|
||||
slowLoad->state = SLOW_LOAD_WAITING;
|
||||
}
|
||||
slowLoad->sample = *sample;
|
||||
slowLoad->status = status;
|
||||
@@ -926,14 +928,14 @@ s32 AudioLoad_SlowLoadSample(s32 fontId, u8 instId, s8* status) {
|
||||
AudioHeap_AllocTemporarySampleCache(sample->size, fontId, sample->sampleAddr, sample->medium);
|
||||
if (slowLoad->curRamAddr == NULL) {
|
||||
if ((sample->medium == MEDIUM_UNK) || (sample->codec == 2)) {
|
||||
*status = 0;
|
||||
*status = SLOW_LOAD_STATUS_0;
|
||||
return -1;
|
||||
} else {
|
||||
*status = 3;
|
||||
*status = SLOW_LOAD_STATUS_3;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
slowLoad->state = 1;
|
||||
slowLoad->state = SLOW_LOAD_START;
|
||||
slowLoad->bytesRemaining = ALIGN16(sample->size);
|
||||
slowLoad->ramAddr = slowLoad->curRamAddr;
|
||||
slowLoad->curDevAddr = sample->sampleAddr;
|
||||
@@ -986,18 +988,18 @@ void AudioLoad_ProcessSlowLoads(s32 resetStatus) {
|
||||
for (i = 0; i < 2; i++) {
|
||||
slowLoad = &gSlowLoads.slowLoad[i];
|
||||
switch (slowLoad->state) {
|
||||
case 2:
|
||||
case SLOW_LOAD_LOADING:
|
||||
MQ_WAIT_FOR_MESG(&slowLoad->mesgQueue, NULL);
|
||||
if (resetStatus != 0) {
|
||||
slowLoad->state = 3;
|
||||
slowLoad->state = SLOW_LOAD_DONE;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
slowLoad->state = 2;
|
||||
case SLOW_LOAD_START:
|
||||
slowLoad->state = SLOW_LOAD_LOADING;
|
||||
if (slowLoad->bytesRemaining == 0) {
|
||||
AudioLoad_FinishSlowLoad(&gSlowLoads.slowLoad[i]);
|
||||
slowLoad->state = 3;
|
||||
*slowLoad->status = 1;
|
||||
slowLoad->state = SLOW_LOAD_DONE;
|
||||
*slowLoad->status = SLOW_LOAD_STATUS_1;
|
||||
} else if (slowLoad->bytesRemaining < 0x1000) {
|
||||
if (slowLoad->medium == MEDIUM_UNK) {
|
||||
AudioLoad_DmaSlowCopyUnkMedium(slowLoad->curDevAddr, slowLoad->curRamAddr,
|
||||
@@ -1092,16 +1094,15 @@ void AudioLoad_ProcessAsyncLoads(s32 resetStatus) {
|
||||
}
|
||||
|
||||
void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus) {
|
||||
AudioTable* sp5C;
|
||||
s32 pad1;
|
||||
s32 pad2;
|
||||
u32 temp;
|
||||
s32 sp24;
|
||||
s32 sp48;
|
||||
s32 sp44;
|
||||
SampleBankRelocInfo sp2C;
|
||||
AudioTable* sampleTable = gSampleBankTable;
|
||||
s32 tableType;
|
||||
s32 loadStatus;
|
||||
u32 msg;
|
||||
s32 tableIndex;
|
||||
s32 sampleBankId1;
|
||||
s32 sampleBankId2;
|
||||
SampleBankRelocInfo relocInfo;
|
||||
|
||||
sp5C = gSampleBankTable;
|
||||
if (asyncLoad->delay > 1) {
|
||||
asyncLoad->delay--;
|
||||
return;
|
||||
@@ -1119,64 +1120,62 @@ void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus) {
|
||||
}
|
||||
}
|
||||
if (asyncLoad->bytesRemaining == 0) {
|
||||
temp = asyncLoad->retMsg;
|
||||
pad1 = (temp >> 0x10) & 0xFF;
|
||||
sp24 = (temp >> 8) & 0xFF;
|
||||
pad2 = temp & 0xFF;
|
||||
switch (pad1) {
|
||||
case 0:
|
||||
if (gSeqLoadStatus[sp24] != 5) {
|
||||
gSeqLoadStatus[sp24] = pad2;
|
||||
msg = asyncLoad->retMsg;
|
||||
tableType = (msg >> 0x10) & 0xFF;
|
||||
tableIndex = (msg >> 8) & 0xFF;
|
||||
loadStatus = msg & 0xFF;
|
||||
switch (tableType) {
|
||||
case SEQUENCE_TABLE:
|
||||
if (gSeqLoadStatus[tableIndex] != 5) {
|
||||
gSeqLoadStatus[tableIndex] = loadStatus;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (gSampleFontLoadStatus[sp24] != 5) {
|
||||
gSampleFontLoadStatus[sp24] = pad2;
|
||||
case SAMPLE_TABLE:
|
||||
if (gSampleFontLoadStatus[tableIndex] != 5) {
|
||||
gSampleFontLoadStatus[tableIndex] = loadStatus;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (gFontLoadStatus[sp24] != 5) {
|
||||
gFontLoadStatus[sp24] = pad2;
|
||||
case FONT_TABLE:
|
||||
if (gFontLoadStatus[tableIndex] != 5) {
|
||||
gFontLoadStatus[tableIndex] = loadStatus;
|
||||
}
|
||||
sp48 = gSoundFontList[sp24].sampleBankId1;
|
||||
sp44 = gSoundFontList[sp24].sampleBankId2;
|
||||
sp2C.sampleBankId1 = sp48;
|
||||
sp2C.sampleBankId2 = sp44;
|
||||
if (sp48 != 0xFF) {
|
||||
sp2C.baseAddr1 = AudioLoad_SyncLoadSampleBank(sp48, &sp2C.medium1);
|
||||
sampleBankId1 = gSoundFontList[tableIndex].sampleBankId1;
|
||||
sampleBankId2 = gSoundFontList[tableIndex].sampleBankId2;
|
||||
relocInfo.sampleBankId1 = sampleBankId1;
|
||||
relocInfo.sampleBankId2 = sampleBankId2;
|
||||
if (sampleBankId1 != SAMPLES_NONE) {
|
||||
relocInfo.baseAddr1 = AudioLoad_SyncLoadSampleBank(sampleBankId1, &relocInfo.medium1);
|
||||
} else {
|
||||
sp2C.baseAddr1 = NULL;
|
||||
relocInfo.baseAddr1 = NULL;
|
||||
}
|
||||
if (sp44 != 0xFF) {
|
||||
sp2C.baseAddr2 = AudioLoad_SyncLoadSampleBank(sp44, &sp2C.medium2);
|
||||
if (sampleBankId2 != SAMPLES_NONE) {
|
||||
relocInfo.baseAddr2 = AudioLoad_SyncLoadSampleBank(sampleBankId2, &relocInfo.medium2);
|
||||
} else {
|
||||
sp2C.baseAddr2 = NULL;
|
||||
relocInfo.baseAddr2 = NULL;
|
||||
}
|
||||
AudioLoad_RelocateFontAndPreloadSamples(sp24, asyncLoad->ramAddr, &sp2C, 1);
|
||||
AudioLoad_RelocateFontAndPreloadSamples(tableIndex, asyncLoad->ramAddr, &relocInfo, AUDIOLOAD_ASYNC);
|
||||
break;
|
||||
}
|
||||
asyncLoad->status = 0;
|
||||
osSendMesg(asyncLoad->retQueue, asyncLoad->retMsg, OS_MESG_NOBLOCK);
|
||||
} else {
|
||||
if (asyncLoad->bytesRemaining < asyncLoad->chunkSize) {
|
||||
if (asyncLoad->medium == MEDIUM_UNK) {
|
||||
AudioLoad_AsyncDmaUnkMedium(asyncLoad->curDevAddr, asyncLoad->curRamAddr, asyncLoad->bytesRemaining,
|
||||
sp5C->unkMediumParam);
|
||||
} else {
|
||||
AudioLoad_AsyncDma(asyncLoad, asyncLoad->bytesRemaining);
|
||||
}
|
||||
asyncLoad->bytesRemaining = 0;
|
||||
} else if (asyncLoad->bytesRemaining < asyncLoad->chunkSize) {
|
||||
if (asyncLoad->medium == MEDIUM_UNK) {
|
||||
AudioLoad_AsyncDmaUnkMedium(asyncLoad->curDevAddr, asyncLoad->curRamAddr, asyncLoad->bytesRemaining,
|
||||
sampleTable->unkMediumParam);
|
||||
} else {
|
||||
if (asyncLoad->medium == MEDIUM_UNK) {
|
||||
AudioLoad_AsyncDmaUnkMedium(asyncLoad->curDevAddr, asyncLoad->curRamAddr, asyncLoad->chunkSize,
|
||||
sp5C->unkMediumParam);
|
||||
} else {
|
||||
AudioLoad_AsyncDma(asyncLoad, asyncLoad->chunkSize);
|
||||
}
|
||||
asyncLoad->bytesRemaining -= asyncLoad->chunkSize;
|
||||
asyncLoad->curDevAddr += asyncLoad->chunkSize;
|
||||
asyncLoad->curRamAddr += asyncLoad->chunkSize;
|
||||
AudioLoad_AsyncDma(asyncLoad, asyncLoad->bytesRemaining);
|
||||
}
|
||||
asyncLoad->bytesRemaining = 0;
|
||||
} else {
|
||||
if (asyncLoad->medium == MEDIUM_UNK) {
|
||||
AudioLoad_AsyncDmaUnkMedium(asyncLoad->curDevAddr, asyncLoad->curRamAddr, asyncLoad->chunkSize,
|
||||
sampleTable->unkMediumParam);
|
||||
} else {
|
||||
AudioLoad_AsyncDma(asyncLoad, asyncLoad->chunkSize);
|
||||
}
|
||||
asyncLoad->bytesRemaining -= asyncLoad->chunkSize;
|
||||
asyncLoad->curDevAddr += asyncLoad->chunkSize;
|
||||
asyncLoad->curRamAddr += asyncLoad->chunkSize;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1271,7 +1270,7 @@ s32 AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, u32 fontDataAddr, Sample
|
||||
#endif
|
||||
//! Bug: Those are assignments, not equality checks.
|
||||
switch (isAsync) {
|
||||
case 0:
|
||||
case AUDIOLOAD_SYNC:
|
||||
if (sample->medium = relocData->medium1) {
|
||||
sampleRamAddr = AudioHeap_AllocPersistentSampleCache(sample->size, relocData->sampleBankId1,
|
||||
sample->sampleAddr, sample->medium);
|
||||
@@ -1280,7 +1279,7 @@ s32 AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, u32 fontDataAddr, Sample
|
||||
sample->sampleAddr, sample->medium);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
case AUDIOLOAD_ASYNC:
|
||||
if (sample->medium = relocData->medium1) {
|
||||
sampleRamAddr = AudioHeap_AllocTemporarySampleCache(sample->size, relocData->sampleBankId1,
|
||||
sample->sampleAddr, sample->medium);
|
||||
@@ -1294,7 +1293,7 @@ s32 AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, u32 fontDataAddr, Sample
|
||||
continue;
|
||||
}
|
||||
switch (isAsync) {
|
||||
case 0:
|
||||
case AUDIOLOAD_SYNC:
|
||||
if (sample->medium == MEDIUM_UNK) {
|
||||
AudioLoad_SyncDmaUnkMedium(sample->sampleAddr, sampleRamAddr, sample->size,
|
||||
gSampleBankTable->unkMediumParam);
|
||||
@@ -1306,7 +1305,7 @@ s32 AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, u32 fontDataAddr, Sample
|
||||
sample->medium = MEDIUM_RAM;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
case AUDIOLOAD_ASYNC:
|
||||
size = gPreloadSampleStackTop;
|
||||
gPreloadSampleStack[size].sample = sample;
|
||||
gPreloadSampleStack[size].ramAddr = sampleRamAddr;
|
||||
|
||||
+64
-64
@@ -375,47 +375,47 @@ void func_80012438(SequenceLayer* layer, s32 arg1) {
|
||||
note->playbackState.adsr.fadeOutVel = gAudioBufferParams.ticksPerUpdateInv;
|
||||
note->playbackState.adsr.action.asByte |= 0x10;
|
||||
}
|
||||
return;
|
||||
}
|
||||
noteAttr = ¬e->playbackState.attributes;
|
||||
if (note->playbackState.adsr.state != 6) {
|
||||
noteAttr->freqMod = layer->noteFreqMod;
|
||||
noteAttr->velocity = layer->noteVelocity;
|
||||
noteAttr->pan = layer->notePan;
|
||||
noteAttr->stereo = layer->stereo;
|
||||
if (layer->channel != NULL) {
|
||||
noteAttr->reverb = layer->channel->targetReverbVol;
|
||||
noteAttr->gain = layer->channel->reverbIndex;
|
||||
if (layer->channel->seqPlayer->muted && (layer->channel->muteBehavior & 8)) {
|
||||
note->noteSubEu.bitField0.finished = 1;
|
||||
} else {
|
||||
noteAttr = ¬e->playbackState.attributes;
|
||||
if (note->playbackState.adsr.state != 6) {
|
||||
noteAttr->freqMod = layer->noteFreqMod;
|
||||
noteAttr->velocity = layer->noteVelocity;
|
||||
noteAttr->pan = layer->notePan;
|
||||
noteAttr->stereo = layer->stereo;
|
||||
if (layer->channel != NULL) {
|
||||
noteAttr->reverb = layer->channel->targetReverbVol;
|
||||
noteAttr->gain = layer->channel->reverbIndex;
|
||||
if (layer->channel->seqPlayer->muted && (layer->channel->muteBehavior & 8)) {
|
||||
note->noteSubEu.bitField0.finished = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
note->playbackState.priority = 1;
|
||||
note->playbackState.prevParentLayer = note->playbackState.parentLayer;
|
||||
note->playbackState.parentLayer = NO_LAYER;
|
||||
note->playbackState.priority = 1;
|
||||
note->playbackState.prevParentLayer = note->playbackState.parentLayer;
|
||||
note->playbackState.parentLayer = NO_LAYER;
|
||||
|
||||
if (arg1 == 7) {
|
||||
note->playbackState.adsr.fadeOutVel = gAudioBufferParams.ticksPerUpdateInv;
|
||||
note->playbackState.adsr.action.asByte |= 0x10;
|
||||
note->playbackState.unk_04 = 2;
|
||||
if (arg1 == 7) {
|
||||
note->playbackState.adsr.fadeOutVel = gAudioBufferParams.ticksPerUpdateInv;
|
||||
note->playbackState.adsr.action.asByte |= 0x10;
|
||||
note->playbackState.unk_04 = 2;
|
||||
|
||||
} else {
|
||||
note->playbackState.unk_04 = 1;
|
||||
note->playbackState.adsr.action.asByte |= 0x20;
|
||||
if (layer->adsr.decayIndex == 0) {
|
||||
note->playbackState.adsr.fadeOutVel =
|
||||
layer->channel->adsr.decayIndex * gAudioBufferParams.ticksPerUpdateInvScaled;
|
||||
} else {
|
||||
note->playbackState.adsr.fadeOutVel =
|
||||
layer->adsr.decayIndex * gAudioBufferParams.ticksPerUpdateInvScaled;
|
||||
note->playbackState.unk_04 = 1;
|
||||
note->playbackState.adsr.action.asByte |= 0x20;
|
||||
if (layer->adsr.decayIndex == 0) {
|
||||
note->playbackState.adsr.fadeOutVel =
|
||||
layer->channel->adsr.decayIndex * gAudioBufferParams.ticksPerUpdateInvScaled;
|
||||
} else {
|
||||
note->playbackState.adsr.fadeOutVel =
|
||||
layer->adsr.decayIndex * gAudioBufferParams.ticksPerUpdateInvScaled;
|
||||
}
|
||||
note->playbackState.adsr.sustain =
|
||||
(s32) layer->channel->adsr.sustain * note->playbackState.adsr.current / 256.0f;
|
||||
}
|
||||
note->playbackState.adsr.sustain =
|
||||
(s32) layer->channel->adsr.sustain * note->playbackState.adsr.current / 256.0f;
|
||||
}
|
||||
}
|
||||
if (arg1 == 6) {
|
||||
func_80012C40(note);
|
||||
func_80012C00(¬e->listItem.pool->decaying, ¬e->listItem);
|
||||
if (arg1 == 6) {
|
||||
func_80012C40(note);
|
||||
func_80012C00(¬e->listItem.pool->decaying, ¬e->listItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -502,37 +502,37 @@ void func_800128B4(void) {
|
||||
|
||||
void func_80012964(NotePool* pool) {
|
||||
s32 poolType;
|
||||
AudioListItem* sp48;
|
||||
AudioListItem* var_s0;
|
||||
AudioListItem* sp40;
|
||||
AudioListItem* poolItem;
|
||||
AudioListItem* nextPoolItem;
|
||||
AudioListItem* freeList;
|
||||
|
||||
for (poolType = 0; poolType < 4; poolType++) {
|
||||
switch (poolType) {
|
||||
case 0:
|
||||
sp48 = &pool->disabled;
|
||||
sp40 = &gNoteFreeLists.disabled;
|
||||
poolItem = &pool->disabled;
|
||||
freeList = &gNoteFreeLists.disabled;
|
||||
break;
|
||||
case 1:
|
||||
sp48 = &pool->decaying;
|
||||
sp40 = &gNoteFreeLists.decaying;
|
||||
poolItem = &pool->decaying;
|
||||
freeList = &gNoteFreeLists.decaying;
|
||||
break;
|
||||
case 2:
|
||||
sp48 = &pool->releasing;
|
||||
sp40 = &gNoteFreeLists.releasing;
|
||||
poolItem = &pool->releasing;
|
||||
freeList = &gNoteFreeLists.releasing;
|
||||
break;
|
||||
case 3:
|
||||
sp48 = &pool->active;
|
||||
sp40 = &gNoteFreeLists.active;
|
||||
poolItem = &pool->active;
|
||||
freeList = &gNoteFreeLists.active;
|
||||
break;
|
||||
}
|
||||
|
||||
while (true) {
|
||||
var_s0 = sp48->next;
|
||||
if ((var_s0 == sp48) || (var_s0 == NULL)) {
|
||||
nextPoolItem = poolItem->next;
|
||||
if ((nextPoolItem == poolItem) || (nextPoolItem == NULL)) {
|
||||
break;
|
||||
}
|
||||
func_80012C40((Note*) var_s0);
|
||||
func_800145BC(sp40, var_s0);
|
||||
func_80012C40((Note*) nextPoolItem);
|
||||
func_800145BC(freeList, nextPoolItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -540,9 +540,9 @@ void func_80012964(NotePool* pool) {
|
||||
void func_80012AC4(NotePool* pool, s32 arg1) {
|
||||
s32 var_s0;
|
||||
s32 poolType;
|
||||
AudioListItem* temp_v0;
|
||||
AudioListItem* sp48;
|
||||
AudioListItem* sp44;
|
||||
AudioListItem* note;
|
||||
AudioListItem* freeList;
|
||||
AudioListItem* poolList;
|
||||
|
||||
func_80012964(pool);
|
||||
poolType = 0;
|
||||
@@ -553,28 +553,28 @@ void func_80012AC4(NotePool* pool, s32 arg1) {
|
||||
}
|
||||
switch (poolType) {
|
||||
case 0:
|
||||
sp48 = &gNoteFreeLists.disabled;
|
||||
sp44 = &pool->disabled;
|
||||
freeList = &gNoteFreeLists.disabled;
|
||||
poolList = &pool->disabled;
|
||||
break;
|
||||
case 1:
|
||||
sp48 = &gNoteFreeLists.decaying;
|
||||
sp44 = &pool->decaying;
|
||||
freeList = &gNoteFreeLists.decaying;
|
||||
poolList = &pool->decaying;
|
||||
break;
|
||||
case 2:
|
||||
sp48 = &gNoteFreeLists.releasing;
|
||||
sp44 = &pool->releasing;
|
||||
freeList = &gNoteFreeLists.releasing;
|
||||
poolList = &pool->releasing;
|
||||
break;
|
||||
case 3:
|
||||
sp48 = &gNoteFreeLists.active;
|
||||
sp44 = &pool->active;
|
||||
freeList = &gNoteFreeLists.active;
|
||||
poolList = &pool->active;
|
||||
break;
|
||||
}
|
||||
while (var_s0 < arg1) {
|
||||
temp_v0 = func_800145FC(sp48);
|
||||
if (temp_v0 == NULL) {
|
||||
note = func_800145FC(freeList);
|
||||
if (note == NULL) {
|
||||
break;
|
||||
}
|
||||
func_800145BC(sp44, temp_v0);
|
||||
func_800145BC(poolList, note);
|
||||
var_s0++;
|
||||
}
|
||||
poolType++;
|
||||
|
||||
@@ -44,7 +44,7 @@ void func_80013EA0(SequenceChannel* channel) {
|
||||
channel->finished = 0;
|
||||
channel->stopScript = 0;
|
||||
channel->muted = 0;
|
||||
channel->hasInstrument = 0;
|
||||
channel->hasInstrument = false;
|
||||
channel->stereoHeadsetEffects = 0;
|
||||
channel->transposition = 0;
|
||||
channel->largeNotes = 0;
|
||||
@@ -688,11 +688,11 @@ void func_80015330(SequenceChannel* channel, u8 arg1) {
|
||||
channel->instrument = (Instrument*) 1;
|
||||
} else {
|
||||
if ((channel->instOrWave = func_800152C0(channel, arg1, &channel->instrument, &channel->adsr)) == 0) {
|
||||
channel->hasInstrument = 0;
|
||||
channel->hasInstrument = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
channel->hasInstrument = 1;
|
||||
channel->hasInstrument = true;
|
||||
}
|
||||
|
||||
void func_800153C4(SequenceChannel* channel, u8 arg1) {
|
||||
@@ -825,7 +825,7 @@ void func_800153E8(SequenceChannel* channel) {
|
||||
sp52 = ((u16*) gSeqFontTable)[seqPlayer->seqId];
|
||||
loBits = gSeqFontTable[sp52];
|
||||
cmd = gSeqFontTable[sp52 + loBits - cmd];
|
||||
if (AudioHeap_SearchCaches(1, 2, cmd) != 0) {
|
||||
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, cmd) != NULL) {
|
||||
channel->fontId = cmd;
|
||||
}
|
||||
/* fallthrough */
|
||||
@@ -912,7 +912,7 @@ void func_800153E8(SequenceChannel* channel) {
|
||||
sp52 = ((u16*) gSeqFontTable)[seqPlayer->seqId];
|
||||
loBits = gSeqFontTable[sp52];
|
||||
cmd = gSeqFontTable[sp52 + loBits - cmd];
|
||||
if (AudioHeap_SearchCaches(1, 2, cmd) != 0) {
|
||||
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, cmd) != NULL) {
|
||||
channel->fontId = cmd;
|
||||
}
|
||||
break;
|
||||
@@ -1387,7 +1387,7 @@ void func_800168BC(void) {
|
||||
s32 i;
|
||||
s32 j;
|
||||
|
||||
for (i = 0; i < 48; i++) {
|
||||
for (i = 0; i < ARRAY_COUNT(gSeqChannels); i++) {
|
||||
gSeqChannels[i].seqPlayer = NULL;
|
||||
gSeqChannels[i].enabled = false;
|
||||
#ifdef AVOID_UB
|
||||
@@ -1400,7 +1400,7 @@ void func_800168BC(void) {
|
||||
}
|
||||
}
|
||||
func_8001463C();
|
||||
for (i = 0; i < 64; i++) {
|
||||
for (i = 0; i < ARRAY_COUNT(gSeqLayers); i++) {
|
||||
gSeqLayers[i].channel = NULL;
|
||||
gSeqLayers[i].enabled = false;
|
||||
}
|
||||
|
||||
+107
-87
@@ -1,99 +1,119 @@
|
||||
#include "sys.h"
|
||||
#include "sf64audio_external.h"
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ s16 numEntries;
|
||||
/* 0x02 */ s16 unkMediumParam;
|
||||
/* 0x04 */ u32 romAddr;
|
||||
/* 0x08 */ char pad[0x8];
|
||||
} AudioTableBase;
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u32 romAddr;
|
||||
/* 0x04 */ u32 size;
|
||||
/* 0x08 */ s8 medium;
|
||||
/* 0x09 */ s8 cachePolicy;
|
||||
/* 0x0A */ s16 shortData1;
|
||||
/* 0x0C */ s16 shortData2;
|
||||
/* 0x0E */ s16 shortData3;
|
||||
} AudioTableEntry; // size = 0x10
|
||||
#include "sf64audio_provisional.h"
|
||||
|
||||
AudioTableBase gSampleBankTableInit = { 4, 0, 0 };
|
||||
AudioTableEntry gSampleBankTableInitEntries[4] = {
|
||||
{ 0, 0xE1E30, 2, 4, 0, 0, 0 },
|
||||
{ 0xE1E30, 0xFF9D0, 2, 4, 0, 0, 0 },
|
||||
{ 0x1E1800, 0x497480, 2, 4, 0, 0, 0 },
|
||||
{ 0x678C80, 0xC3900, 2, 4, 0, 0, 0 },
|
||||
{ 0x000000, 0x0E1E30, MEDIUM_CART, CACHEPOLICY_4 },
|
||||
{ 0x0E1E30, 0x0FF9D0, MEDIUM_CART, CACHEPOLICY_4 },
|
||||
{ 0x1E1800, 0x497480, MEDIUM_CART, CACHEPOLICY_4 },
|
||||
{ 0x678C80, 0x0C3900, MEDIUM_CART, CACHEPOLICY_4 },
|
||||
};
|
||||
|
||||
AudioTableBase gSeqTableInit = { 66, 0, 0 };
|
||||
AudioTableEntry gSeqTableInitEntries[66] = {
|
||||
{ 0x00000, 0x3AF0, 2, 0, 0, 0, 0 }, { 0x03AF0, 0x56B0, 2, 0, 0, 0, 0 },
|
||||
{ 0x091A0, 0x2D80, 2, 3, 0, 0, 0 }, { 0x0BF20, 0x1410, 2, 3, 0, 0, 0 },
|
||||
{ 0x0D330, 0x1600, 2, 3, 0, 0, 0 }, { 0x0E930, 0xF20, 2, 3, 0, 0, 0 },
|
||||
{ 0x0F850, 0x13A0, 2, 3, 0, 0, 0 }, { 0x010BF0, 0x1100, 2, 3, 0, 0, 0 },
|
||||
{ 0x011CF0, 0x19E0, 2, 3, 0, 0, 0 }, { 0x0136D0, 0x13E0, 2, 3, 0, 0, 0 },
|
||||
{ 0x014AB0, 0x12F0, 2, 3, 0, 0, 0 }, { SEQ_ID_SECTOR_Y, 0, 2, 3, 0, 0, 0 },
|
||||
{ 0x15DA0, 0xB70, 2, 3, 0, 0, 0 }, { 0x16910, 0x2460, 2, 3, 0, 0, 0 },
|
||||
{ 0x18D70, 0xD40, 2, 3, 0, 0, 0 }, { SEQ_ID_FORTUNA, 0, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_TITANIA, 0, 2, 3, 0, 0, 0 }, { 0x19AB0, 0x7F0, 2, 3, 0, 0, 0 },
|
||||
{ 0x1A2A0, 0x1440, 2, 3, 0, 0, 0 }, { 0x1B6E0, 0x1B20, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_BOSS_ME, 0, 2, 3, 0, 0, 0 }, { SEQ_ID_BOSS_CO_1, 0, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_BOSS_CO_1, 0, 2, 3, 0, 0, 0 }, { SEQ_ID_BOSS_ME, 0, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_BOSS_ME, 0, 2, 3, 0, 0, 0 }, { 0x1D200, 0x1B30, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_BOSS_CO_1, 0, 2, 3, 0, 0, 0 }, { SEQ_ID_BOSS_ME, 0, 2, 3, 0, 0, 0 },
|
||||
{ 0x1ED30, 0x10B0, 2, 3, 0, 0, 0 }, { SEQ_ID_BOSS_BO, 0, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_BOSS_ME, 0, 2, 3, 0, 0, 0 }, { SEQ_ID_BOSS_BO, 0, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_BOSS_ME, 0, 2, 3, 0, 0, 0 }, { 0x1FDE0, 0x1410, 2, 3, 0, 0, 0 },
|
||||
{ 0x211F0, 0xF30, 2, 3, 0, 0, 0 }, { 0x22120, 0x2B30, 2, 3, 0, 0, 0 },
|
||||
{ 0x24C50, 0x7F0, 2, 3, 0, 0, 0 }, { 0x25440, 0x13B0, 2, 3, 0, 0, 0 },
|
||||
{ 0x267F0, 0xC70, 2, 3, 0, 0, 0 }, { 0x27460, 0x180, 2, 3, 0, 0, 0 },
|
||||
{ 0x275E0, 0x5C0, 2, 3, 0, 0, 0 }, { SEQ_ID_TITLE, 0, 2, 3, 0, 0, 0 },
|
||||
{ 0x27BA0, 0x4E40, 2, 3, 0, 0, 0 }, { 0x2C9E0, 0x14E0, 2, 3, 0, 0, 0 },
|
||||
{ 0x2DEC0, 0x400, 2, 3, 0, 0, 0 }, { 0x2E2C0, 0x800, 2, 3, 0, 0, 0 },
|
||||
{ 0x2EAC0, 0x1AB0, 2, 3, 0, 0, 0 }, { 0x30570, 0x1AA0, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_BOSS_ME, 0, 2, 3, 0, 0, 0 }, { 0x32010, 0x1370, 2, 3, 0, 0, 0 },
|
||||
{ 0x33380, 0xB80, 2, 3, 0, 0, 0 }, { 0x33F00, 0x5C0, 2, 3, 0, 0, 0 },
|
||||
{ SEQ_ID_CO_INTRO, 0, 2, 3, 0, 0, 0 }, { SEQ_ID_CO_INTRO, 0, 2, 3, 0, 0, 0 },
|
||||
{ 0x344C0, 0x550, 2, 3, 0, 0, 0 }, { 0x34A10, 0x360, 2, 3, 0, 0, 0 },
|
||||
{ 0x34D70, 0x620, 2, 3, 0, 0, 0 }, { SEQ_ID_VS_MENU, 0, 2, 3, 0, 0, 0 },
|
||||
{ 0x35390, 0xA70, 2, 3, 0, 0, 0 }, { SEQ_ID_STAR_WOLF, 0, 2, 3, 0, 0, 0 },
|
||||
{ 0x35E00, 0xAB0, 2, 3, 0, 0, 0 }, { 0x368B0, 0x13D0, 2, 3, 0, 0, 0 },
|
||||
{ 0x37C80, 0x250, 2, 3, 0, 0, 0 }, { 0x37ED0, 0x6F0, 2, 3, 0, 0, 0 },
|
||||
{ 0x385C0, 0xFB0, 2, 3, 0, 0, 0 }, { 0x39570, 0x1780, 2, 3, 0, 0, 0 },
|
||||
AudioTableBase gSeqTableInit = { SEQ_ID_MAX, 0, 0 };
|
||||
AudioTableEntry gSeqTableInitEntries[SEQ_ID_MAX] = {
|
||||
{ 0x00000, 0x3AF0, MEDIUM_CART, CACHEPOLICY_0 }, { 0x03AF0, 0x56B0, MEDIUM_CART, CACHEPOLICY_0 },
|
||||
{ 0x091A0, 0x2D80, MEDIUM_CART, CACHEPOLICY_3 }, { 0x0BF20, 0x1410, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x0D330, 0x1600, MEDIUM_CART, CACHEPOLICY_3 }, { 0x0E930, 0xF20, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x0F850, 0x13A0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x10BF0, 0x1100, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x11CF0, 0x19E0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x136D0, 0x13E0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x14AB0, 0x12F0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_SECTOR_Y, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x15DA0, 0xB70, MEDIUM_CART, CACHEPOLICY_3 }, { 0x16910, 0x2460, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x18D70, 0xD40, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_FORTUNA, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_TITANIA, 0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x19AB0, 0x7F0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x1A2A0, 0x1440, MEDIUM_CART, CACHEPOLICY_3 }, { 0x1B6E0, 0x1B20, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_BOSS_ME, 0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_BOSS_CO_1, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_BOSS_CO_1, 0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_BOSS_ME, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_BOSS_ME, 0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x1D200, 0x1B30, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_BOSS_CO_1, 0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_BOSS_ME, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x1ED30, 0x10B0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_BOSS_BO, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_BOSS_ME, 0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_BOSS_BO, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_BOSS_ME, 0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x1FDE0, 0x1410, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x211F0, 0xF30, MEDIUM_CART, CACHEPOLICY_3 }, { 0x22120, 0x2B30, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x24C50, 0x7F0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x25440, 0x13B0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x267F0, 0xC70, MEDIUM_CART, CACHEPOLICY_3 }, { 0x27460, 0x180, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x275E0, 0x5C0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_TITLE, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x27BA0, 0x4E40, MEDIUM_CART, CACHEPOLICY_3 }, { 0x2C9E0, 0x14E0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x2DEC0, 0x400, MEDIUM_CART, CACHEPOLICY_3 }, { 0x2E2C0, 0x800, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x2EAC0, 0x1AB0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x30570, 0x1AA0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_BOSS_ME, 0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x32010, 0x1370, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x33380, 0xB80, MEDIUM_CART, CACHEPOLICY_3 }, { 0x33F00, 0x5C0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ SEQ_ID_CO_INTRO, 0, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_CO_INTRO, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x344C0, 0x550, MEDIUM_CART, CACHEPOLICY_3 }, { 0x34A10, 0x360, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x34D70, 0x620, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_VS_MENU, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x35390, 0xA70, MEDIUM_CART, CACHEPOLICY_3 }, { SEQ_ID_STAR_WOLF, 0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x35E00, 0xAB0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x368B0, 0x13D0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x37C80, 0x250, MEDIUM_CART, CACHEPOLICY_3 }, { 0x37ED0, 0x6F0, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
{ 0x385C0, 0xFB0, MEDIUM_CART, CACHEPOLICY_3 }, { 0x39570, 0x1780, MEDIUM_CART, CACHEPOLICY_3 },
|
||||
};
|
||||
#define SOUNDFONT_ENTRY(offset, size, medium, cachePolicy, bank1, bank2, numInst, numDrums) \
|
||||
{ \
|
||||
offset, size, medium, cachePolicy, (((bank1) &0xFF) << 8) | ((bank2) &0xFF), \
|
||||
(((numInst) &0xFF) << 8) | ((numDrums) &0xFF) \
|
||||
}
|
||||
|
||||
AudioTableBase gSoundFontTableInit = { 33, 0, 0 };
|
||||
AudioTableEntry gSoundFontTableInitEntries[33] = {
|
||||
{ 0, 0x2F00, 2, 0, 0xFF, 0x7F00, 0 }, { 0x2F00, 0xFE0, 2, 0, 0x1FF, 0x7F00, 0 },
|
||||
{ 0x3EE0, 0x640, 2, 0, 0x2FF, 0x7F00, 0 }, { 0x4520, 0x1560, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0x5A80, 0xC00, 2, 0, 0x2FF, 0x7F00, 0 }, { 0x6680, 0xDE0, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0x7460, 0x1200, 2, 0, 0x2FF, 0x7F00, 0 }, { 0x8660, 0x1040, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0x96A0, 0xE40, 2, 0, 0x2FF, 0x7F00, 0 }, { 0xA4E0, 0xC20, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0xB100, 0x1920, 2, 0, 0x2FF, 0x7F00, 0 }, { 0xCA20, 0xA20, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0xD440, 0xA00, 2, 0, 0x2FF, 0x7F00, 0 }, { 0xDE40, 0xD60, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0xEBA0, 0xC20, 2, 0, 0x2FF, 0x7F00, 0 }, { 0xF7C0, 0xF00, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0x106C0, 0xF20, 2, 0, 0x2FF, 0x7F00, 0 }, { 0x115E0, 0xE20, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0x12400, 0x10A0, 2, 0, 0x2FF, 0x7F00, 0 }, { 0x134A0, 0x2580, 2, 0, 0x2FF, 0x7F00, 0 },
|
||||
{ 0x15A20, 0x9E0, 2, 0, 0x2FF, 0x7F00, 0 }, { 0x16400, 0x1220, 2, 3, 0x3FF, 0x1040, 0 },
|
||||
{ 0x17620, 0x180, 2, 3, 0x3FF, 0x300, 0 }, { 0x177A0, 0x11C0, 2, 3, 0x3FF, 0x1040, 0 },
|
||||
{ 0x18960, 0x940, 2, 3, 0x3FF, 0xA40, 0 }, { 0x192A0, 0x9E0, 2, 3, 0x3FF, 0xA40, 0 },
|
||||
{ 0x19C80, 0x920, 2, 3, 0x3FF, 0xA40, 0 }, { 0x1A5A0, 0x9E0, 2, 3, 0x3FF, 0xA40, 0 },
|
||||
{ 0x1AF80, 0x9E0, 2, 3, 0x3FF, 0xA40, 0 }, { 0x1B960, 0xA10, 2, 3, 0x3FF, 0xA40, 0 },
|
||||
{ 0x1C370, 0x9E0, 2, 3, 0x3FF, 0xA40, 0 }, { 0x1CD50, 0xA00, 2, 3, 0x3FF, 0xA40, 0 },
|
||||
{ 0x1D750, 0x8D0, 2, 3, 0x3FF, 0xA40, 0 },
|
||||
SOUNDFONT_ENTRY(0x00000, 0x2F00, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_SFX, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x02F00, 0x0FE0, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_MAP, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x03EE0, 0x0640, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x04520, 0x1560, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x05A80, 0x0C00, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x06680, 0x0DE0, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x07460, 0x1200, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x08660, 0x1040, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x096A0, 0x0E40, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x0A4E0, 0x0C20, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x0B100, 0x1920, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x0CA20, 0x0A20, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x0D440, 0x0A00, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x0DE40, 0x0D60, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x0EBA0, 0x0C20, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x0F7C0, 0x0F00, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x106C0, 0x0F20, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x115E0, 0x0E20, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x12400, 0x10A0, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x134A0, 0x2580, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x15A20, 0x09E0, MEDIUM_CART, CACHEPOLICY_0, SAMPLES_VOICE, SAMPLES_NONE, 127, 0),
|
||||
SOUNDFONT_ENTRY(0x16400, 0x1220, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 16, 64),
|
||||
SOUNDFONT_ENTRY(0x17620, 0x0180, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 3, 0),
|
||||
SOUNDFONT_ENTRY(0x177A0, 0x11C0, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 16, 64),
|
||||
SOUNDFONT_ENTRY(0x18960, 0x0940, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x192A0, 0x09E0, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x19C80, 0x0920, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x1A5A0, 0x09E0, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x1AF80, 0x09E0, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x1B960, 0x0A10, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x1C370, 0x09E0, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x1CD50, 0x0A00, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
SOUNDFONT_ENTRY(0x1D750, 0x08D0, MEDIUM_CART, CACHEPOLICY_3, SAMPLES_INST, SAMPLES_NONE, 10, 64),
|
||||
};
|
||||
|
||||
u8 gSeqFontTableInit[288] = {
|
||||
0, 132, 0, 134, 0, 155, 0, 157, 0, 159, 0, 161, 0, 163, 0, 165, 0, 167, 0, 169, 0, 171, 0, 173,
|
||||
0, 175, 0, 177, 0, 179, 0, 181, 0, 183, 0, 185, 0, 187, 0, 189, 0, 191, 0, 193, 0, 195, 0, 197,
|
||||
0, 199, 0, 201, 0, 203, 0, 205, 0, 207, 0, 209, 0, 211, 0, 213, 0, 215, 0, 217, 0, 219, 0, 221,
|
||||
0, 223, 0, 225, 0, 227, 0, 229, 0, 231, 0, 233, 0, 235, 0, 237, 0, 239, 0, 241, 0, 243, 0, 245,
|
||||
0, 247, 0, 249, 0, 251, 0, 253, 0, 255, 1, 1, 1, 3, 1, 5, 1, 7, 1, 9, 1, 11, 1, 13,
|
||||
1, 15, 1, 17, 1, 19, 1, 21, 1, 23, 1, 25, 1, 0, 20, 20, 19, 18, 17, 16, 15, 14, 13, 12,
|
||||
11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 2, 1, 24, 1, 29, 1, 25, 1, 26, 1, 28, 1, 25, 1,
|
||||
25, 1, 29, 1, 24, 1, 29, 1, 28, 1, 25, 1, 30, 1, 24, 1, 25, 1, 28, 1, 28, 1, 31, 1,
|
||||
31, 1, 28, 1, 28, 1, 31, 1, 31, 1, 31, 1, 28, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1,
|
||||
31, 1, 32, 1, 21, 1, 21, 1, 22, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 23, 1, 25, 1,
|
||||
21, 1, 21, 1, 29, 1, 25, 1, 31, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1,
|
||||
21, 1, 21, 1, 27, 1, 25, 1, 21, 1, 25, 1, 25, 1, 25, 1, 21, 1, 31, 0, 0, 0, 0, 0,
|
||||
#define AS_BYTES(x) (((x) >> 8) & 0xFF), ((x) &0xFF)
|
||||
|
||||
// clang-format off
|
||||
|
||||
u8 gSeqFontTableInit[283] = {
|
||||
// Offset into this table for sequence sound font list
|
||||
AS_BYTES(132), AS_BYTES(134), AS_BYTES(155), AS_BYTES(157), AS_BYTES(159), AS_BYTES(161), AS_BYTES(163),
|
||||
AS_BYTES(165), AS_BYTES(167), AS_BYTES(169), AS_BYTES(171), AS_BYTES(173), AS_BYTES(175), AS_BYTES(177),
|
||||
AS_BYTES(179), AS_BYTES(181), AS_BYTES(183), AS_BYTES(185), AS_BYTES(187), AS_BYTES(189), AS_BYTES(191),
|
||||
AS_BYTES(193), AS_BYTES(195), AS_BYTES(197), AS_BYTES(199), AS_BYTES(201), AS_BYTES(203), AS_BYTES(205),
|
||||
AS_BYTES(207), AS_BYTES(209), AS_BYTES(211), AS_BYTES(213), AS_BYTES(215), AS_BYTES(217), AS_BYTES(219),
|
||||
AS_BYTES(221), AS_BYTES(223), AS_BYTES(225), AS_BYTES(227), AS_BYTES(229), AS_BYTES(231), AS_BYTES(233),
|
||||
AS_BYTES(235), AS_BYTES(237), AS_BYTES(239), AS_BYTES(241), AS_BYTES(243), AS_BYTES(245), AS_BYTES(247),
|
||||
AS_BYTES(249), AS_BYTES(251), AS_BYTES(253), AS_BYTES(255), AS_BYTES(257), AS_BYTES(259), AS_BYTES(261),
|
||||
AS_BYTES(263), AS_BYTES(265), AS_BYTES(267), AS_BYTES(269), AS_BYTES(271), AS_BYTES(273), AS_BYTES(275),
|
||||
AS_BYTES(277), AS_BYTES(279), AS_BYTES(281),
|
||||
|
||||
// sound font for SFX sequence
|
||||
1, 0,
|
||||
// sound fonts voice sequence
|
||||
20, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 2,
|
||||
// sound fonts for BGM sequences. Each sequence has a single sound font.
|
||||
1, 24, 1, 29, 1, 25, 1, 26, 1, 28, 1, 25, 1, 25, 1, 29, 1, 24, 1, 29, 1, 28, 1, 25, 1, 30, 1, 24, 1, 25, 1, 28,
|
||||
1, 28, 1, 31, 1, 31, 1, 28, 1, 28, 1, 31, 1, 31, 1, 31, 1, 28, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 32,
|
||||
1, 21, 1, 21, 1, 22, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 23, 1, 25, 1, 21, 1, 21, 1, 29, 1, 25, 1, 31, 1, 21,
|
||||
1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 21, 1, 27, 1, 25, 1, 21, 1, 25, 1, 25, 1, 25, 1, 21, 1, 31
|
||||
};
|
||||
|
||||
// clang-format on
|
||||
|
||||
+40
-40
@@ -42,15 +42,15 @@ static const char devstr14[] = "Error : Queue is not empty ( %x ) \n";
|
||||
SPTask* AudioThread_CreateTask(void) {
|
||||
static s32 gMaxAbiCmdCnt = 128;
|
||||
static SPTask* gWaitingAudioTask = NULL;
|
||||
u32 sp54;
|
||||
s32 sp50;
|
||||
s32 sp4C;
|
||||
u32 aiSamplesLeft;
|
||||
s32 abiCmdCount;
|
||||
s32 aiBuffIndex;
|
||||
s32 pad48;
|
||||
OSTask_t* task;
|
||||
u16* sp40;
|
||||
u16* aiBuffer;
|
||||
s32 pad3C;
|
||||
u32 sp38;
|
||||
u32 sp34;
|
||||
u32 specId;
|
||||
u32 msg;
|
||||
s32 pad30;
|
||||
|
||||
gAudioTaskCountQ++;
|
||||
@@ -62,54 +62,54 @@ SPTask* AudioThread_CreateTask(void) {
|
||||
gCurAiBuffIndex++;
|
||||
gCurAiBuffIndex %= 3;
|
||||
|
||||
sp4C = (gCurAiBuffIndex + 1) % 3;
|
||||
sp54 = osAiGetLength() >> 2;
|
||||
if ((gResetTimer < 16) && (gAiBuffLengths[sp4C] != 0)) {
|
||||
osAiSetNextBuffer(gAiBuffers[sp4C], gAiBuffLengths[sp4C] * 4);
|
||||
aiBuffIndex = (gCurAiBuffIndex + 1) % 3;
|
||||
aiSamplesLeft = osAiGetLength() / 4;
|
||||
if ((gAudioResetTimer < 16) && (gAiBuffLengths[aiBuffIndex] != 0)) {
|
||||
osAiSetNextBuffer(gAiBuffers[aiBuffIndex], gAiBuffLengths[aiBuffIndex] * 4);
|
||||
}
|
||||
if (gCurAudioFrameDmaCount && gCurAudioFrameDmaCount) {}
|
||||
gCurAudioFrameDmaCount = 0;
|
||||
AudioLoad_DecreaseSampleDmaTtls();
|
||||
AudioLoad_ProcessLoads(gResetStatus);
|
||||
if (MQ_GET_MESG(gAudioSpecQueue, &sp38)) {
|
||||
if (gResetStatus == 0) {
|
||||
gResetStatus = 5;
|
||||
AudioLoad_ProcessLoads(gAudioResetStep);
|
||||
if (MQ_GET_MESG(gAudioSpecQueue, &specId)) {
|
||||
if (gAudioResetStep == 0) {
|
||||
gAudioResetStep = 5;
|
||||
}
|
||||
gAudioSpecId = sp38;
|
||||
gAudioSpecId = specId;
|
||||
}
|
||||
if ((gResetStatus != 0) && (AudioHeap_ResetStep() == 0)) {
|
||||
if (gResetStatus == 0) {
|
||||
if ((gAudioResetStep != 0) && (AudioHeap_ResetStep() == 0)) {
|
||||
if (gAudioResetStep == 0) {
|
||||
osSendMesg(gAudioResetQueue, (OSMesg) (s32) gAudioSpecId, OS_MESG_NOBLOCK);
|
||||
}
|
||||
gWaitingAudioTask = NULL;
|
||||
return NULL;
|
||||
}
|
||||
if (gResetTimer > 16) {
|
||||
if (gAudioResetTimer > 16) {
|
||||
return NULL;
|
||||
}
|
||||
if (gResetTimer != 0) {
|
||||
gResetTimer++;
|
||||
if (gAudioResetTimer != 0) {
|
||||
gAudioResetTimer++;
|
||||
}
|
||||
gAudioCurTask = &gAudioRspTasks[gAudioTaskIndexQ];
|
||||
gCurAbiCmdBuffer = gAbiCmdBuffs[gAudioTaskIndexQ];
|
||||
sp4C = gCurAiBuffIndex;
|
||||
sp40 = gAiBuffers[sp4C];
|
||||
gAiBuffLengths[sp4C] = ((gAudioBufferParams.samplesPerFrameTarget - sp54 + 0x80) & ~0xF) + 0x10;
|
||||
aiBuffIndex = gCurAiBuffIndex;
|
||||
aiBuffer = gAiBuffers[aiBuffIndex];
|
||||
gAiBuffLengths[aiBuffIndex] = ALIGN16_ALT(gAudioBufferParams.samplesPerFrameTarget - aiSamplesLeft + 0x80);
|
||||
|
||||
if (gAiBuffLengths[sp4C] < gAudioBufferParams.minAiBufferLength) {
|
||||
gAiBuffLengths[sp4C] = gAudioBufferParams.minAiBufferLength;
|
||||
if (gAiBuffLengths[aiBuffIndex] < gAudioBufferParams.minAiBufferLength) {
|
||||
gAiBuffLengths[aiBuffIndex] = gAudioBufferParams.minAiBufferLength;
|
||||
}
|
||||
if (gAiBuffLengths[sp4C] > gAudioBufferParams.maxAiBufferLength) {
|
||||
gAiBuffLengths[sp4C] = gAudioBufferParams.maxAiBufferLength;
|
||||
if (gAiBuffLengths[aiBuffIndex] > gAudioBufferParams.maxAiBufferLength) {
|
||||
gAiBuffLengths[aiBuffIndex] = gAudioBufferParams.maxAiBufferLength;
|
||||
}
|
||||
while (MQ_GET_MESG(gThreadCmdProcQueue, &sp34)) {
|
||||
AudioThread_ProcessCmds(sp34);
|
||||
while (MQ_GET_MESG(gThreadCmdProcQueue, &msg)) {
|
||||
AudioThread_ProcessCmds(msg);
|
||||
}
|
||||
gCurAbiCmdBuffer = func_80009B64(gCurAbiCmdBuffer, &sp50, sp40, gAiBuffLengths[sp4C]);
|
||||
gCurAbiCmdBuffer = func_80009B64(gCurAbiCmdBuffer, &abiCmdCount, aiBuffer, gAiBuffLengths[aiBuffIndex]);
|
||||
gAudioRandom = osGetCount() * (gAudioRandom + gAudioTaskCountQ);
|
||||
gAudioRandom = gAiBuffers[sp4C][gAudioTaskCountQ & 0xFF] + gAudioRandom;
|
||||
gAudioRandom = gAiBuffers[aiBuffIndex][gAudioTaskCountQ & 0xFF] + gAudioRandom;
|
||||
|
||||
sp4C = gAudioTaskIndexQ;
|
||||
aiBuffIndex = gAudioTaskIndexQ;
|
||||
|
||||
gAudioCurTask->mesgQueue = NULL;
|
||||
gAudioCurTask->msg = NULL;
|
||||
@@ -132,14 +132,14 @@ SPTask* AudioThread_CreateTask(void) {
|
||||
task->output_buff = NULL;
|
||||
task->output_buff_size = NULL;
|
||||
if (1) {}
|
||||
task->data_ptr = (u64*) gAbiCmdBuffs[sp4C];
|
||||
task->data_size = sp50 * sizeof(Acmd);
|
||||
task->data_ptr = (u64*) gAbiCmdBuffs[aiBuffIndex];
|
||||
task->data_size = abiCmdCount * sizeof(Acmd);
|
||||
|
||||
task->yield_data_ptr = NULL;
|
||||
task->yield_data_size = 0;
|
||||
|
||||
if (gMaxAbiCmdCnt < sp50) {
|
||||
gMaxAbiCmdCnt = sp50;
|
||||
if (gMaxAbiCmdCnt < abiCmdCount) {
|
||||
gMaxAbiCmdCnt = abiCmdCount;
|
||||
}
|
||||
|
||||
if (gAudioBufferParams.count == 1) {
|
||||
@@ -158,7 +158,7 @@ void AudioThread_ProcessGlobalCmd(AudioCmd* cmd) {
|
||||
AudioLoad_SyncLoadSeqParts(cmd->arg1, 3);
|
||||
break;
|
||||
case AUDIOCMD_OP_GLOBAL_INIT_SEQPLAYER:
|
||||
case 0x88:
|
||||
case AUDIOCMD_OP_GLOBAL_INIT_SEQPLAYER_ALT:
|
||||
AudioLoad_SyncInitSeqPlayer(cmd->arg0, cmd->arg1, cmd->arg2);
|
||||
AudioThread_SetFadeInTimer(cmd->arg0, cmd->data);
|
||||
break;
|
||||
@@ -171,7 +171,7 @@ void AudioThread_ProcessGlobalCmd(AudioCmd* cmd) {
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x84:
|
||||
case AUDIOCMD_OP_GLOBAL_UNK_84:
|
||||
break;
|
||||
case AUDIOCMD_OP_GLOBAL_SET_SOUND_MODE:
|
||||
gAudioSoundMode = cmd->asUInt;
|
||||
@@ -422,9 +422,9 @@ void AudioThread_ResetAudioHeap(s32 specId) {
|
||||
}
|
||||
|
||||
void AudioThread_PreNMIReset(void) {
|
||||
gResetTimer = 1;
|
||||
gAudioResetTimer = 1;
|
||||
AudioThread_ResetAudioHeap(AUDIOSPEC_0);
|
||||
gResetStatus = 0;
|
||||
gAudioResetStep = 0;
|
||||
}
|
||||
|
||||
void AudioThread_Init(void) {
|
||||
|
||||
@@ -1318,9 +1318,9 @@ void Option_SoundInit(void) {
|
||||
gVolumeSettings[AUDIO_TYPE_SFX] = 99;
|
||||
}
|
||||
|
||||
Audio_SetVolume(0, gVolumeSettings[AUDIO_TYPE_MUSIC]);
|
||||
Audio_SetVolume(1, gVolumeSettings[AUDIO_TYPE_VOICE]);
|
||||
Audio_SetVolume(2, gVolumeSettings[AUDIO_TYPE_SFX]);
|
||||
Audio_SetVolume(AUDIO_TYPE_MUSIC, gVolumeSettings[AUDIO_TYPE_MUSIC]);
|
||||
Audio_SetVolume(AUDIO_TYPE_VOICE, gVolumeSettings[AUDIO_TYPE_VOICE]);
|
||||
Audio_SetVolume(AUDIO_TYPE_SFX, gVolumeSettings[AUDIO_TYPE_SFX]);
|
||||
|
||||
D_menu_801AEB48[0].unk_18 = gVolumeSettings[AUDIO_TYPE_MUSIC] + 146.0f;
|
||||
D_menu_801AEB48[1].unk_18 = gVolumeSettings[AUDIO_TYPE_VOICE] + 146.0f;
|
||||
|
||||
Reference in New Issue
Block a user